Player Matchup

Achilles
Achilles
JABELLOP
Achilles
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
41W - 37L
1,409 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kllod
Tsukuyomi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Nimiod
Ra
Level 20
God Stats
3W - 0L
1,877 SR
Queue Stats
3W - 1L
1,573 Elo+
Party 1
Skadi
Skadi
aleksei42
Skadi
Level 25
God Stats
1W - 1L
1,548 SR
Queue Stats
3W - 5L
1,356 Elo+
Party 1
Cerberus
Cerberus
felomenore
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 34
1,585 SR
1,468 Elo+

VS

Team Averages
Level 27
1,480 SR
1,441 Elo+
Aphrodite
Aphrodite
HaneulYa
Aphrodite
Level 4
God Stats
2W - 3L
1,398 SR
Queue Stats
2W - 3L
1,507 Elo+
Party 2
Nike
Nike
MegaJoshy
Nike
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
Mysticalia
Pele
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 31L
1,350 Elo+
Party 2
Freya
Freya
Noise丶
Freya
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
1,452 Elo+
Solo
Neith
Neith
WittyChalice137
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JABELLOP
Achilles
10
5 / 0 / 1
6,239
624
5,249
4,822
4,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Kllod
Tsukuyomi
11
6 / 0 / 6
6,541
654
5,535
5,660
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
11
1 / 2 / 4
6,352
635
2,283
4,374
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
aleksei42
Skadi
11
8 / 0 / 3
6,849
685
3,653
4,667
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
felomenore
Cerberus
10
3 / 0 / 11
6,431
643
4,535
5,414
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HaneulYa
Aphrodite
6
0 / 6 / 0
4,497
450
1,660
5,743
2,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nike
6
0 / 5 / 0
4,393
439
1,132
4,584
1,035
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 4 / 0
5,268
527
4,733
7,843
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Freya
Noise丶
Freya
10
1 / 3 / 0
5,335
534
2,312
5,613
1,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 5 / 0
4,457
446
1,378
5,076
1,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
23
Kills
2
2
Deaths
23
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
HaneulYa
Aphrodite
0
6
0
0
W
Achilles
JABELLOP
Achilles
5
0
1
5.5
W
Tsukuyomi
Kllod
Tsukuyomi
6
0
6
9
L
Nike
0
5
0
0
L
1
4
0
0.25
W
Ra
1
2
4
1.5
L
Freya
Noise丶
Freya
1
3
0
0.33
L
0
5
0
0
W
Skadi
aleksei42
Skadi
8
0
3
9.5
W
Cerberus
felomenore
Cerberus
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,255
Damage
11,215
24,937
Taken
28,859
12,233
Mitigated
8,820
8,875
Healing
4,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
HaneulYa
Aphrodite
1,660
368
904
1,024
5,743
2,028
108
1,520
4,173
6,774
0
W
Achilles
JABELLOP
Achilles
5,249
1,913
0
2,080
4,822
4,481
51
591
4,231
0
19,936
W
Tsukuyomi
Kllod
Tsukuyomi
5,535
1,396
0
2,473
5,660
1,611
334
716
4,763
0
30,727
L
Nike
1,132
282
0
110
4,584
1,035
50
533
3,851
0
8,029
L
4,733
1,059
0
1,110
7,843
2,749
0
1,957
5,764
0
29,871
W
Ra
2,283
568
165
838
4,374
1,452
666
1,200
3,174
32,333
0
L
Freya
Noise丶
Freya
2,312
402
0
1,171
5,613
1,887
0
1,137
4,336
19,479
1,568
L
1,378
620
0
449
5,076
1,121
495
1,459
3,617
0
18,182
W
Skadi
aleksei42
Skadi
3,653
1,524
0
1,873
4,667
1,294
1,087
231
4,436
0
33,212
W
Cerberus
felomenore
Cerberus
4,535
444
0
1,446
5,414
3,395
56
989
4,425
18,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,412
Gold Earned
23,950
273
Minions Killed
168
0
Camps Cleared
0
1,061,610
Distance Traveled
924,099
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,497
450
9
1
0
194,274
4
W
Achilles
6,239
624
46
5
0
184,757
3
W
Tsukuyomi
6,541
654
63
6
0
244,244
0
L
Nike
4,393
439
20
2
0
149,247
0
L
Pele
5,268
527
59
6
0
208,103
1
W
Ra
6,352
635
71
7
0
208,189
2
L
Freya
5,335
534
50
5
0
185,023
0
L
Neith
4,457
446
30
3
0
187,452
0
W
Skadi
6,849
685
71
7
0
189,684
1
W
Cerberus
6,431
643
22
2
0
234,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role