Player Matchup

Anhur
Anhur
BoratVnice
Anhur
Level 31
God Stats
0W - 5L
1,500 SR
Queue Stats
199W - 238L
1,340 Elo+
Solo
Ao Kuang
Ao Kuang
Duwal
Ao Kuang
Level 30
God Stats
1W - 1L
1,674 SR
Queue Stats
132W - 90L
1,652 Elo+
Party 2
Discordia
Discordia
HoytVolker1
Discordia
Level 29
God Stats
4W - 5L
1,641 SR
Queue Stats
15W - 19L
1,468 Elo+
Party 3
Athena
Athena
g0ndalf
Athena
Level 61
God Stats
1W - 1L
1,362 SR
Queue Stats
15W - 20L
1,453 Elo+
Party 3
Cthulhu
Cthulhu
iRook
Cthulhu
Level 44
God Stats
1W - 1L
1,781 SR
Queue Stats
61W - 32L
1,599 Elo+
Party 2
Team Averages
Level 39
1,591 SR
1,503 Elo+

VS

Team Averages
Level 68
1,488 SR
1,509 Elo+
Neith
Neith
Furïi
Neith
Level 27
God Stats
16W - 10L
1,578 SR
Queue Stats
58W - 38L
1,539 Elo+
Party 4
Discordia
Discordia
Sryukotpusk
Discordia
Level 44
God Stats
1W - 4L
1,214 SR
Queue Stats
185W - 191L
1,486 Elo+
Solo
Sylvanus
Sylvanus
Zackdelaroch4
Sylvanus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
dioifiocinato
Hercules
Level 29
God Stats
19W - 16L
1,571 SR
Queue Stats
28W - 33L
1,440 Elo+
Party 1
Osiris
Osiris
judoalex77
Osiris
Level 121
God Stats
11W - 10L
1,578 SR
Queue Stats
272W - 257L
1,579 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
4 / 6 / 5
10,021
456
11,983
13,784
5,512
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Duwal
Ao Kuang
16
3 / 12 / 3
9,525
433
7,708
22,317
8,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
HoytVolker1
Discordia
18
7 / 5 / 4
11,174
508
18,234
15,967
6,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
g0ndalf
Athena
13
3 / 6 / 7
9,390
427
10,488
27,042
24,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
iRook
Cthulhu
3
0 / 0 / 0
5,766
262
550
720
325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Furïi
Neith
15
0 / 6 / 2
10,772
490
8,246
12,087
4,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Sryukotpusk
Discordia
18
4 / 2 / 11
12,395
563
12,052
9,869
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Zackdelaroch4
Sylvanus
18
9 / 3 / 8
12,466
567
11,792
21,369
11,645
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
dioifiocinato
Hercules
14
4 / 5 / 10
11,187
509
7,558
22,321
20,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
judoalex77
Osiris
20
12 / 1 / 8
15,070
685
22,869
23,088
16,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
17
Kills
29
29
Deaths
17
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anhur
4
6
5
1.08
L
Ao Kuang
Duwal
Ao Kuang
3
12
3
0.38
W
Neith
Furïi
Neith
0
6
2
0.17
L
Discordia
HoytVolker1
Discordia
7
5
4
1.8
W
Discordia
Sryukotpusk
Discordia
4
2
11
4.75
W
Sylvanus
Zackdelaroch4
Sylvanus
9
3
8
4.33
W
Hercules
dioifiocinato
Hercules
4
5
10
1.8
L
Athena
g0ndalf
Athena
3
6
7
1.08
L
Cthulhu
iRook
Cthulhu
0
0
0
0
W
Osiris
judoalex77
Osiris
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,963
Damage
62,517
79,830
Taken
88,734
45,904
Mitigated
55,891
14,054
Healing
32,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
11,983
3,586
0
1,970
13,784
5,512
62
2,970
10,718
0
59,829
L
Ao Kuang
Duwal
Ao Kuang
7,708
2,847
0
5,418
22,317
8,732
0
4,467
17,688
53,197
0
W
Neith
Furïi
Neith
8,246
4,730
0
2,770
12,087
4,032
2,664
3,980
8,053
0
69,332
L
Discordia
HoytVolker1
Discordia
18,234
1,020
0
2,329
15,967
6,508
20
4,611
10,987
71,525
0
W
Discordia
Sryukotpusk
Discordia
12,052
1,218
0
3,405
9,869
3,728
2,740
4,203
5,236
89,051
0
W
Sylvanus
Zackdelaroch4
Sylvanus
11,792
1,346
7,124
9,541
21,369
11,645
4,241
8,700
12,470
60,702
0
W
Hercules
dioifiocinato
Hercules
7,558
2,272
0
4,801
22,321
20,474
1,537
6,877
15,279
0
16,780
L
Athena
g0ndalf
Athena
10,488
2,735
0
4,063
27,042
24,827
0
10,683
16,065
27,825
0
L
Cthulhu
iRook
Cthulhu
550
92
0
274
720
325
0
190
528
2,578
0
W
Osiris
judoalex77
Osiris
22,869
12,218
0
4,390
23,088
16,012
1,640
12,040
10,716
0
140,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,876
Gold Earned
61,890
337
Minions Killed
540
0
Camps Cleared
0
1,504,485
Distance Traveled
2,025,882
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,021
456
104
5
0
337,646
1
L
Ao Kuang
9,525
433
76
3
0
355,601
0
W
Neith
10,772
490
121
6
0
386,956
0
L
Discordia
11,174
508
106
5
0
374,786
6
W
Discordia
12,395
563
141
6
0
393,527
5
W
Sylvanus
12,466
567
74
3
0
362,426
5
W
Hercules
11,187
509
12
1
0
427,342
3
L
Athena
9,390
427
43
2
0
383,221
1
L
Cthulhu
5,766
262
8
0
0
53,231
0
W
Osiris
15,070
685
192
9
0
455,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role