Player Matchup

Nemesis
Nemesis
Bepsyn
Nemesis
Level 6
God Stats
1W - 2L
1,743 SR
Queue Stats
18W - 25L
1,438 Elo+
Party 1
Sol
Sol
Frostmone
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,532 Elo+
Solo
Hou Yi
Hou Yi
MOONLIGHT7879
Hou Yi
Level 15
God Stats
19W - 21L
1,537 SR
Queue Stats
74W - 98L
1,361 Elo+
Solo
Bellona
Bellona
Memopoli
Bellona
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
239W - 269L
1,334 Elo+
Solo
Guan Yu
Guan Yu
Wancas
Guan Yu
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 20L
1,394 Elo+
Party 1
Team Averages
Level 18
1,556 SR
1,412 Elo+

VS

Team Averages
Level 19
1,532 SR
1,431 Elo+
Horus
Horus
AGShisha
Horus
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,295 Elo+
Party 2
Nu Wa
Nu Wa
BananaBeér
Nu Wa
Level 30
God Stats
5W - 4L
1,662 SR
Queue Stats
106W - 118L
1,512 Elo+
Solo
Chronos
Chronos
Démèn
Chronos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 110L
1,502 Elo+
Solo
Mercury
Mercury
MaskaBOG
Mercury
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 16L
1,343 Elo+
Solo
Neith
Neith
hEePo99
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bepsyn
Nemesis
16
3 / 11 / 10
11,067
1,006
12,524
24,394
10,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 10 / 5
11,633
1,058
16,902
23,126
7,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 6 / 10
10,567
961
12,622
19,129
7,195
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Memopoli
Bellona
16
2 / 8 / 9
10,478
953
9,619
25,237
15,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Wancas
Guan Yu
17
6 / 4 / 9
11,780
1,071
15,056
20,598
23,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

66

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AGShisha
Horus
18
3 / 4 / 24
11,312
1,028
11,483
16,818
15,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
7 / 3 / 27
13,252
1,205
28,488
10,625
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Démèn
Chronos
19
8 / 5 / 23
12,602
1,146
17,351
18,304
6,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
MaskaBOG
Mercury
18
5 / 5 / 17
11,602
1,055
12,267
12,869
4,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
hEePo99
Neith
20
16 / 2 / 18
14,542
1,322
34,038
12,486
5,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
148
19
Kills
39
39
Deaths
19
43
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Horus
AGShisha
Horus
3
4
24
3.75
W
7
3
27
6.83
L
Nemesis
Bepsyn
Nemesis
3
11
10
0.73
W
Chronos
Démèn
Chronos
8
5
23
3.9
L
6
10
5
0.85
L
2
6
10
1.17
W
Mercury
MaskaBOG
Mercury
5
5
17
2.7
L
Bellona
Memopoli
Bellona
2
8
9
0.81
L
Guan Yu
Wancas
Guan Yu
6
4
9
2.63
W
Neith
hEePo99
Neith
16
2
18
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,723
Damage
103,627
112,484
Taken
71,102
64,548
Mitigated
36,527
15,661
Healing
17,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AGShisha
Horus
11,483
6,229
3,959
4,846
16,818
15,797
0
5,666
11,152
0
15,330
W
28,488
8,131
0
1,495
10,625
4,172
0
4,097
6,528
57,581
0
L
Nemesis
Bepsyn
Nemesis
12,524
3,629
0
2,728
24,394
10,374
0
8,443
15,463
0
33,499
W
Chronos
Démèn
Chronos
17,351
3,093
0
2,667
18,304
6,705
0
2,759
15,545
27,791
0
L
16,902
6,110
0
5,298
23,126
7,933
0
6,093
16,705
47,665
0
L
12,622
5,345
0
0
19,129
7,195
0
10,422
8,195
0
39,620
W
Mercury
MaskaBOG
Mercury
12,267
4,071
0
24
12,869
4,390
0
1,989
10,880
0
25,392
L
Bellona
Memopoli
Bellona
9,619
1,453
0
398
25,237
15,443
0
11,138
13,493
711
19,914
L
Guan Yu
Wancas
Guan Yu
15,056
1,866
2,805
4,432
20,598
23,603
0
7,261
12,789
0
24,719
W
Neith
hEePo99
Neith
34,038
17,832
0
4,639
12,486
5,463
0
3,088
9,398
0
55,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,525
Gold Earned
63,310
209
Minions Killed
188
5
Camps Cleared
8
1,030,554
Distance Traveled
1,075,539
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,312
1,028
12
1
2
205,779
0
W
Nu Wa
13,252
1,205
63
6
2
190,088
1
L
Nemesis
11,067
1,006
27
2
1
232,172
0
W
Chronos
12,602
1,146
40
4
1
208,312
0
L
Sol
11,633
1,058
79
7
1
179,666
0
L
Hou Yi
10,567
961
52
5
1
164,070
0
W
Mercury
11,602
1,055
21
2
1
273,495
3
L
Bellona
10,478
953
22
2
0
210,196
0
L
Guan Yu
11,780
1,071
29
3
2
244,450
2
W
Neith
14,542
1,322
52
5
2
197,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role