Player Matchup

Guan Yu
Guan Yu
Kusemagneten
Guan Yu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 301L
1,532 Elo+
Solo
Izanami
Izanami
REY D MAGNUS
Izanami
Level 160
God Stats
8W - 8L
1,811 SR
Queue Stats
804W - 743L
1,534 Elo+
Solo
Kuzenbo
Kuzenbo
Swtchocodrop
Kuzenbo
Level 137
God Stats
35W - 56L
1,292 SR
Queue Stats
224W - 237L
1,494 Elo+
Solo
Merlin
Merlin
kesariel
Merlin
Level 92
God Stats
28W - 14L
1,660 SR
Queue Stats
229W - 220L
1,561 Elo+
Solo
Nemesis
Nemesis
that-one-gut247
Nemesis
Level 36
God Stats
206W - 160L
1,578 SR
Queue Stats
666W - 599L
1,516 Elo+
Solo
Team Averages
Level 92
1,568 SR
1,527 Elo+

VS

Team Averages
Level 78
1,609 SR
1,608 Elo+
Apollo
Apollo
OLDDRIVER666
Apollo
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
TEKOGreensocks
Fenrir
Level 123
God Stats
17W - 30L
1,358 SR
Queue Stats
460W - 545L
1,411 Elo+
Solo
Olorun
Olorun
duoduoleo
Olorun
Level 126
God Stats
5W - 3L
1,495 SR
Queue Stats
348W - 105L
1,679 Elo+
Party 1
Bacchus
Bacchus
安库666
Bacchus
Level 55
God Stats
1W - 0L
1,772 SR
Queue Stats
25W - 14L
1,623 Elo+
Party 1
Poseidon
Poseidon
魔念88
Poseidon
Level 24
God Stats
4W - 1L
1,921 SR
Queue Stats
83W - 35L
1,824 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kusemagneten
Guan Yu
11
3 / 6 / 2
6,690
558
4,514
11,560
7,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
REY D MAGNUS
Izanami
8
1 / 10 / 2
5,523
460
6,464
8,861
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
Swtchocodrop
Kuzenbo
7
1 / 5 / 0
5,144
429
4,472
11,062
7,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
kesariel
Merlin
9
2 / 5 / 3
5,987
499
8,167
7,372
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 3 / 3
6,279
523
5,579
9,209
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
7 / 0 / 4
8,011
668
8,758
7,118
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 3 / 6
6,144
512
2,581
8,383
3,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
duoduoleo
Olorun
13
13 / 1 / 9
8,735
728
12,909
13,534
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
安库666
Bacchus
10
4 / 2 / 10
7,131
594
7,004
9,879
6,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
魔念88
Poseidon
12
4 / 2 / 1
7,144
595
5,982
7,680
2,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
8
Kills
29
29
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Kusemagneten
Guan Yu
3
6
2
0.67
W
Apollo
7
0
4
9
L
Izanami
REY D MAGNUS
Izanami
1
10
2
0.2
L
Kuzenbo
Swtchocodrop
Kuzenbo
1
5
0
0.2
W
1
3
6
1.33
W
Olorun
duoduoleo
Olorun
13
1
9
17.5
L
Merlin
kesariel
Merlin
2
5
3
0.7
L
1
3
3
0.83
W
Bacchus
安库666
Bacchus
4
2
10
4.5
W
Poseidon
魔念88
Poseidon
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,196
Damage
37,234
48,064
Taken
46,594
23,321
Mitigated
19,132
7,972
Healing
20,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Kusemagneten
Guan Yu
4,514
212
326
3,213
11,560
7,547
0
4,808
6,752
0
25,425
W
Apollo
8,758
6,126
0
3,611
7,118
2,393
396
565
6,372
0
50,424
L
Izanami
REY D MAGNUS
Izanami
6,464
3,846
0
605
8,861
2,682
572
6,663
2,198
0
23,702
L
Kuzenbo
Swtchocodrop
Kuzenbo
4,472
2,065
0
276
11,062
7,531
0
7,515
3,547
9,581
0
W
2,581
1,313
0
3,728
8,383
3,481
156
1,065
7,258
0
22,557
W
Olorun
duoduoleo
Olorun
12,909
8,684
393
8,982
13,534
4,561
218
3,959
9,370
50,092
0
L
Merlin
kesariel
Merlin
8,167
707
0
459
7,372
2,428
0
3,964
3,408
30,195
0
L
5,579
2,517
0
3,093
9,209
3,133
0
2,945
6,264
0
36,235
W
Bacchus
安库666
Bacchus
7,004
1,185
0
1,179
9,879
6,000
68
3,868
5,714
13,306
0
W
Poseidon
魔念88
Poseidon
5,982
659
0
2,335
7,680
2,697
358
2,464
4,872
49,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,623
Gold Earned
37,165
206
Minions Killed
313
0
Camps Cleared
0
1,152,964
Distance Traveled
1,168,671
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,690
558
47
4
0
233,864
1
W
Apollo
8,011
668
84
7
0
230,408
3
L
Izanami
5,523
460
30
3
0
216,329
0
L
Kuzenbo
5,144
429
13
1
0
249,287
3
W
Fenrir
6,144
512
47
4
0
248,373
2
W
Olorun
8,735
728
71
6
0
205,026
4
L
Merlin
5,987
499
45
4
0
201,961
4
L
Nemesis
6,279
523
71
6
0
251,523
2
W
Bacchus
7,131
594
18
2
0
255,834
5
W
Poseidon
7,144
595
93
8
0
229,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role