Player Matchup

Thanatos
Thanatos
MasterYodaime
Thanatos
Level 127
God Stats
18W - 27L
1,441 SR
Queue Stats
693W - 647L
1,579 Elo+
Solo
Chronos
Chronos
Matwidi
Chronos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,516 Elo+
Party 1
Ra
Ra
Tomywii
Ra
Level 124
God Stats
2W - 0L
1,720 SR
Queue Stats
4W - 3L
1,575 Elo+
Party 1
Ganesha
Ganesha
frutosmariofrut0
Ganesha
Level 126
God Stats
16W - 4L
1,842 SR
Queue Stats
301W - 279L
1,442 Elo+
Solo
Osiris
Osiris
lxlGuaxiniMlxl
Osiris
Level 85
God Stats
1W - 2L
1,288 SR
Queue Stats
162W - 155L
1,547 Elo+
Solo
Team Averages
Level 114
1,558 SR
1,532 Elo+

VS

Team Averages
Level 104
1,541 SR
1,532 Elo+
Hercules
Hercules
ASCOLIX
Hercules
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Arthurgbs20031
Jormungandr
Level 112
God Stats
22W - 14L
1,745 SR
Queue Stats
405W - 386L
1,491 Elo+
Solo
Ullr
Ullr
BatmaxUwU
Ullr
Level 143
God Stats
17W - 15L
1,655 SR
Queue Stats
227W - 213L
1,568 Elo+
Solo
Zhong Kui
Zhong Kui
JunioJr
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
TheKenshiKAI
Set
Level 52
God Stats
0W - 3L
1,304 SR
Queue Stats
190W - 176L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MasterYodaime
Thanatos
6
2 / 0 / 1
3,903
781
1,808
3,369
816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chronos
Matwidi
Chronos
5
0 / 1 / 2
3,223
645
1,516
2,522
654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 1 / 0
3,855
771
1,696
2,163
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
0 / 0 / 2
3,621
724
763
3,263
1,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 0 / 0
3,743
749
1,729
2,574
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ASCOLIX
Hercules
6
0 / 1 / 0
3,378
676
1,094
3,420
1,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
Arthurgbs20031
Jormungandr
5
1 / 1 / 0
3,420
684
996
3,291
1,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
4
0 / 1 / 0
2,987
597
2,010
2,421
477
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
JunioJr
Zhong Kui
6
1 / 1 / 0
3,326
665
1,295
3,509
1,964
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

1
0 / 0 / 0
2,466
493
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
2
2
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
ASCOLIX
Hercules
0
1
0
0
L
Jormungandr
Arthurgbs20031
Jormungandr
1
1
0
1
L
Ullr
0
1
0
0
L
Zhong Kui
JunioJr
Zhong Kui
1
1
0
1
W
Thanatos
MasterYodaime
Thanatos
2
0
1
2.5
W
Chronos
Matwidi
Chronos
0
1
2
1
L
0
0
0
0
W
1
1
0
1
W
0
0
2
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,512
Damage
5,395
13,891
Taken
12,641
4,413
Mitigated
4,931
8,168
Healing
4,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ASCOLIX
Hercules
1,094
483
0
1,751
3,420
1,457
0
0
3,420
0
9,038
L
Jormungandr
Arthurgbs20031
Jormungandr
996
611
0
909
3,291
1,033
0
1,404
1,887
7,782
0
L
Ullr
2,010
974
0
750
2,421
477
0
602
1,819
0
11,464
L
Zhong Kui
JunioJr
Zhong Kui
1,295
67
0
1,378
3,509
1,964
0
1,490
1,813
10,974
0
W
Thanatos
MasterYodaime
Thanatos
1,808
503
0
3,269
3,369
816
0
90
3,279
0
13,754
W
Chronos
Matwidi
Chronos
1,516
804
0
1,114
2,522
654
0
587
1,935
9,473
1,678
L
0
0
0
0
0
0
0
0
0
0
0
W
1,696
379
27
982
2,163
690
0
1,205
958
13,055
0
W
763
330
0
1,430
3,263
1,124
0
409
2,854
8,128
0
W
1,729
661
0
1,346
2,574
1,129
0
0
2,449
0
13,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,345
Gold Earned
15,577
134
Minions Killed
90
0
Camps Cleared
0
493,058
Distance Traveled
383,368
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,378
676
32
6
0
92,664
1
L
Jormungandr
3,420
684
21
4
0
93,574
2
L
Ullr
2,987
597
18
4
0
90,105
1
L
Zhong Kui
3,326
665
19
4
0
101,626
4
W
Thanatos
3,903
781
34
7
0
110,386
1
W
Chronos
3,223
645
37
7
0
95,803
1
L
Set
2,466
493
0
0
0
5,399
0
W
Ra
3,855
771
28
6
0
95,187
1
W
Ganesha
3,621
724
3
1
0
89,508
0
W
Osiris
3,743
749
32
6
0
102,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role