Player Matchup

Ullr
Ullr
ArkaneSix
Ullr
Level 70
God Stats
5W - 4L
1,557 SR
Queue Stats
316W - 293L
1,519 Elo+
Party 2
Set
Set
L2-Tirapuerta
Set
Level 107
God Stats
4W - 3L
1,577 SR
Queue Stats
72W - 64L
1,600 Elo+
Solo
Da Ji
Da Ji
Midweek kebab
Da Ji
Level 136
God Stats
5W - 5L
1,577 SR
Queue Stats
367W - 409L
1,462 Elo+
Solo
Discordia
Discordia
Sam-_-2Dav
Discordia
Level 153
God Stats
1W - 2L
1,288 SR
Queue Stats
165W - 174L
1,549 Elo+
Party 2
Chaac
Chaac
Selcuken
Chaac
Level 147
God Stats
14W - 13L
1,578 SR
Queue Stats
140W - 139L
1,565 Elo+
Party 2
Team Averages
Level 123
1,516 SR
1,539 Elo+

VS

Team Averages
Level 129
1,540 SR
1,559 Elo+
Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
Kev-Solo7
Awilix
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
212W - 210L
1,617 Elo+
Party 1
Athena
Athena
KoniArkana
Athena
Level 158
God Stats
9W - 9L
1,553 SR
Queue Stats
137W - 102L
1,597 Elo+
Party 1
Ne Zha
Ne Zha
Torouk57
Ne Zha
Level 76
God Stats
3W - 3L
1,648 SR
Queue Stats
576W - 565L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
3 / 1 / 2
6,123
612
3,009
4,024
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 2 / 0
6,758
676
5,513
7,126
3,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 0 / 0
6,031
603
2,216
6,147
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Sam-_-2Dav
Discordia
10
1 / 0 / 3
5,697
570
3,532
3,112
951
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
Selcuken
Chaac
8
2 / 0 / 4
5,114
511
4,413
3,394
1,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 0 / 0
6,055
606
1,897
2,018
574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
 
Danzaburou
9
0 / 5 / 1
5,108
511
2,039
7,029
1,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Awilix
Kev-Solo7
Awilix
9
2 / 2 / 0
5,489
549
2,594
6,104
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
KoniArkana
Athena
8
1 / 2 / 1
4,997
500
2,010
6,991
2,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Torouk57
Ne Zha
10
0 / 4 / 1
5,533
553
4,626
9,994
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
13
Kills
3
3
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
L
Danzaburou
 
Danzaburou
0
5
1
0.1
W
Ullr
3
1
2
4
L
Awilix
Kev-Solo7
Awilix
2
2
0
1
L
Athena
KoniArkana
Athena
1
2
1
0.75
W
3
2
0
1.5
W
4
0
0
4
W
Discordia
Sam-_-2Dav
Discordia
1
0
3
2.5
W
Chaac
Selcuken
Chaac
2
0
4
4
L
Ne Zha
Torouk57
Ne Zha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,683
Damage
13,166
23,803
Taken
32,136
9,356
Mitigated
10,653
10,786
Healing
11,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,897
40
0
1,017
2,018
574
0
618
1,400
44,273
0
L
Danzaburou
 
Danzaburou
2,039
774
0
1,677
7,029
1,855
0
0
7,029
0
29,936
W
Ullr
3,009
1,292
0
2,214
4,024
1,176
0
679
3,341
0
33,639
L
Awilix
Kev-Solo7
Awilix
2,594
1,387
0
2,574
6,104
2,054
0
1,501
4,603
0
24,978
L
Athena
KoniArkana
Athena
2,010
397
0
1,870
6,991
2,675
0
1,413
5,578
12,394
0
W
5,513
2,819
0
2,745
7,126
3,796
236
175
6,951
0
40,817
W
2,216
591
0
2,472
6,147
2,003
0
240
5,883
0
26,868
W
Discordia
Sam-_-2Dav
Discordia
3,532
600
0
1,288
3,112
951
0
1,540
1,504
33,679
0
W
Chaac
Selcuken
Chaac
4,413
670
161
1,906
3,394
1,430
0
1,173
2,217
0
14,234
L
Ne Zha
Torouk57
Ne Zha
4,626
2,334
0
4,259
9,994
3,495
0
0
9,994
0
32,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,723
Gold Earned
27,182
306
Minions Killed
320
0
Camps Cleared
0
981,189
Distance Traveled
1,046,244
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,055
606
98
10
0
220,411
4
L
Danzaburou
5,108
511
58
6
0
178,344
3
W
Ullr
6,123
612
76
8
0
175,522
5
L
Awilix
5,489
549
52
5
0
218,187
1
L
Athena
4,997
500
37
4
0
218,266
2
W
Set
6,758
676
85
9
0
192,483
4
W
Da Ji
6,031
603
64
6
0
206,559
1
W
Discordia
5,697
570
64
6
0
201,850
4
W
Chaac
5,114
511
17
2
0
204,775
3
L
Ne Zha
5,533
553
75
8
0
211,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role