Player Matchup

Neith
Neith
ChipzAhoi
Neith
Level 27
God Stats
46W - 31L
1,685 SR
Queue Stats
55W - 47L
1,556 Elo+
Solo
Amaterasu
Amaterasu
Goopytex
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Ra
Ra
Ojido
Ra
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Zeus
Zeus
crow2lupinu
Zeus
Level 5
God Stats
7W - 9L
1,500 SR
Queue Stats
25W - 24L
1,462 Elo+
Party 2
Ares
Ares
ßacKstaß
Ares
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 11L
1,533 Elo+
Party 2
Team Averages
Level 15
1,537 SR
1,510 Elo+

VS

Team Averages
Level 15
1,518 SR
1,484 Elo+
Olorun
Olorun
BC_rnn
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,354 Elo+
Party 1
Fenrir
Fenrir
Crysis280
Fenrir
Level 28
God Stats
3W - 2L
1,536 SR
Queue Stats
15W - 8L
1,567 Elo+
Party 1
Ra
Ra
ceogamers
Ra
Level 13
God Stats
3W - 6L
1,500 SR
Queue Stats
258W - 314L
1,579 Elo+
Solo
Tiamat
Tiamat
harryredice
Tiamat
Level 18
God Stats
17W - 12L
1,531 SR
Queue Stats
32W - 22L
1,514 Elo+
Party 3
Mulan
Mulan
sneekyn1nja
Mulan
Level 10
God Stats
4W - 6L
1,521 SR
Queue Stats
11W - 15L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChipzAhoi
Neith
20
15 / 3 / 17
15,652
1,204
33,131
15,206
6,642
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Goopytex
Amaterasu
19
3 / 4 / 17
12,432
956
5,832
19,511
9,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
20
9 / 5 / 24
13,839
1,065
20,168
12,271
5,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 4 / 27
13,411
1,032
18,415
8,260
3,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 2 / 25
13,167
1,013
19,273
20,333
24,531
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BC_rnn
Olorun
19
5 / 12 / 7
13,406
1,031
14,484
25,889
10,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Crysis280
Fenrir
19
4 / 8 / 10
12,686
976
9,726
21,784
12,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

19
4 / 7 / 8
12,778
983
12,491
15,330
5,539
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
20
4 / 6 / 14
13,846
1,065
24,612
21,971
15,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
1 / 5 / 8
11,407
877
4,732
17,615
8,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
65
37
Kills
18
18
Deaths
38
110
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Olorun
BC_rnn
Olorun
5
12
7
0.71
W
Neith
ChipzAhoi
Neith
15
3
17
7.83
L
Fenrir
Crysis280
Fenrir
4
8
10
1.13
W
Amaterasu
Goopytex
Amaterasu
3
4
17
2.88
W
Ra
9
5
24
4.2
L
4
7
8
1.14
W
5
4
27
4.63
L
Tiamat
4
6
14
1.83
L
1
5
8
1
W
5
2
25
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,819
Damage
66,045
75,581
Taken
102,589
50,363
Mitigated
51,559
20,921
Healing
12,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BC_rnn
Olorun
14,484
5,371
1,223
3,952
25,889
10,531
0
13,478
12,411
36,038
0
W
Neith
ChipzAhoi
Neith
33,131
17,637
0
5,511
15,206
6,642
0
8,572
6,634
0
93,018
L
Fenrir
Crysis280
Fenrir
9,726
1,864
0
41
21,784
12,248
0
9,830
11,954
0
21,276
W
Amaterasu
Goopytex
Amaterasu
5,832
2,461
0
4,083
19,511
9,834
0
14,792
4,719
0
12,111
W
Ra
20,168
2,538
3,352
2,687
12,271
5,923
0
7,959
3,946
38,683
0
L
12,491
961
1,365
1,848
15,330
5,539
0
9,169
6,161
40,787
0
W
18,415
1,499
0
878
8,260
3,433
0
5,981
2,279
30,720
0
L
Tiamat
24,612
1,789
0
3,226
21,971
15,224
0
13,875
8,096
56,069
0
L
4,732
669
0
440
17,615
8,017
0
11,504
6,111
0
12,808
W
19,273
430
0
4,410
20,333
24,531
0
14,283
6,050
24,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,501
Gold Earned
64,123
240
Minions Killed
231
6
Camps Cleared
7
1,090,389
Distance Traveled
1,157,956
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,406
1,031
50
4
5
218,091
1
W
Neith
15,652
1,204
134
10
3
207,503
0
L
Fenrir
12,686
976
21
2
0
259,939
0
W
Amaterasu
12,432
956
20
2
0
261,431
0
W
Ra
13,839
1,065
40
3
0
201,369
0
L
Ra
12,778
983
65
5
0
257,082
0
W
Zeus
13,411
1,032
34
3
1
181,923
0
L
Tiamat
13,846
1,065
68
5
2
257,082
0
L
Mulan
11,407
877
27
2
0
165,762
0
W
Ares
13,167
1,013
12
1
2
238,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role