Player Matchup

Heimdallr
Heimdallr
FB_DIAMOND-_-
Heimdallr
Level 21
God Stats
1W - 1L
1,315 SR
Queue Stats
67W - 85L
1,370 Elo+
Solo
Neith
Neith
JokerZeroKOR
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Kilbyre
Da Ji
Level 28
God Stats
37W - 15L
1,622 SR
Queue Stats
90W - 59L
1,541 Elo+
Solo
Hercules
Hercules
TecoNights
Hercules
Level 26
God Stats
56W - 43L
1,617 SR
Queue Stats
101W - 92L
1,523 Elo+
Solo
Sobek
Sobek
lordotar00
Sobek
Level 28
God Stats
3W - 0L
1,815 SR
Queue Stats
129W - 135L
1,507 Elo+
Solo
Team Averages
Level 21
1,574 SR
1,488 Elo+

VS

Team Averages
Level 21
1,414 SR
1,394 Elo+
Osiris
Osiris
ArtOfBrunno
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,484 Elo+
Solo
Hel
Hel
PFG_TheBlack
Hel
Level 28
God Stats
5W - 5L
1,532 SR
Queue Stats
299W - 333L
1,419 Elo+
Solo
Neith
Neith
TacticalFoker
Neith
Level 16
God Stats
0W - 3L
1,332 SR
Queue Stats
68W - 78L
1,212 Elo+
Solo
Thanatos
Thanatos
Tchayna
Thanatos
Level 14
God Stats
4W - 5L
1,207 SR
Queue Stats
41W - 45L
1,316 Elo+
Solo
Cerberus
Cerberus
nomis01
Cerberus
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 93L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FB_DIAMOND-_-
Heimdallr
15
3 / 3 / 5
9,149
538
7,566
11,583
3,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 6 / 4
7,909
465
5,325
7,108
1,663
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Kilbyre
Da Ji
17
16 / 3 / 3
10,640
626
18,642
13,781
5,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
TecoNights
Hercules
14
0 / 1 / 4
8,253
485
5,686
8,768
4,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
12
2 / 4 / 4
7,881
464
4,629
13,055
9,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
1 / 2 / 0
8,695
511
6,600
11,504
7,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 5 / 1
8,842
520
6,552
10,885
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
4 / 6 / 5
7,745
456
6,936
9,868
3,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
Tchayna
Thanatos
11
1 / 5 / 2
7,466
439
4,229
12,706
5,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
nomis01
Cerberus
13
6 / 5 / 4
8,562
504
11,361
17,084
13,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
23
Kills
16
17
Deaths
23
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
2
0
0.5
W
Heimdallr
FB_DIAMOND-_-
Heimdallr
3
3
5
1.83
W
2
6
4
0.67
W
Da Ji
Kilbyre
Da Ji
16
3
3
5.83
L
4
5
1
0.9
L
4
6
5
1.08
L
Thanatos
Tchayna
Thanatos
1
5
2
0.4
W
Hercules
TecoNights
Hercules
0
1
4
2
W
Sobek
2
4
4
1
L
Cerberus
nomis01
Cerberus
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,848
Damage
35,678
54,295
Taken
62,047
24,243
Mitigated
33,256
12,423
Healing
24,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
6,600
2,842
0
5,715
11,504
7,510
0
0
11,504
0
52,258
W
Heimdallr
FB_DIAMOND-_-
Heimdallr
7,566
2,783
0
1,040
11,583
3,973
937
4,395
6,800
0
53,321
W
5,325
2,820
0
582
7,108
1,663
1,166
3,388
3,720
0
34,333
W
Da Ji
Kilbyre
Da Ji
18,642
7,566
0
3,345
13,781
5,103
465
3,648
9,986
0
62,879
L
6,552
365
627
4,100
10,885
3,580
244
343
10,542
47,891
0
L
6,936
2,911
0
1,741
9,868
3,038
480
2,118
7,750
0
27,912
L
Thanatos
Tchayna
Thanatos
4,229
1,400
0
7,873
12,706
5,891
288
0
12,706
0
41,656
W
Hercules
TecoNights
Hercules
5,686
2,073
0
4,718
8,768
4,409
525
0
8,768
0
33,307
W
Sobek
4,629
156
0
2,738
13,055
9,095
0
5,863
7,108
21,178
0
L
Cerberus
nomis01
Cerberus
11,361
863
0
4,088
17,084
13,237
116
2,168
14,912
46,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,832
Gold Earned
41,310
363
Minions Killed
449
0
Camps Cleared
0
1,552,074
Distance Traveled
1,704,923
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,695
511
116
7
0
348,614
2
W
Heimdallr
9,149
538
97
6
0
315,525
0
W
Neith
7,909
465
67
4
0
263,482
1
W
Da Ji
10,640
626
86
5
0
334,576
4
L
Hel
8,842
520
85
5
0
354,339
4
L
Neith
7,745
456
52
3
0
329,077
0
L
Thanatos
7,466
439
73
4
0
317,833
3
W
Hercules
8,253
485
76
4
0
333,179
1
W
Sobek
7,881
464
37
2
0
305,312
4
L
Cerberus
8,562
504
123
7
0
355,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role