Player Matchup

Fenrir
Fenrir
KoNo-_DIaBoRo_DA
Fenrir
Level 5
God Stats
2W - 3L
1,531 SR
Queue Stats
10W - 9L
1,626 Elo+
Party 1
Pele
Pele
Sparta37Ghost
Pele
Level 21
God Stats
36W - 18L
1,556 SR
Queue Stats
46W - 33L
1,469 Elo+
Solo
Bakasura
Bakasura
UmonduOnunda
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,570 Elo+
Party 1
Janus
Janus
nathandas17
Janus
Level 43
God Stats
6W - 5L
1,635 SR
Queue Stats
106W - 119L
1,470 Elo+
Party 1
Chaac
Chaac
xHiRnToT4Lifex
Chaac
Level 29
God Stats
5W - 3L
1,446 SR
Queue Stats
26W - 23L
1,360 Elo+
Solo
Team Averages
Level 21
1,534 SR
1,499 Elo+

VS

Team Averages
Level 18
1,611 SR
1,553 Elo+
Bacchus
Bacchus
Aroufus
Bacchus
Level 15
God Stats
48W - 31L
1,703 SR
Queue Stats
108W - 86L
1,559 Elo+
Solo
Poseidon
Poseidon
IvanLehnsherr
Poseidon
Level 28
God Stats
56W - 73L
1,433 SR
Queue Stats
198W - 212L
1,375 Elo+
Solo
Hera
Hera
Kïryu
Hera
Level 26
God Stats
16W - 15L
1,692 SR
Queue Stats
32W - 35L
1,518 Elo+
Solo
Neith
Neith
dTimeBlocker
Neith
Level 5
God Stats
6W - 5L
1,623 SR
Queue Stats
7W - 5L
1,861 Elo+
Solo
Yemoja
Yemoja
lightningmcqween
Yemoja
Level 18
God Stats
57W - 33L
1,605 SR
Queue Stats
108W - 112L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 9
14,896
993
18,342
21,811
8,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
4 / 7 / 16
14,635
976
19,431
26,576
9,994
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bakasura
UmonduOnunda
Bakasura
20
9 / 8 / 15
15,859
1,057
23,379
21,749
8,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
2 / 7 / 15
13,764
918
19,010
15,214
5,592
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 5 / 15
15,143
1,010
15,799
28,416
32,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

66

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aroufus
Bacchus
15
0 / 1 / 0
10,703
714
596
1,081
621
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
IvanLehnsherr
Poseidon
20
8 / 15 / 21
16,859
1,124
29,352
36,904
24,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
Kïryu
Hera
20
20 / 3 / 10
19,473
1,298
52,570
22,092
11,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 4 / 3
12,404
827
6,562
7,178
2,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 8 / 19
15,388
1,026
11,829
34,565
38,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
88
31
Kills
35
35
Deaths
31
70
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aroufus
Bacchus
0
1
0
0
L
Poseidon
IvanLehnsherr
Poseidon
8
15
21
1.23
W
9
8
9
1.69
L
Hera
Kïryu
Hera
20
3
10
8.33
W
4
7
16
1.71
W
Bakasura
UmonduOnunda
Bakasura
9
8
15
2.06
L
3
4
3
1.13
L
4
8
19
1.69
W
2
7
15
1.36
W
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,961
Damage
100,909
113,766
Taken
101,820
65,385
Mitigated
78,467
13,279
Healing
13,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aroufus
Bacchus
596
37
0
110
1,081
621
0
217
690
1,253
0
L
Poseidon
IvanLehnsherr
Poseidon
29,352
4,242
268
6,832
36,904
24,633
0
6,280
29,382
61,885
0
W
18,342
7,933
0
739
21,811
8,439
0
17,944
3,867
0
32,141
L
Hera
Kïryu
Hera
52,570
14,699
374
1,896
22,092
11,874
0
5,843
16,007
103,245
0
W
19,431
5,756
0
3,674
26,576
9,994
0
21,917
4,659
0
61,987
W
Bakasura
UmonduOnunda
Bakasura
23,379
16,802
0
220
21,749
8,441
0
17,142
4,607
0
42,099
L
6,562
3,119
0
1,163
7,178
2,461
0
133
6,704
0
15,648
L
11,829
2,959
3,016
290
34,565
38,878
0
6,537
26,648
24,206
0
W
19,010
802
456
1,599
15,214
5,592
0
12,983
2,231
49,653
0
W
15,799
3,354
0
6,591
28,416
32,919
0
24,361
4,055
0
44,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,297
Gold Earned
74,827
264
Minions Killed
234
8
Camps Cleared
3
1,428,417
Distance Traveled
866,794
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,703
714
1
0
1
23,758
0
L
Poseidon
16,859
1,124
71
5
1
228,108
0
W
Fenrir
14,896
993
27
2
0
269,124
0
L
Hera
19,473
1,298
127
8
0
303,328
1
W
Pele
14,635
976
89
6
1
265,852
0
W
Bakasura
15,859
1,057
33
2
1
313,955
0
L
Neith
12,404
827
18
1
1
67,670
1
L
Yemoja
15,388
1,026
17
1
0
243,930
0
W
Janus
13,764
918
71
5
1
282,879
1
W
Chaac
15,143
1,010
44
3
5
296,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role