Player Matchup

Heimdallr
Heimdallr
AJStylles
Heimdallr
Level 22
God Stats
1W - 0L
1,750 SR
Queue Stats
6W - 4L
1,524 Elo+
Party 1
Amaterasu
Amaterasu
AlePelicano08
Amaterasu
Level 10
God Stats
3W - 0L
1,743 SR
Queue Stats
10W - 5L
1,582 Elo+
Party 1
Aphrodite
Aphrodite
Stormfront_0
Aphrodite
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,314 Elo+
Party 2
Thor
Thor
romzds
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,294 Elo+
Party 2
Merlin
Merlin
w3ll098
Merlin
Level 15
God Stats
2W - 0L
1,759 SR
Queue Stats
8W - 4L
1,546 Elo+
Party 1
Team Averages
Level 17
1,650 SR
1,452 Elo+

VS

Team Averages
Level 19
1,570 SR
1,439 Elo+
Loki
Loki
AxelTM
Loki
Level 21
God Stats
27W - 25L
1,570 SR
Queue Stats
130W - 136L
1,403 Elo+
Solo
Xbalanque
Xbalanque
Danilo_DBG
Xbalanque
Level 20
God Stats
9W - 9L
1,477 SR
Queue Stats
49W - 54L
1,467 Elo+
Solo
Cerberus
Cerberus
ONjiiik
Cerberus
Level 8
God Stats
1W - 1L
1,699 SR
Queue Stats
5W - 5L
1,491 Elo+
Solo
Janus
Janus
TetoMartines10
Janus
Level 17
God Stats
9W - 4L
1,662 SR
Queue Stats
23W - 18L
1,528 Elo+
Solo
Neith
Neith
anginho_afm
Neith
Level 27
God Stats
32W - 45L
1,440 SR
Queue Stats
568W - 717L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AJStylles
Heimdallr
20
10 / 2 / 6
14,277
571
18,886
12,226
6,572
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
AlePelicano08
Amaterasu
20
9 / 3 / 9
14,361
574
15,026
25,868
17,868
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
Stormfront_0
Aphrodite
19
2 / 1 / 8
11,969
479
5,298
10,126
4,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
romzds
Thor
20
4 / 1 / 7
12,929
517
10,073
18,293
7,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
w3ll098
Merlin
20
8 / 1 / 6
14,149
566
13,400
9,817
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AxelTM
Loki
14
0 / 7 / 2
9,116
365
3,250
16,658
5,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Danilo_DBG
Xbalanque
14
1 / 8 / 3
9,223
369
7,398
15,587
5,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
ONjiiik
Cerberus
16
3 / 2 / 3
11,439
458
7,791
13,512
13,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
4 / 9 / 2
12,461
498
11,804
19,733
6,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 7 / 4
9,233
369
6,206
13,629
4,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
33
Kills
8
8
Deaths
33
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AJStylles
Heimdallr
10
2
6
6.5
W
Amaterasu
AlePelicano08
Amaterasu
9
3
9
4.5
L
Loki
AxelTM
Loki
0
7
2
0.14
L
Xbalanque
Danilo_DBG
Xbalanque
1
8
3
0.31
L
Cerberus
ONjiiik
Cerberus
3
2
3
2.25
W
Aphrodite
Stormfront_0
Aphrodite
2
1
8
6
L
4
9
2
0.56
L
0
7
4
0.29
W
Thor
romzds
Thor
4
1
7
7.5
W
Merlin
w3ll098
Merlin
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,683
Damage
36,449
76,330
Taken
79,119
40,635
Mitigated
34,881
28,451
Healing
13,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AJStylles
Heimdallr
18,886
6,901
0
490
12,226
6,572
5,824
1,327
10,899
0
130,382
W
Amaterasu
AlePelicano08
Amaterasu
15,026
5,068
0
9,355
25,868
17,868
1,167
6,644
18,844
0
78,431
L
Loki
AxelTM
Loki
3,250
734
0
3,914
16,658
5,029
0
3,595
12,805
0
57,774
L
Xbalanque
Danilo_DBG
Xbalanque
7,398
3,921
0
1,758
15,587
5,031
888
3,002
12,523
0
41,264
L
Cerberus
ONjiiik
Cerberus
7,791
969
0
3,490
13,512
13,247
200
4,494
8,794
52,204
0
W
Aphrodite
Stormfront_0
Aphrodite
5,298
302
3,824
6,899
10,126
4,563
1,355
4,380
5,674
48,516
0
L
11,804
328
0
2,599
19,733
6,788
168
2,695
16,880
77,457
0
L
6,206
2,831
0
1,668
13,629
4,786
0
3,901
9,416
0
45,773
W
Thor
romzds
Thor
10,073
2,567
0
6,543
18,293
7,602
3,272
4,196
13,346
0
106,055
W
Merlin
w3ll098
Merlin
13,400
673
0
1,340
9,817
4,030
1,257
2,500
7,257
90,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,685
Gold Earned
51,472
675
Minions Killed
519
0
Camps Cleared
0
2,301,260
Distance Traveled
2,257,393
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,277
571
172
7
0
479,859
1
W
Amaterasu
14,361
574
122
5
0
457,193
1
L
Loki
9,116
365
81
3
0
522,701
0
L
Xbalanque
9,223
369
90
4
0
435,608
6
L
Cerberus
11,439
458
107
4
0
462,622
2
W
Aphrodite
11,969
479
83
3
0
417,231
0
L
Janus
12,461
498
154
6
0
483,205
6
L
Neith
9,233
369
87
3
0
353,257
0
W
Thor
12,929
517
153
6
0
461,521
4
W
Merlin
14,149
566
145
6
0
485,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role