Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
SmaLLiceTee
Guan Yu
Level 142
God Stats
13W - 6L
1,942 SR
Queue Stats
135W - 164L
1,566 Elo+
Solo
Sol
Sol
UC_Sim
Sol
Level 156
God Stats
10W - 5L
1,766 SR
Queue Stats
1,017W - 980L
1,487 Elo+
Solo
Janus
Janus
Val3ncianx
Janus
Level 99
God Stats
6W - 9L
1,539 SR
Queue Stats
235W - 235L
1,545 Elo+
Solo
Hercules
Hercules
Xx-Oo-MaFa-oO-xX
Hercules
Level 147
God Stats
3W - 3L
1,549 SR
Queue Stats
297W - 243L
1,590 Elo+
Party 2
Team Averages
Level 138
1,659 SR
1,538 Elo+

VS

Team Averages
Level 126
1,556 SR
1,538 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Hypernetric
Rama
Level 151
God Stats
1W - 3L
1,826 SR
Queue Stats
196W - 173L
1,588 Elo+
Party 3
Sylvanus
Sylvanus
Jamin Moore
Sylvanus
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
165W - 161L
1,550 Elo+
Party 3
Discordia
Discordia
KIMxRICHARDS
Discordia
Level 121
God Stats
24W - 22L
1,576 SR
Queue Stats
376W - 369L
1,509 Elo+
Party 3
Cabrakan
Cabrakan
YA WEE HAGRID
Cabrakan
Level 115
God Stats
4W - 5L
1,380 SR
Queue Stats
187W - 189L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 3 / 1
6,092
508
4,022
8,898
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
SmaLLiceTee
Guan Yu
9
1 / 4 / 1
5,191
433
2,455
10,194
6,218
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sol
UC_Sim
Sol
10
0 / 1 / 2
5,742
479
6,541
6,316
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
13
1 / 3 / 1
7,292
608
5,392
6,257
1,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 5 / 2
6,212
518
5,675
12,417
6,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
4 / 1 / 1
7,186
599
7,247
9,227
6,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 1 / 2
7,909
659
5,979
8,233
2,866
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
Jamin Moore
Sylvanus
10
1 / 1 / 5
6,551
546
3,697
9,352
4,894
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
KIMxRICHARDS
Discordia
12
1 / 1 / 1
6,707
559
2,426
6,301
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
YA WEE HAGRID
Cabrakan
13
5 / 2 / 4
7,282
607
7,505
9,162
5,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
15
16
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
3
1
1.17
W
Guan Yu
 
Guan Yu
4
1
1
4.5
W
4
1
2
5
W
Sylvanus
Jamin Moore
Sylvanus
1
1
5
3.5
W
Discordia
KIMxRICHARDS
Discordia
1
1
1
1.5
L
Guan Yu
SmaLLiceTee
Guan Yu
1
4
1
0.38
L
Sol
UC_Sim
Sol
0
1
2
1
L
Janus
1
3
1
0.5
L
1
5
2
0.4
W
Cabrakan
YA WEE HAGRID
Cabrakan
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,085
Damage
26,854
44,082
Taken
42,275
18,318
Mitigated
21,859
12,682
Healing
19,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,022
1,057
0
3,456
8,898
2,770
0
3,084
5,714
0
28,440
W
Guan Yu
 
Guan Yu
7,247
1,598
446
4,697
9,227
6,979
308
0
9,227
2,491
33,642
W
5,979
4,761
0
4,556
8,233
2,866
478
3,309
4,924
0
53,773
W
Sylvanus
Jamin Moore
Sylvanus
3,697
1,071
1,144
3,792
9,352
4,894
0
5,271
4,081
18,515
0
W
Discordia
KIMxRICHARDS
Discordia
2,426
134
0
2,504
6,301
1,819
0
2,809
3,492
41,191
0
L
Guan Yu
SmaLLiceTee
Guan Yu
2,455
432
343
1,288
10,194
6,218
0
3,776
6,330
0
19,618
L
Sol
UC_Sim
Sol
6,541
1,619
0
2,794
6,316
1,245
0
864
5,452
37,847
0
L
Janus
5,392
422
0
737
6,257
1,939
243
2,784
3,165
60,667
0
L
5,675
1,677
0
4,064
12,417
6,146
0
3,151
8,866
0
29,528
W
Cabrakan
YA WEE HAGRID
Cabrakan
7,505
1,033
0
2,793
9,162
5,301
0
544
8,618
32,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,529
Gold Earned
35,635
328
Minions Killed
352
0
Camps Cleared
0
1,211,259
Distance Traveled
1,188,230
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,092
508
57
5
0
257,519
5
W
Guan Yu
7,186
599
64
5
0
260,643
1
W
Rama
7,909
659
108
9
0
228,956
4
W
Sylvanus
6,551
546
28
2
0
220,935
5
W
Discordia
6,707
559
96
8
0
241,524
4
L
Guan Yu
5,191
433
30
3
0
241,413
7
L
Sol
5,742
479
64
5
0
245,447
2
L
Janus
7,292
608
114
10
0
240,018
5
L
Hercules
6,212
518
63
5
0
226,862
0
W
Cabrakan
7,282
607
56
5
0
236,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role