Player Matchup

Erlang Shen
Erlang Shen
GOLD_D_PHANTOM
Erlang Shen
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,032 Elo+
Solo
Ganesha
Ganesha
Ky-bo_34
Ganesha
Level 29
God Stats
3W - 4L
1,156 SR
Queue Stats
108W - 123L
1,384 Elo+
Solo
Tsukuyomi
Tsukuyomi
Packman_4LyFe
Tsukuyomi
Level 25
God Stats
12W - 3L
1,857 SR
Queue Stats
132W - 138L
1,465 Elo+
Solo
Hades
Hades
TheKxdNxtDior
Hades
Level 18
God Stats
29W - 17L
1,460 SR
Queue Stats
67W - 69L
1,309 Elo+
Solo
Sol
Sol
xM4rCuS__24
Sol
Level 2
God Stats
0W - 6L
1,500 SR
Queue Stats
66W - 93L
1,500 Elo+
Solo
Team Averages
Level 16
1,494 SR
1,338 Elo+

VS

Team Averages
Level 19
1,439 SR
1,472 Elo+
Ra
Ra
BICBandito
Ra
Level 18
God Stats
24W - 38L
1,397 SR
Queue Stats
169W - 209L
1,341 Elo+
Solo
Pele
Pele
OmgItsPowerAkki
Pele
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Scuba Skeeve725
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 69L
1,317 Elo+
Solo
Danzaburou
Danzaburou
SolemnHymm
Danzaburou
Level 2
God Stats
7W - 3L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Yemoja
Yemoja
jpt0112
Yemoja
Level 26
God Stats
1W - 1L
1,298 SR
Queue Stats
43W - 21L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GOLD_D_PHANTOM
Erlang Shen
2
0 / 2 / 0
2,565
513
426
1,295
392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ganesha
Ky-bo_34
Ganesha
4
0 / 2 / 0
2,935
587
254
3,747
1,252
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
Packman_4LyFe
Tsukuyomi
5
1 / 1 / 1
3,388
678
1,351
3,265
732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

4
1 / 2 / 0
3,127
625
741
3,221
1,019
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
0 / 3 / 0
2,787
557
504
1,868
432
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 1
3,266
653
638
1,106
254
Shoes

Shoes

+6%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
3 / 0 / 0
4,014
803
1,301
2,027
514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
3,361
672
375
2,585
525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Danzaburou
SolemnHymm
Danzaburou
6
3 / 1 / 1
3,921
784
3,068
2,791
703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
jpt0112
Yemoja
7
3 / 0 / 0
4,340
868
1,720
1,593
515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
10
10
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Erlang Shen
GOLD_D_PHANTOM
Erlang Shen
0
2
0
0
L
Ganesha
Ky-bo_34
Ganesha
0
2
0
0
W
3
0
0
3
L
Tsukuyomi
Packman_4LyFe
Tsukuyomi
1
1
1
1.5
W
0
0
0
0
W
Danzaburou
SolemnHymm
Danzaburou
3
1
1
3.5
L
1
2
0
0.5
W
Yemoja
jpt0112
Yemoja
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,276
Damage
7,102
13,396
Taken
10,102
3,827
Mitigated
2,511
2,316
Healing
2,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
638
363
192
135
1,106
254
204
190
916
5,519
0
L
Erlang Shen
GOLD_D_PHANTOM
Erlang Shen
426
313
0
90
1,295
392
0
0
1,295
0
1,434
L
Ganesha
Ky-bo_34
Ganesha
254
57
0
930
3,747
1,252
0
471
3,218
4,130
0
W
1,301
447
0
216
2,027
514
554
0
2,027
0
13,810
L
Tsukuyomi
Packman_4LyFe
Tsukuyomi
1,351
635
0
421
3,265
732
0
0
3,265
0
9,816
W
375
284
0
0
2,585
525
0
0
2,585
0
11,165
W
Danzaburou
SolemnHymm
Danzaburou
3,068
1,709
0
1,362
2,791
703
520
411
2,380
0
14,752
L
741
38
30
791
3,221
1,019
261
416
2,733
5,716
0
W
Yemoja
jpt0112
Yemoja
1,720
347
0
750
1,593
515
0
898
695
12,078
0
L
504
228
0
54
1,868
432
0
1,092
527
2,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,802
Gold Earned
18,902
52
Minions Killed
109
0
Camps Cleared
0
387,703
Distance Traveled
440,652
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,266
653
15
3
0
85,038
0
L
Erlang Shen
2,565
513
3
1
0
51,536
0
L
Ganesha
2,935
587
5
1
0
79,225
0
W
Pele
4,014
803
17
3
0
86,531
0
L
Tsukuyomi
3,388
678
24
5
0
98,479
0
W
Mercury
3,361
672
31
6
0
95,993
0
W
Danzaburou
3,921
784
23
5
0
80,899
1
L
Hades
3,127
625
13
3
0
81,191
0
W
Yemoja
4,340
868
23
5
0
92,191
0
L
Sol
2,787
557
7
1
0
77,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role