Player Matchup

Heimdallr
Heimdallr
Cinzano98
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,032 Elo+
Solo
Neith
Neith
PXINCE
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,115 Elo+
Party 1
Scylla
Scylla
Savantis123456
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,115 Elo+
Party 1
Kukulkan
Kukulkan
duelic
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
meyyco
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 4
1,500 SR
1,252 Elo+

VS

Team Averages
Level 21
1,412 SR
1,247 Elo+
Tsukuyomi
Tsukuyomi
Offroading_Kingd
Tsukuyomi
Level 29
God Stats
10W - 14L
1,298 SR
Queue Stats
104W - 126L
1,277 Elo+
Party 2
Scylla
Scylla
RawBamBam
Scylla
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 14L
1,065 Elo+
Solo
Fenrir
Fenrir
V3LOC7YJUNK13Z
Fenrir
Level 23
God Stats
5W - 7L
1,273 SR
Queue Stats
11W - 35L
1,164 Elo+
Party 2
Sun Wukong
Sun Wukong
dafkos85
Sun Wukong
Level 17
God Stats
3W - 2L
1,447 SR
Queue Stats
11W - 23L
1,243 Elo+
Solo
Baba Yaga
Baba Yaga
jahnm
Baba Yaga
Level 29
God Stats
6W - 8L
1,543 SR
Queue Stats
302W - 341L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cinzano98
Heimdallr
6
0 / 0 / 2
7,532
228
0
0
0
Neith
PXINCE
Neith
20
16 / 6 / 3
16,520
501
27,769
32,846
14,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
11 / 11 / 6
14,670
445
19,920
23,702
7,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
duelic
Kukulkan
20
3 / 8 / 10
13,323
404
18,307
20,806
8,723
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sol
meyyco
Sol
18
6 / 12 / 9
13,408
406
14,913
25,011
8,633
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
13 / 6 / 2
16,291
494
10,369
25,966
13,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
RawBamBam
Scylla
19
2 / 11 / 7
14,604
443
13,495
22,155
7,949
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
12 / 14 / 9
16,392
497
20,631
26,823
11,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
dafkos85
Sun Wukong
12
1 / 6 / 3
10,708
324
826
9,522
3,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
jahnm
Baba Yaga
20
9 / 1 / 16
16,403
497
38,585
31,274
19,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
74
36
Kills
37
37
Deaths
38
30
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Cinzano98
Heimdallr
0
0
2
1
W
Tsukuyomi
13
6
2
2.33
L
Neith
PXINCE
Neith
16
6
3
2.92
W
Scylla
RawBamBam
Scylla
2
11
7
0.5
L
11
11
6
1.27
W
12
14
9
1.18
W
Sun Wukong
dafkos85
Sun Wukong
1
6
3
0.42
L
Kukulkan
duelic
Kukulkan
3
8
10
1
W
Baba Yaga
jahnm
Baba Yaga
9
1
16
17
L
Sol
meyyco
Sol
6
12
9
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,909
Damage
83,906
102,365
Taken
115,740
39,650
Mitigated
56,603
15,795
Healing
28,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Cinzano98
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
10,369
1,316
1,969
3,352
25,966
13,377
5,760
14,865
11,101
0
84,721
L
Neith
PXINCE
Neith
27,769
12,592
0
3,332
32,846
14,735
2,512
18,930
13,848
0
123,473
W
Scylla
RawBamBam
Scylla
13,495
3,024
0
2,817
22,155
7,949
3,021
7,373
14,782
63,832
0
L
19,920
1,916
0
4,150
23,702
7,559
288
12,752
10,910
61,827
0
W
20,631
5,711
0
4,390
26,823
11,647
1,302
12,601
13,994
0
48,695
W
Sun Wukong
dafkos85
Sun Wukong
826
85
0
416
9,522
3,774
0
4,650
4,872
0
8,273
L
Kukulkan
duelic
Kukulkan
18,307
1,469
0
1,377
20,806
8,723
0
8,127
12,679
94,429
0
W
Baba Yaga
jahnm
Baba Yaga
38,585
1,273
218
15,189
31,274
19,856
552
13,430
17,844
109,708
0
L
Sol
meyyco
Sol
14,913
2,528
0
6,936
25,011
8,633
580
12,163
12,848
42,881
707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,453
Gold Earned
74,398
437
Minions Killed
454
0
Camps Cleared
0
2,079,596
Distance Traveled
2,735,192
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,532
228
0
0
0
0
0
W
Tsukuyomi
16,291
494
138
4
0
610,231
0
L
Neith
16,520
501
181
5
0
525,819
0
W
Scylla
14,604
443
108
3
0
449,499
1
L
Scylla
14,670
445
69
2
0
536,654
0
W
Fenrir
16,392
497
61
2
0
610,511
3
W
Sun Wukong
10,708
324
17
1
0
413,441
0
L
Kukulkan
13,323
404
135
4
0
576,245
0
W
Baba Yaga
16,403
497
130
4
0
651,510
0
L
Sol
13,408
406
52
2
0
440,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role