Player Matchup

Sun Wukong
Sun Wukong
Bugs-Bunny_LT_
Sun Wukong
Level 17
God Stats
17W - 15L
1,581 SR
Queue Stats
82W - 103L
1,473 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Johnny1245
Tsukuyomi
Level 19
God Stats
6W - 5L
1,611 SR
Queue Stats
27W - 31L
1,474 Elo+
Solo
Hachiman
Hachiman
PR1M0BOX1
Hachiman
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 77L
1,603 Elo+
Solo
Sol
Sol
Woobangah
Sol
Level 26
God Stats
12W - 8L
1,475 SR
Queue Stats
68W - 67L
1,384 Elo+
Solo
Kukulkan
Kukulkan
reverent-tube1
Kukulkan
Level 12
God Stats
3W - 0L
1,830 SR
Queue Stats
14W - 12L
1,376 Elo+
Party 1
Team Averages
Level 18
1,599 SR
1,462 Elo+

VS

Team Averages
Level 21
1,501 SR
1,510 Elo+
Sol
Sol
KNA_nobmasteer69
Sol
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 151L
1,421 Elo+
Solo
Ares
Ares
N0bOdi
Ares
Level 29
God Stats
11W - 12L
1,594 SR
Queue Stats
95W - 115L
1,556 Elo+
Solo
Bellona
Bellona
Rs general3194
Bellona
Level 28
God Stats
3W - 3L
1,556 SR
Queue Stats
138W - 143L
1,415 Elo+
Solo
Anhur
Anhur
Wigle Vigle
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 46L
1,645 Elo+
Solo
Neith
Neith
p09b
Neith
Level 5
God Stats
1W - 1L
1,357 SR
Queue Stats
2W - 2L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bugs-Bunny_LT_
Sun Wukong
18
5 / 3 / 3
12,135
578
6,821
16,619
11,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
Johnny1245
Tsukuyomi
18
9 / 0 / 2
12,313
586
10,207
12,336
4,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
PR1M0BOX1
Hachiman
20
6 / 1 / 4
13,853
660
16,736
15,604
5,910
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 6 / 9
11,926
568
14,786
18,695
5,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
16
6 / 5 / 3
11,272
537
7,424
9,748
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 3
8,574
408
9,653
18,119
6,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
N0bOdi
Ares
15
1 / 5 / 5
9,789
466
6,506
15,939
16,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 4 / 0
7,437
354
3,156
8,290
4,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
11 / 4 / 1
11,935
568
17,615
19,739
8,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
p09b
Neith
13
0 / 9 / 3
7,571
361
3,438
15,242
5,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
30
Kills
15
15
Deaths
30
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bugs-Bunny_LT_
Sun Wukong
5
3
3
2.17
W
Tsukuyomi
Johnny1245
Tsukuyomi
9
0
2
10
L
1
8
3
0.31
L
Ares
N0bOdi
Ares
1
5
5
0.7
W
Hachiman
PR1M0BOX1
Hachiman
6
1
4
8
L
2
4
0
0.5
L
11
4
1
2.88
W
4
6
9
1.42
L
Neith
p09b
Neith
0
9
3
0.17
W
Kukulkan
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,974
Damage
40,368
73,002
Taken
77,329
31,891
Mitigated
41,386
27,553
Healing
17,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bugs-Bunny_LT_
Sun Wukong
6,821
682
0
3,101
16,619
11,590
1,226
3,346
13,273
0
48,419
W
Tsukuyomi
Johnny1245
Tsukuyomi
10,207
4,224
0
5,370
12,336
4,913
1,925
2,341
9,995
0
82,510
L
9,653
3,495
0
3,809
18,119
6,295
0
6,737
11,230
63,552
0
L
Ares
N0bOdi
Ares
6,506
234
0
3,249
15,939
16,009
0
4,300
11,519
39,143
0
W
Hachiman
PR1M0BOX1
Hachiman
16,736
11,250
0
10,589
15,604
5,910
3,235
1,934
13,670
0
122,348
L
3,156
707
0
1,300
8,290
4,793
0
1,022
7,268
0
20,829
L
17,615
7,968
0
7,932
19,739
8,720
1,054
4,395
15,236
0
93,572
W
14,786
6,494
0
8,493
18,695
5,927
6,943
6,870
11,825
66,521
0
L
Neith
p09b
Neith
3,438
1,328
0
1,195
15,242
5,569
495
5,180
9,866
0
24,843
W
Kukulkan
7,424
1,247
0
0
9,748
3,551
962
1,668
8,080
34,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,499
Gold Earned
45,306
577
Minions Killed
420
0
Camps Cleared
0
1,842,904
Distance Traveled
1,529,620
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,135
578
98
5
0
420,625
1
W
Tsukuyomi
12,313
586
127
6
0
404,534
2
L
Sol
8,574
408
89
4
0
291,179
0
L
Ares
9,789
466
53
3
0
349,911
1
W
Hachiman
13,853
660
180
9
0
342,175
7
L
Bellona
7,437
354
60
3
0
233,303
1
L
Anhur
11,935
568
159
8
0
350,280
0
W
Sol
11,926
568
105
5
0
315,605
0
L
Neith
7,571
361
59
3
0
304,947
0
W
Kukulkan
11,272
537
67
3
0
359,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role