Player Matchup

Apollo
Apollo
Psychopomp_020
Apollo
Level 16
God Stats
18W - 29L
1,588 SR
Queue Stats
363W - 405L
1,241 Elo+
Solo
Da Ji
Da Ji
SingingSquire11
Da Ji
Level 27
God Stats
19W - 26L
1,580 SR
Queue Stats
87W - 91L
1,290 Elo+
Solo
Anhur
Anhur
deadblaze5
Anhur
Level 26
God Stats
29W - 13L
1,731 SR
Queue Stats
107W - 76L
1,519 Elo+
Solo
Yemoja
Yemoja
im__notgood_
Yemoja
Level 23
God Stats
4W - 3L
1,812 SR
Queue Stats
11W - 13L
1,155 Elo+
Solo
Bellona
Bellona
ranitaangelesmer
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Team Averages
Level 19
1,642 SR
1,341 Elo+

VS

Team Averages
Level 20
1,531 SR
1,429 Elo+
Fafnir
Fafnir
Finbooms
Fafnir
Level 18
God Stats
11W - 7L
1,670 SR
Queue Stats
22W - 26L
1,472 Elo+
Party 1
Scylla
Scylla
Neontumppi
Scylla
Level 24
God Stats
14W - 23L
1,481 SR
Queue Stats
30W - 39L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
RapuBoiL
Danzaburou
Level 14
God Stats
13W - 15L
1,501 SR
Queue Stats
13W - 18L
1,447 Elo+
Party 1
Thanatos
Thanatos
bad_ale05
Thanatos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,286 Elo+
Solo
Set
Set
tuikka2
Set
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 32L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,925
417
5,425
12,751
4,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
11 / 8 / 3
10,250
539
13,448
12,069
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
13
2 / 5 / 2
8,292
436
8,909
17,476
5,822
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
12
1 / 4 / 3
8,414
443
5,617
11,022
8,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
0 / 10 / 1
6,263
330
2,276
11,800
6,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Finbooms
Fafnir
13
4 / 0 / 11
10,023
528
8,776
12,540
11,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Neontumppi
Scylla
15
13 / 3 / 2
10,623
559
12,174
8,049
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
RapuBoiL
Danzaburou
14
5 / 2 / 8
9,828
517
13,303
13,427
5,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
bad_ale05
Thanatos
12
1 / 9 / 2
8,085
426
2,705
12,791
4,315
Set
17
5 / 2 / 4
10,396
547
8,813
12,599
9,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
16
Kills
28
30
Deaths
16
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Finbooms
Fafnir
4
0
11
9.5
W
Scylla
Neontumppi
Scylla
13
3
2
4.67
L
2
3
2
1
W
Danzaburou
RapuBoiL
Danzaburou
5
2
8
4.5
L
11
8
3
1.56
W
Thanatos
bad_ale05
Thanatos
1
9
2
0.22
L
Anhur
2
5
2
0.6
L
Yemoja
1
4
3
0.63
L
0
10
1
0.05
W
Set
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,675
Damage
45,771
65,118
Taken
59,406
29,599
Mitigated
33,033
12,215
Healing
20,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Finbooms
Fafnir
8,776
3,201
0
5,044
12,540
11,951
501
2,207
10,333
18,078
0
W
Scylla
Neontumppi
Scylla
12,174
2,058
0
1,126
8,049
2,592
2,162
1,212
6,837
37,758
0
L
5,425
2,797
0
4,186
12,751
4,922
351
1,429
10,992
0
32,243
W
Danzaburou
RapuBoiL
Danzaburou
13,303
6,264
0
6,192
13,427
5,032
178
1,791
11,636
0
62,047
L
13,448
3,149
0
0
12,069
3,998
385
5,648
6,175
0
32,589
W
Thanatos
bad_ale05
Thanatos
2,705
693
0
4,515
12,791
4,315
0
358
12,433
0
20,388
L
Anhur
8,909
4,108
0
6,217
17,476
5,822
0
5,790
11,513
0
50,044
L
Yemoja
5,617
580
812
648
11,022
8,286
280
4,067
6,846
26,330
0
L
2,276
618
0
352
11,800
6,571
35
3,338
8,317
0
25,944
W
Set
8,813
2,969
0
3,256
12,599
9,143
2,178
49
12,550
0
60,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,144
Gold Earned
48,955
251
Minions Killed
331
0
Camps Cleared
0
1,657,426
Distance Traveled
1,742,199
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,023
528
20
1
0
408,105
3
W
Scylla
10,623
559
68
4
0
357,339
1
L
Apollo
7,925
417
52
3
0
310,502
1
W
Danzaburou
9,828
517
92
5
0
346,557
5
L
Da Ji
10,250
539
46
2
0
361,550
1
W
Thanatos
8,085
426
36
2
0
312,209
1
L
Anhur
8,292
436
96
5
0
300,208
3
L
Yemoja
8,414
443
32
2
0
337,943
0
L
Bellona
6,263
330
25
1
0
347,223
2
W
Set
10,396
547
115
6
0
317,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role