Player Matchup

Bellona
Bellona
Dans_le_Petou
Bellona
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 52L
1,675 Elo+
Party 2
Cerberus
Cerberus
Fesko_Bloody
Cerberus
Level 11
God Stats
0W - 1L
1,734 SR
Queue Stats
3W - 9L
1,391 Elo+
Party 1
Bakasura
Bakasura
Ghostwhite11
Bakasura
Level 11
God Stats
8W - 8L
1,451 SR
Queue Stats
10W - 10L
1,281 Elo+
Party 2
Merlin
Merlin
Phazma__
Merlin
Level 13
God Stats
0W - 1L
1,498 SR
Queue Stats
2W - 4L
1,426 Elo+
Party 1
Medusa
Medusa
linxinting
Medusa
Level 17
God Stats
3W - 1L
1,571 SR
Queue Stats
19W - 9L
1,698 Elo+
Solo
Team Averages
Level 11
1,551 SR
1,494 Elo+

VS

Team Averages
Level 21
1,658 SR
1,494 Elo+
Susano
Susano
Felianther
Susano
Level 21
God Stats
2W - 3L
1,865 SR
Queue Stats
13W - 7L
1,660 Elo+
Solo
Xing Tian
Xing Tian
GALAXIAUGEN
Xing Tian
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 20L
1,365 Elo+
Solo
Nu Wa
Nu Wa
HCLC58
Nu Wa
Level 28
God Stats
70W - 62L
1,566 SR
Queue Stats
214W - 215L
1,459 Elo+
Solo
Skadi
Skadi
KIKIMOU81
Skadi
Level 26
God Stats
18W - 4L
1,859 SR
Queue Stats
199W - 151L
1,613 Elo+
Solo
Jing Wei
Jing Wei
SnappyBruh
Jing Wei
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 212L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
4 / 5 / 1
8,091
578
7,074
12,528
8,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Fesko_Bloody
Cerberus
7
0 / 9 / 2
4,903
350
2,339
13,434
5,229
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Ghostwhite11
Bakasura
11
2 / 6 / 0
6,782
484
1,632
9,835
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Phazma__
Merlin
7
0 / 9 / 2
5,075
363
2,218
6,922
1,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
linxinting
Medusa
10
1 / 2 / 1
6,029
431
4,108
8,302
2,189
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Felianther
Susano
13
8 / 1 / 5
8,311
594
6,341
7,126
2,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
GALAXIAUGEN
Xing Tian
11
2 / 2 / 4
7,195
514
3,468
7,301
3,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
HCLC58
Nu Wa
13
12 / 2 / 6
8,655
618
12,536
6,066
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
KIKIMOU81
Skadi
13
9 / 0 / 3
8,246
589
8,782
6,773
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
SnappyBruh
Jing Wei
12
0 / 2 / 7
7,212
515
2,787
8,507
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
7
Kills
31
31
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
4
5
1
0.9
W
Susano
Felianther
Susano
8
1
5
10.5
L
Cerberus
Fesko_Bloody
Cerberus
0
9
2
0.11
W
Xing Tian
GALAXIAUGEN
Xing Tian
2
2
4
2
L
Bakasura
Ghostwhite11
Bakasura
2
6
0
0.33
W
Nu Wa
HCLC58
Nu Wa
12
2
6
7.5
W
Skadi
KIKIMOU81
Skadi
9
0
3
10.5
L
Merlin
Phazma__
Merlin
0
9
2
0.11
W
Jing Wei
SnappyBruh
Jing Wei
0
2
7
1.75
L
Medusa
linxinting
Medusa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,371
Damage
33,914
51,021
Taken
35,773
20,523
Mitigated
12,730
7,932
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
7,074
3,476
0
2,583
12,528
8,601
772
2,269
10,107
0
35,344
W
Susano
Felianther
Susano
6,341
1,966
0
966
7,126
2,342
970
390
6,726
0
48,968
L
Cerberus
Fesko_Bloody
Cerberus
2,339
104
0
739
13,434
5,229
127
4,214
8,984
9,382
0
W
Xing Tian
GALAXIAUGEN
Xing Tian
3,468
245
0
1,086
7,301
3,361
180
1,144
6,157
23,236
0
L
Bakasura
Ghostwhite11
Bakasura
1,632
1,371
0
1,909
9,835
3,272
0
3,624
5,987
0
27,076
W
Nu Wa
HCLC58
Nu Wa
12,536
2,938
0
655
6,066
1,969
706
1,642
4,394
41,630
0
W
Skadi
KIKIMOU81
Skadi
8,782
3,914
0
4,538
6,773
2,396
1,727
1,114
5,659
0
50,742
L
Merlin
Phazma__
Merlin
2,218
454
0
0
6,922
1,232
213
2,286
4,518
17,350
0
W
Jing Wei
SnappyBruh
Jing Wei
2,787
1,774
0
2,186
8,507
2,662
131
267
8,240
0
30,952
L
Medusa
linxinting
Medusa
4,108
1,757
0
2,701
8,302
2,189
0
2,805
5,421
0
29,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,880
Gold Earned
39,619
240
Minions Killed
362
0
Camps Cleared
0
1,248,009
Distance Traveled
1,243,861
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,091
578
79
6
0
229,840
0
W
Susano
8,311
594
91
7
0
273,815
3
L
Cerberus
4,903
350
18
1
0
267,361
3
W
Xing Tian
7,195
514
32
2
0
249,185
0
L
Bakasura
6,782
484
68
5
0
287,408
0
W
Nu Wa
8,655
618
71
5
0
238,299
2
W
Skadi
8,246
589
92
7
0
227,298
0
L
Merlin
5,075
363
26
2
0
222,198
0
W
Jing Wei
7,212
515
76
5
0
255,264
0
L
Medusa
6,029
431
49
4
0
241,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role