Player Matchup

Hercules
Hercules
ExpectMurder
Hercules
Level 149
God Stats
12W - 6L
1,500 SR
Queue Stats
582W - 378L
1,649 Elo+
Party 1
Ra
Ra
Killernoises
Ra
Level 16
God Stats
28W - 12L
1,845 SR
Queue Stats
50W - 22L
1,588 Elo+
Party 1
Medusa
Medusa
Patricus817
Medusa
Level 88
God Stats
2W - 0L
1,680 SR
Queue Stats
4W - 1L
1,833 Elo+
Party 1
Team Averages
Level 84
1,675 SR
1,690 Elo+

VS

Team Averages
Level 49
1,574 SR
1,337 Elo+
Cthulhu
Cthulhu
Mixail123
Cthulhu
Level 24
God Stats
1W - 1L
1,720 SR
Queue Stats
46W - 72L
1,304 Elo+
Solo
Ah Puch
Ah Puch
NAM1999
Ah Puch
Level 116
God Stats
20W - 16L
1,848 SR
Queue Stats
332W - 327L
1,571 Elo+
Solo
Yemoja
Yemoja
kind278neptune
Yemoja
Level 7
God Stats
0W - 3L
1,153 SR
Queue Stats
3W - 11L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ExpectMurder
Hercules
16
7 / 0 / 7
13,574
754
14,969
18,730
18,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 3 / 6
11,844
658
6,365
6,654
3,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
12
2 / 4 / 6
10,679
593
12,138
11,675
4,946
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mixail123
Cthulhu
15
1 / 3 / 5
11,018
612
9,130
21,358
24,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
NAM1999
Ah Puch
15
6 / 4 / 1
11,615
645
13,234
10,344
4,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 4
9,694
539
35
13,010
5,164

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
14
Kills
7
7
Deaths
14
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
ExpectMurder
Hercules
7
0
7
10.5
W
5
3
6
2.67
L
Cthulhu
Mixail123
Cthulhu
1
3
5
1.17
L
Ah Puch
NAM1999
Ah Puch
6
4
1
1.63
W
Medusa
2
4
6
1.25
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,472
Damage
22,399
37,059
Taken
44,712
26,888
Mitigated
33,461
16,077
Healing
4,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ExpectMurder
Hercules
14,969
6,685
0
8,398
18,730
18,821
536
7,532
11,198
0
55,716
W
6,365
451
3,144
2,623
6,654
3,121
410
6,147
507
41,299
0
L
Cthulhu
Mixail123
Cthulhu
9,130
486
410
2,538
21,358
24,017
0
5,183
15,840
51,858
0
L
Ah Puch
NAM1999
Ah Puch
13,234
433
0
1,552
10,344
4,280
0
136
9,983
59,719
0
W
Medusa
12,138
6,232
0
1,912
11,675
4,946
2,457
8,774
2,901
0
38,100
L
35
0
276
0
13,010
5,164
0
1,154
11,756
13,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,097
Gold Earned
32,327
195
Minions Killed
167
0
Camps Cleared
0
960,158
Distance Traveled
711,876
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,574
754
63
4
0
343,679
0
W
Ra
11,844
658
76
4
0
348,671
0
L
Cthulhu
11,018
612
56
3
0
292,541
0
L
Ah Puch
11,615
645
95
5
0
251,266
2
W
Medusa
10,679
593
56
3
0
267,808
0
L
Yemoja
9,694
539
16
1
0
168,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role