Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
FeuilleAnanas13
Horus
Level 66
God Stats
1W - 1L
1,662 SR
Queue Stats
14W - 16L
1,549 Elo+
Party 2
Kukulkan
Kukulkan
RaaDaa_
Kukulkan
Level 124
God Stats
0W - 4L
1,324 SR
Queue Stats
157W - 190L
1,432 Elo+
Party 3
Cupid
Cupid
SucreNono
Cupid
Level 38
God Stats
0W - 2L
1,288 SR
Queue Stats
12W - 13L
1,561 Elo+
Party 2
Chronos
Chronos
gol1
Chronos
Level 46
God Stats
1W - 3L
1,698 SR
Queue Stats
93W - 118L
1,426 Elo+
Party 3
Team Averages
Level 84
1,494 SR
1,494 Elo+

VS

Team Averages
Level 83
1,627 SR
1,404 Elo+
Eset
Eset
CamboX14
Eset
Level 69
God Stats
5W - 6L
1,321 SR
Queue Stats
517W - 563L
1,382 Elo+
Party 4
Anhur
Anhur
D0PPELGANG
Anhur
Level 90
God Stats
10W - 12L
1,500 SR
Queue Stats
750W - 860L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
JB_Heatwave
Cthulhu
Level 62
God Stats
5W - 4L
1,568 SR
Queue Stats
131W - 206L
1,330 Elo+
Party 4
Ne Zha
Ne Zha
ScottyT 1808
Ne Zha
Level 89
God Stats
8W - 1L
1,885 SR
Queue Stats
471W - 532L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
iFiddleSheep
Zhong Kui
Level 107
God Stats
20W - 16L
1,862 SR
Queue Stats
867W - 880L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 3 / 1
5,804
528
5,421
7,534
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 1 / 4
5,286
481
3,922
8,517
3,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
RaaDaa_
Kukulkan
8
0 / 0 / 0
5,034
458
958
2,480
797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
SucreNono
Cupid
9
4 / 0 / 4
5,904
537
4,656
7,502
2,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
gol1
Chronos
7
0 / 2 / 0
4,673
425
2,030
3,577
1,019
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
2 / 3 / 1
6,302
573
3,727
5,315
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
8
0 / 4 / 1
5,198
473
3,648
6,651
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
JB_Heatwave
Cthulhu
9
2 / 1 / 1
5,516
501
6,135
6,461
3,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
9
1 / 3 / 0
5,429
494
2,856
7,472
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
iFiddleSheep
Zhong Kui
13
1 / 0 / 0
7,095
645
2,826
4,966
3,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
6
6
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
3
1
1.5
W
Eset
2
3
1
0.83
W
Anhur
0
4
1
0.13
L
3
1
4
5
W
Cthulhu
JB_Heatwave
Cthulhu
2
1
1
2.5
L
Kukulkan
RaaDaa_
Kukulkan
0
0
0
0
W
Ne Zha
1
3
0
0.33
L
Cupid
SucreNono
Cupid
4
0
4
6
L
Chronos
gol1
Chronos
0
2
0
0
W
Zhong Kui
iFiddleSheep
Zhong Kui
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,987
Damage
19,192
29,610
Taken
30,865
9,841
Mitigated
11,765
12,775
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,421
1,216
0
2,189
7,534
2,496
0
1,863
5,631
0
24,153
W
Eset
3,727
283
0
1,236
5,315
1,486
230
1,744
3,571
29,909
0
W
Anhur
3,648
1,474
0
1,117
6,651
1,137
0
0
6,651
0
18,989
L
3,922
2,009
2,354
3,904
8,517
3,346
0
3,283
4,915
0
16,470
W
Cthulhu
JB_Heatwave
Cthulhu
6,135
454
0
1,721
6,461
3,900
0
0
6,461
19,889
0
L
Kukulkan
RaaDaa_
Kukulkan
958
154
0
746
2,480
797
0
1,656
824
23,968
0
W
Ne Zha
2,856
711
0
3,466
7,472
1,893
0
374
7,098
0
28,018
L
Cupid
SucreNono
Cupid
4,656
2,567
684
2,856
7,502
2,183
0
3,119
4,164
0
21,725
L
Chronos
gol1
Chronos
2,030
421
0
42
3,577
1,019
0
1,951
1,388
16,881
0
W
Zhong Kui
iFiddleSheep
Zhong Kui
2,826
255
0
4,038
4,966
3,349
0
870
4,096
44,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,701
Gold Earned
29,540
200
Minions Killed
309
0
Camps Cleared
0
976,501
Distance Traveled
1,041,858
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,804
528
58
5
0
208,628
0
W
Eset
6,302
573
74
7
0
208,530
0
W
Anhur
5,198
473
37
3
0
189,978
2
L
Horus
5,286
481
22
2
0
230,679
0
W
Cthulhu
5,516
501
26
2
0
234,804
4
L
Kukulkan
5,034
458
45
4
0
193,646
2
W
Ne Zha
5,429
494
57
5
0
236,083
4
L
Cupid
5,904
537
44
4
0
220,595
1
L
Chronos
4,673
425
31
3
0
122,953
0
W
Zhong Kui
7,095
645
115
10
0
172,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role