Player Matchup

Xbalanque
Xbalanque
King_Ra_19
Xbalanque
Level 126
God Stats
36W - 42L
1,437 SR
Queue Stats
314W - 511L
1,329 Elo+
Solo
Cerberus
Cerberus
mendin99
Cerberus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 162L
1,454 Elo+
Party 1
Ra
Ra
sergioml2001
Ra
Level 60
God Stats
4W - 4L
1,549 SR
Queue Stats
20W - 29L
1,485 Elo+
Party 1
Team Averages
Level 83
1,495 SR
1,423 Elo+

VS

Team Averages
Level 70
1,575 SR
1,463 Elo+
Tiamat
Tiamat
CondemnedAngel9
Tiamat
Level 17
God Stats
18W - 10L
1,638 SR
Queue Stats
37W - 31L
1,541 Elo+
Solo
Danzaburou
Danzaburou
Mr_Magnifcent
Danzaburou
Level 146
God Stats
28W - 45L
1,454 SR
Queue Stats
341W - 464L
1,382 Elo+
Solo
Hun Batz
Hun Batz
finnhark123
Hun Batz
Level 48
God Stats
2W - 0L
1,633 SR
Queue Stats
131W - 143L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
King_Ra_19
Xbalanque
8
0 / 2 / 5
6,072
607
2,957
6,686
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
mendin99
Cerberus
9
2 / 5 / 3
6,871
687
6,657
13,720
8,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 6 / 1
7,128
713
4,146
9,703
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 5
8,385
839
13,573
8,884
5,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Mr_Magnifcent
Danzaburou
11
4 / 0 / 6
7,801
780
7,279
5,359
1,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
finnhark123
Hun Batz
10
3 / 3 / 4
7,324
732
5,114
6,384
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
5
Kills
13
13
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
Xbalanque
King_Ra_19
Xbalanque
0
2
5
1.25
W
Danzaburou
Mr_Magnifcent
Danzaburou
4
0
6
7
W
Hun Batz
finnhark123
Hun Batz
3
3
4
1.67
L
Cerberus
mendin99
Cerberus
2
5
3
0.7
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,760
Damage
25,966
30,109
Taken
20,627
13,342
Mitigated
8,966
9,777
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,573
1,472
586
4,556
8,884
5,701
128
4,524
4,174
33,459
0
L
Xbalanque
King_Ra_19
Xbalanque
2,957
910
0
1,552
6,686
2,094
224
2,660
3,850
0
11,812
W
Danzaburou
Mr_Magnifcent
Danzaburou
7,279
1,940
0
1,246
5,359
1,504
1,081
2,515
2,774
0
20,560
W
Hun Batz
finnhark123
Hun Batz
5,114
1,266
0
488
6,384
1,761
0
3,384
2,780
0
17,815
L
Cerberus
mendin99
Cerberus
6,657
996
834
2,860
13,720
8,099
0
6,444
6,836
14,636
0
L
4,146
182
1,790
2,741
9,703
3,149
28
3,615
5,782
26,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,071
Gold Earned
23,510
117
Minions Killed
98
0
Camps Cleared
0
462,320
Distance Traveled
568,700
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,385
839
38
4
0
190,730
5
L
Xbalanque
6,072
607
27
3
0
127,157
3
W
Danzaburou
7,801
780
40
4
0
184,362
0
W
Hun Batz
7,324
732
20
2
0
193,608
2
L
Cerberus
6,871
687
37
4
0
164,769
1
L
Ra
7,128
713
53
5
0
170,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role