Player Matchup

Odin
Odin
Adel_Boxing31
Odin
Level 26
God Stats
4W - 4L
1,433 SR
Queue Stats
70W - 89L
1,369 Elo+
Solo
Cupid
Cupid
Eleksan2001
Cupid
Level 16
God Stats
10W - 1L
1,779 SR
Queue Stats
26W - 14L
1,605 Elo+
Solo
Chang'e
Chang'e
Manga_Kawaiii
Chang'e
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 6L
1,455 Elo+
Solo
Ymir
Ymir
SK Godj
Ymir
Level 26
God Stats
11W - 11L
1,587 SR
Queue Stats
67W - 70L
1,463 Elo+
Party 1
Da Ji
Da Ji
SK Kosk
Da Ji
Level 22
God Stats
3W - 1L
1,616 SR
Queue Stats
31W - 23L
1,548 Elo+
Party 1
Team Averages
Level 19
1,583 SR
1,488 Elo+

VS

Team Averages
Level 36
1,479 SR
1,516 Elo+
Medusa
Medusa
Ares11601
Medusa
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 27L
1,425 Elo+
Party 2
Cerberus
Cerberus
KROSTORMVIK
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,482 Elo+
Party 2
Tiamat
Tiamat
MareleFum
Tiamat
Level 29
God Stats
0W - 3L
1,274 SR
Queue Stats
50W - 52L
1,615 Elo+
Solo
Pele
Pele
Pililabb201
Pele
Level 6
God Stats
6W - 3L
1,691 SR
Queue Stats
10W - 10L
1,568 Elo+
Party 2
Neith
Neith
loveandkill07
Neith
Level 28
God Stats
14W - 24L
1,427 SR
Queue Stats
550W - 609L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 0
8,325
555
3,347
6,929
7,778
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 4
6,922
461
8,753
9,580
2,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
14
3 / 3 / 2
8,179
545
7,808
12,898
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
SK Godj
Ymir
12
2 / 1 / 2
7,381
492
3,339
8,168
4,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Da Ji
SK Kosk
Da Ji
15
8 / 2 / 2
8,824
588
8,313
10,435
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ares11601
Medusa
12
1 / 3 / 2
6,833
456
8,177
8,827
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
KROSTORMVIK
Cerberus
10
2 / 1 / 1
7,060
471
4,124
7,545
4,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
MareleFum
Tiamat
13
4 / 5 / 1
8,185
546
10,939
10,970
6,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 2
7,034
469
3,459
11,545
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 1
7,487
499
4,223
7,870
2,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
16
Kills
9
9
Deaths
16
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Medusa
Ares11601
Medusa
1
3
2
0.67
W
1
2
4
1.5
L
Cerberus
KROSTORMVIK
Cerberus
2
1
1
2.5
W
Chang'e
3
3
2
1.33
L
Tiamat
MareleFum
Tiamat
4
5
1
0.9
L
2
3
2
1
W
Ymir
SK Godj
Ymir
2
1
2
3
W
Da Ji
SK Kosk
Da Ji
8
2
2
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,560
Damage
30,922
48,010
Taken
46,757
22,218
Mitigated
19,698
16,884
Healing
14,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,347
1,029
0
2,260
6,929
7,778
831
0
6,929
0
37,953
L
Medusa
Ares11601
Medusa
8,177
2,898
0
3,257
8,827
2,547
0
1,699
7,128
0
58,274
W
8,753
3,252
115
2,098
9,580
2,415
1,082
3,695
5,885
0
36,972
L
Cerberus
KROSTORMVIK
Cerberus
4,124
156
0
3,485
7,545
4,056
0
1,978
5,567
14,045
0
W
Chang'e
7,808
103
803
7,102
12,898
3,993
255
7,378
5,520
47,696
0
L
Tiamat
MareleFum
Tiamat
10,939
2,025
0
2,813
10,970
6,661
289
4,481
6,489
49,253
0
L
3,459
633
0
3,382
11,545
3,746
0
2,989
8,556
0
30,010
W
Ymir
SK Godj
Ymir
3,339
15
441
885
8,168
4,019
219
1,803
6,365
30,028
0
W
Da Ji
SK Kosk
Da Ji
8,313
2,975
0
3,180
10,435
4,013
675
2,187
8,248
0
52,973
L
4,223
1,772
0
1,487
7,870
2,688
0
0
7,770
0
41,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,631
Gold Earned
36,599
411
Minions Killed
358
0
Camps Cleared
0
1,487,380
Distance Traveled
1,346,222
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,325
555
99
7
0
284,160
0
L
Medusa
6,833
456
90
6
0
253,787
3
W
Cupid
6,922
461
55
4
0
322,286
0
L
Cerberus
7,060
471
31
2
0
255,269
0
W
Chang'e
8,179
545
103
7
0
273,565
1
L
Tiamat
8,185
546
93
6
0
258,321
2
L
Pele
7,034
469
53
4
0
321,006
0
W
Ymir
7,381
492
44
3
0
285,451
1
W
Da Ji
8,824
588
110
7
0
321,918
4
L
Neith
7,487
499
91
6
0
257,839
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role