Player Matchup

Ganesha
Ganesha
Hoirun
Ganesha
Level 66
God Stats
3W - 7L
1,421 SR
Queue Stats
171W - 201L
1,415 Elo+
Party 1
Apollo
Apollo
duffy-mr
Apollo
Level 63
God Stats
7W - 11L
1,624 SR
Queue Stats
84W - 113L
1,428 Elo+
Party 1
Arachne
Arachne
kino_zgnthsb
Arachne
Level 83
God Stats
40W - 26L
1,595 SR
Queue Stats
136W - 146L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
noma0717
Nu Wa
Level 77
God Stats
4W - 5L
1,520 SR
Queue Stats
139W - 178L
1,469 Elo+
Party 1
Nike
Nike
yf_shin_fy
Nike
Level 88
God Stats
12W - 11L
1,501 SR
Queue Stats
203W - 240L
1,429 Elo+
Party 1
Team Averages
Level 75
1,532 SR
1,429 Elo+

VS

Team Averages
Level 105
1,627 SR
1,469 Elo+
Athena
Athena
ANAKONDAKILL
Athena
Level 128
God Stats
9W - 8L
1,578 SR
Queue Stats
406W - 447L
1,481 Elo+
Solo
Nox
Nox
Endlesstrials
Nox
Level 147
God Stats
4W - 5L
1,790 SR
Queue Stats
27W - 37L
1,407 Elo+
Solo
Cu Chulainn
Cu Chulainn
KYD_Dannybo17
Cu Chulainn
Level 75
God Stats
122W - 82L
1,616 SR
Queue Stats
404W - 366L
1,518 Elo+
Solo
Skadi
Skadi
grim_reaper710
Skadi
Level 114
God Stats
149W - 108L
1,627 SR
Queue Stats
249W - 230L
1,536 Elo+
Solo
Ymir
Ymir
poteit
Ymir
Level 61
God Stats
29W - 28L
1,527 SR
Queue Stats
206W - 241L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hoirun
Ganesha
11
0 / 2 / 11
7,039
503
4,872
12,368
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
duffy-mr
Apollo
11
3 / 4 / 4
7,216
515
4,171
10,181
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
kino_zgnthsb
Arachne
14
5 / 0 / 3
8,493
607
4,092
6,871
3,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
noma0717
Nu Wa
13
1 / 3 / 6
7,373
527
9,019
4,832
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 2 / 3
8,233
588
5,587
10,865
4,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 2 / 1
6,170
441
2,156
10,531
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
2 / 1 / 1
7,167
512
6,041
5,038
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
KYD_Dannybo17
Cu Chulainn
12
2 / 3 / 0
7,150
511
7,670
10,958
6,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 3 / 2
7,145
510
8,552
7,374
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
poteit
Ymir
9
2 / 5 / 4
5,775
413
5,521
9,454
5,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
14
Kills
11
11
Deaths
14
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
1
2
1
0.75
L
2
1
1
2.5
W
Ganesha
Hoirun
Ganesha
0
2
11
2.75
L
Cu Chulainn
KYD_Dannybo17
Cu Chulainn
2
3
0
0.67
W
Apollo
duffy-mr
Apollo
3
4
4
1.25
L
4
3
2
1.67
W
Arachne
kino_zgnthsb
Arachne
5
0
3
6.5
W
Nu Wa
noma0717
Nu Wa
1
3
6
1.33
L
Ymir
poteit
Ymir
2
5
4
0.8
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,741
Damage
29,940
45,117
Taken
43,355
21,495
Mitigated
19,114
15,128
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,156
519
0
4,412
10,531
3,405
0
4,230
6,301
33,374
0
L
6,041
329
0
834
5,038
1,824
540
2,132
2,906
51,080
0
W
Ganesha
Hoirun
Ganesha
4,872
468
0
3,544
12,368
8,311
67
2,330
9,863
18,036
0
L
Cu Chulainn
KYD_Dannybo17
Cu Chulainn
7,670
1,070
0
3,201
10,958
6,354
0
1,950
9,008
0
42,961
W
Apollo
duffy-mr
Apollo
4,171
3,084
0
4,040
10,181
3,181
0
3,715
6,291
0
38,465
L
8,552
3,868
0
1,700
7,374
1,957
1,123
2,291
5,083
0
44,921
W
Arachne
kino_zgnthsb
Arachne
4,092
2,479
0
3,438
6,871
3,355
399
1,902
4,944
0
54,866
W
Nu Wa
noma0717
Nu Wa
9,019
3,961
0
332
4,832
1,752
852
4,173
659
44,664
0
L
Ymir
poteit
Ymir
5,521
842
264
1,967
9,454
5,574
453
3,288
6,166
15,731
0
W
5,587
486
0
3,774
10,865
4,896
965
1,273
9,092
0
45,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,354
Gold Earned
33,407
367
Minions Killed
350
0
Camps Cleared
0
1,332,428
Distance Traveled
1,214,098
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,170
441
70
5
0
246,299
6
L
Nox
7,167
512
95
7
0
279,564
6
W
Ganesha
7,039
503
8
1
0
257,107
5
L
Cu Chulainn
7,150
511
87
6
0
251,261
0
W
Apollo
7,216
515
86
6
0
245,742
2
L
Skadi
7,145
510
81
6
0
227,070
2
W
Arachne
8,493
607
101
7
0
312,754
3
W
Nu Wa
7,373
527
80
6
0
250,265
1
L
Ymir
5,775
413
17
1
0
209,904
0
W
Nike
8,233
588
92
7
0
266,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role