Player Matchup

Hun Batz
Hun Batz
Frank_LEL_05
Hun Batz
Level 29
God Stats
2W - 3L
1,146 SR
Queue Stats
87W - 112L
1,346 Elo+
Party 1
Kukulkan
Kukulkan
Sebastiano1012
Kukulkan
Level 19
God Stats
30W - 29L
1,470 SR
Queue Stats
38W - 49L
1,381 Elo+
Party 1
Guan Yu
Guan Yu
yElMorenox
Guan Yu
Level 156
God Stats
21W - 11L
1,764 SR
Queue Stats
421W - 504L
1,374 Elo+
Solo
Team Averages
Level 68
1,460 SR
1,367 Elo+

VS

Team Averages
Level 102
1,457 SR
1,448 Elo+
Nemesis
Nemesis
WhiteScreamTR
Nemesis
Level 156
God Stats
3W - 2L
1,723 SR
Queue Stats
626W - 666L
1,483 Elo+
Solo
Chang'e
Chang'e
amateratsune
Chang'e
Level 93
God Stats
3W - 4L
1,392 SR
Queue Stats
575W - 729L
1,442 Elo+
Party 2
Danzaburou
Danzaburou
hayashi83
Danzaburou
Level 58
God Stats
12W - 17L
1,255 SR
Queue Stats
196W - 297L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Frank_LEL_05
Hun Batz
11
5 / 1 / 1
7,483
748
4,780
6,453
2,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
10
2 / 1 / 5
7,073
707
4,996
4,122
1,403
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
yElMorenox
Guan Yu
11
1 / 0 / 6
7,963
796
2,783
10,674
6,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
1 / 3 / 1
6,126
613
4,555
8,120
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
amateratsune
Chang'e
9
1 / 3 / 1
6,226
623
4,341
5,905
1,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
hayashi83
Danzaburou
10
0 / 2 / 2
6,248
625
6,115
4,996
1,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
2
2
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Frank_LEL_05
Hun Batz
5
1
1
5.5
W
Kukulkan
2
1
5
4.5
L
Nemesis
1
3
1
0.5
L
Chang'e
amateratsune
Chang'e
1
3
1
0.5
L
Danzaburou
hayashi83
Danzaburou
0
2
2
0.5
W
Guan Yu
yElMorenox
Guan Yu
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,559
Damage
15,011
21,249
Taken
19,021
10,447
Mitigated
5,787
6,178
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Frank_LEL_05
Hun Batz
4,780
1,010
0
15
6,453
2,409
258
2,014
4,439
0
17,045
W
Kukulkan
4,996
767
304
465
4,122
1,403
680
491
3,631
26,646
0
L
Nemesis
4,555
2,620
0
1,410
8,120
2,994
0
1,734
6,386
0
12,385
L
Chang'e
amateratsune
Chang'e
4,341
98
1,353
1,730
5,905
1,455
0
1,810
4,095
17,912
0
L
Danzaburou
hayashi83
Danzaburou
6,115
1,347
417
1,276
4,996
1,338
0
1,500
3,496
0
21,183
W
Guan Yu
yElMorenox
Guan Yu
2,783
480
937
4,457
10,674
6,635
81
1,912
8,762
0
19,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,519
Gold Earned
18,600
111
Minions Killed
68
0
Camps Cleared
0
566,653
Distance Traveled
484,963
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,483
748
26
3
0
191,377
0
W
Kukulkan
7,073
707
59
6
0
171,191
0
L
Nemesis
6,126
613
14
1
0
149,965
2
L
Chang'e
6,226
623
23
2
0
151,240
0
L
Danzaburou
6,248
625
31
3
0
183,758
2
W
Guan Yu
7,963
796
26
3
0
204,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role