Player Matchup

Sol
Sol
KrallaxXx
Sol
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
54W - 72L
1,313 Elo+
Party 1
Cabrakan
Cabrakan
SamyMayflower
Cabrakan
Level 27
God Stats
9W - 9L
1,291 SR
Queue Stats
53W - 70L
1,314 Elo+
Party 1
Cerberus
Cerberus
ceyhun2525
Cerberus
Level 9
God Stats
10W - 5L
1,673 SR
Queue Stats
21W - 27L
1,234 Elo+
Party 2
Ao Kuang
Ao Kuang
chunG0o
Ao Kuang
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 89L
1,280 Elo+
Solo
Hachiman
Hachiman
deadershot5562
Hachiman
Level 11
God Stats
1W - 1L
1,714 SR
Queue Stats
24W - 34L
1,218 Elo+
Party 2
Team Averages
Level 17
1,536 SR
1,272 Elo+

VS

Team Averages
Level 22
1,514 SR
1,395 Elo+
Amaterasu
Amaterasu
AppleLeg
Amaterasu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 88L
1,368 Elo+
Solo
Yemoja
Yemoja
Kaiothe
Yemoja
Level 29
God Stats
8W - 4L
1,641 SR
Queue Stats
94W - 34L
1,653 Elo+
Solo
Loki
Loki
NicoolDeux
Loki
Level 20
God Stats
12W - 17L
1,536 SR
Queue Stats
80W - 75L
1,319 Elo+
Solo
Aphrodite
Aphrodite
charmingharpy
Aphrodite
Level 25
God Stats
5W - 3L
1,395 SR
Queue Stats
22W - 17L
1,436 Elo+
Solo
Cupid
Cupid
thorxd005
Cupid
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 118L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 10 / 7
11,801
472
22,784
19,566
7,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
SamyMayflower
Cabrakan
16
2 / 11 / 13
11,676
467
13,096
27,172
29,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
ceyhun2525
Cerberus
16
3 / 12 / 6
10,424
417
10,439
30,362
24,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
chunG0o
Ao Kuang
18
11 / 8 / 1
12,690
508
22,728
32,051
12,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
15
1 / 11 / 8
9,834
393
8,127
20,933
5,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AppleLeg
Amaterasu
19
13 / 5 / 11
13,617
545
19,675
28,015
23,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Kaiothe
Yemoja
17
4 / 6 / 17
12,545
502
16,008
21,709
26,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
16 / 7 / 10
13,492
540
20,318
22,155
8,485
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
charmingharpy
Aphrodite
20
19 / 2 / 14
14,982
599
38,562
28,084
13,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
thorxd005
Cupid
16
0 / 8 / 10
10,635
425
7,824
16,886
6,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
114
27
Kills
52
52
Deaths
28
35
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AppleLeg
Amaterasu
13
5
11
3.7
W
Yemoja
Kaiothe
Yemoja
4
6
17
2.08
L
10
10
7
1.35
W
16
7
10
3
L
Cabrakan
SamyMayflower
Cabrakan
2
11
13
0.77
L
Cerberus
ceyhun2525
Cerberus
3
12
6
0.5
W
Aphrodite
charmingharpy
Aphrodite
19
2
14
13
L
Ao Kuang
chunG0o
Ao Kuang
11
8
1
1.44
L
Hachiman
1
11
8
0.45
W
Cupid
thorxd005
Cupid
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,174
Damage
102,387
130,084
Taken
116,849
78,893
Mitigated
79,158
29,771
Healing
51,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AppleLeg
Amaterasu
19,675
10,503
0
9,402
28,015
23,583
2,085
13,081
14,736
480
68,234
W
Yemoja
Kaiothe
Yemoja
16,008
1,993
3,961
2,754
21,709
26,665
1,895
13,910
7,749
54,943
0
L
22,784
5,322
0
4,436
19,566
7,146
2,259
9,567
9,727
66,157
1,938
W
20,318
8,872
0
5,545
22,155
8,485
2,056
13,717
8,313
0
77,487
L
Cabrakan
SamyMayflower
Cabrakan
13,096
276
0
4,216
27,172
29,889
0
11,945
14,896
43,439
0
L
Cerberus
ceyhun2525
Cerberus
10,439
1,051
0
8,145
30,362
24,007
183
12,341
17,527
24,469
0
W
Aphrodite
charmingharpy
Aphrodite
38,562
4,618
7,509
19,177
28,084
13,981
5,913
16,287
11,472
100,888
0
L
Ao Kuang
chunG0o
Ao Kuang
22,728
5,993
0
9,210
32,051
12,111
0
12,854
18,896
76,302
0
L
Hachiman
8,127
4,591
0
3,764
20,933
5,740
299
6,783
14,004
0
35,237
W
Cupid
thorxd005
Cupid
7,824
4,499
591
2,871
16,886
6,444
3,404
10,799
6,037
0
46,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,425
Gold Earned
65,271
343
Minions Killed
483
0
Camps Cleared
0
1,925,790
Distance Traveled
2,323,493
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,617
545
95
4
0
486,576
1
W
Yemoja
12,545
502
65
3
0
442,152
1
L
Sol
11,801
472
103
4
0
408,838
1
W
Loki
13,492
540
101
4
0
483,492
0
L
Cabrakan
11,676
467
53
2
0
385,800
1
L
Cerberus
10,424
417
48
2
0
352,317
4
W
Aphrodite
14,982
599
149
6
0
476,669
3
L
Ao Kuang
12,690
508
96
4
0
388,034
9
L
Hachiman
9,834
393
43
2
0
390,801
2
W
Cupid
10,635
425
73
3
0
434,604
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role