Player Matchup

Hun Batz
Hun Batz
GodGrinder23
Hun Batz
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,387 Elo+
Solo
Kali
Kali
JackTheX
Kali
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ShakanoVirugo
Nike
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
iElectra
Izanami
Level 64
God Stats
78W - 70L
1,499 SR
Queue Stats
580W - 657L
1,364 Elo+
Solo
Kukulkan
Kukulkan
masternary
Kukulkan
Level 65
God Stats
4W - 4L
1,545 SR
Queue Stats
13W - 16L
1,400 Elo+
Solo
Team Averages
Level 78
1,509 SR
1,430 Elo+

VS

Team Averages
Level 76
1,522 SR
1,483 Elo+
Athena
Athena
CalebWidowgast
Athena
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
NIKREI
Chaac
Level 69
God Stats
2W - 4L
1,609 SR
Queue Stats
116W - 122L
1,417 Elo+
Solo
Bakasura
Bakasura
Nature12345
Bakasura
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
deïnator
Apollo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
xueyuxi
Nu Wa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GodGrinder23
Hun Batz
5
1 / 1 / 0
3,587
598
1,232
4,100
1,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kali
6
1 / 2 / 1
3,819
637
2,027
3,918
1,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
2,705
451
0
98
40
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
iElectra
Izanami
7
1 / 3 / 1
4,228
705
2,203
4,383
865
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
masternary
Kukulkan
6
0 / 4 / 0
3,603
601
1,319
3,404
916
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 1
4,280
713
1,513
3,497
1,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
NIKREI
Chaac
8
1 / 1 / 1
4,191
699
2,105
4,417
2,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
Nature12345
Bakasura
8
1 / 1 / 0
4,405
734
443
4,406
1,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
deïnator
Apollo
7
2 / 2 / 1
4,421
737
2,470
4,096
819
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
xueyuxi
Nu Wa
8
4 / 0 / 1
5,070
845
3,163
1,888
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
10
10
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Hun Batz
GodGrinder23
Hun Batz
1
1
0
1
L
Kali
1
2
1
0.75
W
Chaac
NIKREI
Chaac
1
1
1
1.5
W
Bakasura
Nature12345
Bakasura
1
1
0
1
L
0
0
0
0
W
Apollo
deïnator
Apollo
2
2
1
1.25
L
Izanami
iElectra
Izanami
1
3
1
0.5
L
Kukulkan
masternary
Kukulkan
0
4
0
0
W
Nu Wa
xueyuxi
Nu Wa
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,781
Damage
9,694
15,903
Taken
18,304
4,195
Mitigated
5,972
4,232
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,513
607
0
1,314
3,497
1,180
318
302
3,195
11,470
0
L
Hun Batz
GodGrinder23
Hun Batz
1,232
314
0
1,186
4,100
1,043
0
1,068
3,032
0
7,766
L
Kali
2,027
1,166
0
1,339
3,918
1,331
0
706
3,212
0
13,053
W
Chaac
NIKREI
Chaac
2,105
293
0
2,629
4,417
2,169
336
0
4,417
0
17,840
W
Bakasura
Nature12345
Bakasura
443
360
0
2,862
4,406
1,294
354
0
4,406
0
14,904
L
0
0
0
0
98
40
0
98
0
0
400
W
Apollo
deïnator
Apollo
2,470
1,522
0
1,153
4,096
819
0
0
4,096
0
17,367
L
Izanami
iElectra
Izanami
2,203
1,493
0
1,373
4,383
865
0
502
3,881
0
20,450
L
Kukulkan
masternary
Kukulkan
1,319
90
0
334
3,404
916
0
2,302
1,102
14,324
0
W
Nu Wa
xueyuxi
Nu Wa
3,163
818
0
990
1,888
510
0
1,017
871
22,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,942
Gold Earned
22,367
116
Minions Killed
184
0
Camps Cleared
0
474,741
Distance Traveled
580,146
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,280
713
23
4
0
117,496
2
L
Hun Batz
3,587
598
15
3
0
128,929
0
L
Kali
3,819
637
28
5
0
134,580
2
W
Chaac
4,191
699
36
6
0
113,170
3
W
Bakasura
4,405
734
47
8
0
123,491
2
L
Nike
2,705
451
2
0
0
13,452
0
W
Apollo
4,421
737
42
7
0
111,412
1
L
Izanami
4,228
705
44
7
0
98,812
2
L
Kukulkan
3,603
601
27
5
0
98,968
1
W
Nu Wa
5,070
845
36
6
0
114,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role