Player Matchup

Arachne
Arachne
Primetaunt
Arachne
Level 24
God Stats
1W - 2L
1,229 SR
Queue Stats
13W - 23L
1,375 Elo+
Party 1
Zhong Kui
Zhong Kui
SyndromReal
Zhong Kui
Level 25
God Stats
5W - 2L
1,737 SR
Queue Stats
48W - 37L
1,476 Elo+
Solo
Bellona
Bellona
donkeycoc
Bellona
Level 7
God Stats
2W - 1L
1,482 SR
Queue Stats
3W - 3L
1,568 Elo+
Party 1
Team Averages
Level 19
1,483 SR
1,473 Elo+

VS

Team Averages
Level 13
1,549 SR
1,354 Elo+
Tyr
Tyr
BCup
Tyr
Level 17
God Stats
10W - 9L
1,723 SR
Queue Stats
176W - 92L
1,642 Elo+
Solo
Nemesis
Nemesis
SuN4SoN
Nemesis
Level 14
God Stats
1W - 3L
1,424 SR
Queue Stats
87W - 118L
1,258 Elo+
Party 2
Ah Puch
Ah Puch
cheburritoss
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 91L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Primetaunt
Arachne
17
7 / 6 / 13
13,448
708
10,542
17,175
8,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
SyndromReal
Zhong Kui
19
11 / 3 / 13
14,751
776
20,904
19,078
14,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
donkeycoc
Bellona
18
9 / 2 / 15
14,989
789
19,145
18,835
18,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
BCup
Tyr
16
4 / 4 / 5
12,182
641
13,733
24,797
25,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
SuN4SoN
Nemesis
14
3 / 11 / 6
11,961
630
9,922
18,777
8,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
cheburritoss
Ah Puch
14
2 / 12 / 5
11,578
609
13,698
15,569
5,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
27
Kills
9
11
Deaths
27
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tyr
BCup
Tyr
4
4
5
1.63
W
Arachne
Primetaunt
Arachne
7
6
13
2.25
L
Nemesis
SuN4SoN
Nemesis
3
11
6
0.55
W
Zhong Kui
SyndromReal
Zhong Kui
11
3
13
5.83
L
Ah Puch
cheburritoss
Ah Puch
2
12
5
0.38
W
Bellona
donkeycoc
Bellona
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,591
Damage
37,353
55,088
Taken
59,143
40,787
Mitigated
39,210
15,320
Healing
8,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
BCup
Tyr
13,733
867
0
5,693
24,797
25,521
276
11,860
12,937
0
52,700
W
Arachne
Primetaunt
Arachne
10,542
7,638
0
4,531
17,175
8,003
1,070
3,317
13,858
0
41,854
L
Nemesis
SuN4SoN
Nemesis
9,922
3,554
0
1,548
18,777
8,383
0
6,515
12,262
0
41,786
W
Zhong Kui
SyndromReal
Zhong Kui
20,904
1,746
0
9,238
19,078
14,270
1,075
5,172
13,906
85,222
0
L
Ah Puch
cheburritoss
Ah Puch
13,698
1,193
0
1,110
15,569
5,306
370
5,972
9,597
38,080
0
W
Bellona
donkeycoc
Bellona
19,145
4,558
0
1,551
18,835
18,514
461
5,877
12,488
14,399
54,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,188
Gold Earned
35,721
250
Minions Killed
200
0
Camps Cleared
0
1,066,468
Distance Traveled
989,821
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,182
641
99
5
0
377,881
5
W
Arachne
13,448
708
40
2
0
360,151
1
L
Nemesis
11,961
630
51
3
0
334,438
5
W
Zhong Kui
14,751
776
137
7
0
327,743
1
L
Ah Puch
11,578
609
50
3
0
277,502
0
W
Bellona
14,989
789
73
4
0
378,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role