Player Matchup

Pele
Pele
Ginte
Pele
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 190L
1,501 Elo+
Party 3
Fafnir
Fafnir
Squirrhell
Fafnir
Level 147
God Stats
1W - 5L
1,500 SR
Queue Stats
466W - 483L
1,530 Elo+
Solo
Sylvanus
Sylvanus
Witriol
Sylvanus
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
258W - 252L
1,633 Elo+
Party 1
Cerberus
Cerberus
Zaringoth
Cerberus
Level 121
God Stats
4W - 5L
1,170 SR
Queue Stats
183W - 182L
1,592 Elo+
Party 3
Baba Yaga
Baba Yaga
bics1
Baba Yaga
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 156L
1,600 Elo+
Party 1
Team Averages
Level 129
1,434 SR
1,571 Elo+

VS

Team Averages
Level 114
1,598 SR
1,536 Elo+
Chang'e
Chang'e
Abstruse4
Chang'e
Level 127
God Stats
6W - 6L
1,797 SR
Queue Stats
507W - 500L
1,526 Elo+
Party 2
Neith
Neith
Muluzi
Neith
Level 145
God Stats
4W - 2L
1,535 SR
Queue Stats
221W - 223L
1,495 Elo+
Solo
Nu Wa
Nu Wa
Novariona
Nu Wa
Level 73
God Stats
19W - 7L
1,651 SR
Queue Stats
463W - 464L
1,519 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Shataikin
Tsukuyomi
Level 144
God Stats
5W - 4L
1,509 SR
Queue Stats
144W - 118L
1,601 Elo+
Solo
Thor
Thor
Битч
Thor
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 120L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ginte
Pele
20
15 / 5 / 19
16,858
766
32,167
34,019
25,995
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
Squirrhell
Fafnir
20
6 / 7 / 22
16,406
746
16,284
37,603
63,610
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sylvanus
Witriol
Sylvanus
20
6 / 6 / 27
14,499
659
12,079
33,145
45,776
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cerberus
Zaringoth
Cerberus
19
0 / 9 / 28
12,831
583
12,336
37,801
42,302
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baba Yaga
bics1
Baba Yaga
20
9 / 7 / 19
14,813
673
25,381
23,082
13,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Abstruse4
Chang'e
20
3 / 8 / 22
15,282
695
20,700
26,882
26,261
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Muluzi
Neith
20
11 / 5 / 18
15,949
725
35,702
20,288
7,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Novariona
Nu Wa
20
12 / 4 / 17
17,365
789
38,410
14,049
5,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Shataikin
Tsukuyomi
20
5 / 10 / 15
15,973
726
31,367
29,371
15,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
19
3 / 10 / 21
13,755
625
18,048
24,514
18,603
Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
127
36
Kills
34
34
Deaths
37
115
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Abstruse4
Chang'e
3
8
22
1.75
L
Pele
Ginte
Pele
15
5
19
4.9
W
Neith
Muluzi
Neith
11
5
18
4
W
Nu Wa
Novariona
Nu Wa
12
4
17
5.13
W
Tsukuyomi
Shataikin
Tsukuyomi
5
10
15
1.25
L
Fafnir
Squirrhell
Fafnir
6
7
22
2.43
L
Sylvanus
Witriol
Sylvanus
6
6
27
3.25
L
Cerberus
Zaringoth
Cerberus
0
9
28
1.56
L
Baba Yaga
bics1
Baba Yaga
9
7
19
2.64
W
Thor
3
10
21
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,247
Damage
144,227
165,650
Taken
115,104
191,357
Mitigated
74,155
67,565
Healing
41,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Abstruse4
Chang'e
20,700
1,427
13,713
8,607
26,882
26,261
951
14,280
12,602
39,577
0
L
Pele
Ginte
Pele
32,167
10,337
288
7,308
34,019
25,995
2,245
15,234
18,660
0
87,998
W
Neith
Muluzi
Neith
35,702
7,324
0
5,807
20,288
7,798
3,077
12,870
7,418
0
57,712
W
Nu Wa
Novariona
Nu Wa
38,410
8,368
920
2,326
14,049
5,563
1,980
9,336
4,713
81,737
0
W
Tsukuyomi
Shataikin
Tsukuyomi
31,367
6,990
0
6,296
29,371
15,930
613
16,659
12,712
0
72,031
L
Fafnir
Squirrhell
Fafnir
16,284
5,086
3,185
6,696
37,603
63,610
1,514
13,817
23,611
32,891
0
L
Sylvanus
Witriol
Sylvanus
12,079
1,098
22,027
10,992
33,145
45,776
1,421
14,566
18,404
22,217
0
L
Cerberus
Zaringoth
Cerberus
12,336
291
1,552
4,949
37,801
42,302
62
10,097
27,504
39,961
0
L
Baba Yaga
bics1
Baba Yaga
25,381
1,548
3,579
6,989
23,082
13,674
606
5,396
17,586
64,166
0
W
Thor
18,048
1,333
2,007
1,869
24,514
18,603
44
12,935
11,579
0
23,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,407
Gold Earned
78,324
276
Minions Killed
261
0
Camps Cleared
0
1,755,864
Distance Traveled
1,724,904
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,282
695
51
2
0
332,026
4
L
Pele
16,858
766
96
4
0
415,238
0
W
Neith
15,949
725
33
2
0
335,442
0
W
Nu Wa
17,365
789
97
4
0
352,143
0
W
Tsukuyomi
15,973
726
66
3
0
376,467
2
L
Fafnir
16,406
746
21
1
0
323,238
1
L
Sylvanus
14,499
659
23
1
0
335,382
0
L
Cerberus
12,831
583
47
2
0
330,786
5
L
Baba Yaga
14,813
673
89
4
0
351,220
1
W
Thor
13,755
625
14
1
0
328,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role