Player Matchup

Neith
Neith
Kotletteknacker
Neith
Level 29
God Stats
29W - 18L
1,853 SR
Queue Stats
464W - 292L
1,774 Elo+
Party 2
Scylla
Scylla
MurksmannnNOT
Scylla
Level 125
God Stats
37W - 31L
1,614 SR
Queue Stats
680W - 457L
1,701 Elo+
Party 2
Cerberus
Cerberus
ShiKuroTenno
Cerberus
Level 65
God Stats
27W - 9L
1,822 SR
Queue Stats
333W - 212L
1,674 Elo+
Party 2
Sobek
Sobek
morioesp
Sobek
Level 139
God Stats
2W - 1L
1,731 SR
Queue Stats
42W - 47L
1,521 Elo+
Party 1
Mercury
Mercury
vSiiLenZz
Mercury
Level 16
God Stats
2W - 2L
1,713 SR
Queue Stats
27W - 20L
1,598 Elo+
Party 1
Team Averages
Level 75
1,747 SR
1,653 Elo+

VS

Team Averages
Level 46
1,505 SR
1,555 Elo+
Nu Wa
Nu Wa
BenCoupland07
Nu Wa
Level 49
God Stats
0W - 2L
1,297 SR
Queue Stats
456W - 320L
1,651 Elo+
Solo
Ullr
Ullr
BigFatMince
Ullr
Level 46
God Stats
2W - 5L
1,500 SR
Queue Stats
350W - 233L
1,689 Elo+
Solo
Bacchus
Bacchus
GeijoProSmite
Bacchus
Level 76
God Stats
2W - 5L
1,449 SR
Queue Stats
478W - 498L
1,461 Elo+
Party 3
Ne Zha
Ne Zha
ProGeijo
Ne Zha
Level 17
God Stats
8W - 5L
1,662 SR
Queue Stats
212W - 203L
1,472 Elo+
Party 3
Cerberus
Cerberus
Tattertot
Cerberus
Level 44
God Stats
43W - 31L
1,618 SR
Queue Stats
541W - 506L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 4
12,157
675
13,643
12,033
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 0 / 6
10,894
605
8,207
7,706
2,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
ShiKuroTenno
Cerberus
18
7 / 1 / 4
11,258
625
13,563
13,849
11,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
morioesp
Sobek
13
2 / 4 / 13
9,223
512
5,290
13,371
10,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
vSiiLenZz
Mercury
17
7 / 0 / 6
10,394
577
6,892
11,467
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
8,703
484
8,249
7,870
2,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 3 / 1
8,542
475
6,834
9,595
3,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
11
0 / 7 / 2
6,626
368
6,771
16,545
8,210
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
ProGeijo
Ne Zha
11
1 / 8 / 1
7,222
401
5,883
17,372
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Tattertot
Cerberus
12
1 / 6 / 1
7,562
420
7,994
16,571
10,282
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
29
Kills
5
5
Deaths
29
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
2
3
1
0.83
L
Bacchus
0
7
2
0.14
W
9
0
4
11
W
4
0
6
7
L
Ne Zha
ProGeijo
Ne Zha
1
8
1
0.19
W
Cerberus
ShiKuroTenno
Cerberus
7
1
4
9
L
Cerberus
Tattertot
Cerberus
1
6
1
0.25
W
Sobek
morioesp
Sobek
2
4
13
2.13
W
Mercury
vSiiLenZz
Mercury
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,595
Damage
35,731
58,426
Taken
67,953
33,584
Mitigated
29,121
20,455
Healing
14,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,249
1,518
0
783
7,870
2,531
138
4,721
3,124
64,848
0
L
6,834
1,351
0
1,934
9,595
3,147
180
1,996
7,574
0
65,756
L
Bacchus
6,771
870
843
1,716
16,545
8,210
0
4,206
12,316
25,738
0
W
13,643
7,829
0
6,390
12,033
4,405
3,805
3,623
8,410
0
99,186
W
8,207
889
0
1,597
7,706
2,690
939
3,934
3,772
97,179
0
L
Ne Zha
ProGeijo
Ne Zha
5,883
3,247
0
4,440
17,372
4,951
0
7,327
9,897
0
38,062
W
Cerberus
ShiKuroTenno
Cerberus
13,563
1,314
0
5,674
13,849
11,007
0
7,149
6,700
73,317
0
L
Cerberus
Tattertot
Cerberus
7,994
772
0
4,689
16,571
10,282
0
8,039
7,982
36,103
0
W
Sobek
morioesp
Sobek
5,290
486
0
2,956
13,371
10,960
294
4,690
8,681
18,195
0
W
Mercury
vSiiLenZz
Mercury
6,892
3,021
0
3,838
11,467
4,522
267
3,618
7,849
0
67,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,926
Gold Earned
38,655
630
Minions Killed
418
0
Camps Cleared
0
1,815,504
Distance Traveled
1,650,784
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,703
484
123
7
0
318,931
11
L
Ullr
8,542
475
114
6
0
326,954
8
L
Bacchus
6,626
368
31
2
0
365,750
0
W
Neith
12,157
675
162
9
0
309,877
8
W
Scylla
10,894
605
177
10
0
360,603
7
L
Ne Zha
7,222
401
72
4
0
340,527
0
W
Cerberus
11,258
625
169
9
0
344,235
9
L
Cerberus
7,562
420
78
4
0
298,622
3
W
Sobek
9,223
512
17
1
0
375,718
0
W
Mercury
10,394
577
105
6
0
425,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role