Player Matchup

Artemis
Artemis
Bad-Aim_me
Artemis
Level 92
God Stats
11W - 5L
1,812 SR
Queue Stats
508W - 475L
1,558 Elo+
Party 2
Vamana
Vamana
FranVulcan
Vamana
Level 101
God Stats
8W - 2L
1,765 SR
Queue Stats
127W - 102L
1,574 Elo+
Party 1
Fenrir
Fenrir
MrFoX009
Fenrir
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,722 Elo+
Solo
Scylla
Scylla
PraktikantNiko
Scylla
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
perotioquepongo
Ne Zha
Level 65
God Stats
3W - 6L
1,462 SR
Queue Stats
352W - 406L
1,598 Elo+
Party 1
Team Averages
Level 69
1,608 SR
1,590 Elo+

VS

Team Averages
Level 86
1,607 SR
1,587 Elo+
Rama
Rama
DeathHound1
Rama
Level 129
God Stats
1W - 0L
1,680 SR
Queue Stats
113W - 108L
1,447 Elo+
Party 4
Bellona
Bellona
DogaDaysaje
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,869 Elo+
Party 3
Loki
Loki
Kaiserlichh
Loki
Level 87
God Stats
25W - 20L
1,708 SR
Queue Stats
616W - 482L
1,660 Elo+
Party 3
Sylvanus
Sylvanus
Zander
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nox
Nox
iceicebxby
Nox
Level 40
God Stats
14W - 9L
1,646 SR
Queue Stats
666W - 594L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bad-Aim_me
Artemis
9
2 / 2 / 1
5,044
504
5,163
5,342
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
FranVulcan
Vamana
10
0 / 1 / 0
5,442
544
2,549
7,588
3,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
MrFoX009
Fenrir
6
1 / 2 / 2
4,270
427
2,525
5,826
1,610
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 2 / 1
5,520
552
1,196
2,565
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 2 / 0
5,310
531
1,048
6,088
1,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,194
519
3,287
5,917
1,461
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bellona
DogaDaysaje
Bellona
12
5 / 0 / 1
6,898
690
4,224
4,579
2,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 0 / 1
6,170
617
4,286
5,725
1,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Zander
Sylvanus
7
1 / 2 / 3
4,612
461
3,678
5,605
5,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 0 / 2
6,167
617
1,892
3,047
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
9
9
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bad-Aim_me
Artemis
2
2
1
1.25
W
1
1
2
2
W
Bellona
DogaDaysaje
Bellona
5
0
1
5.5
L
Vamana
FranVulcan
Vamana
0
1
0
0
W
1
0
1
1.5
L
Fenrir
MrFoX009
Fenrir
1
2
2
1
L
0
2
1
0.25
W
Sylvanus
Zander
Sylvanus
1
2
3
1.25
W
1
0
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,481
Damage
17,367
27,409
Taken
24,873
8,678
Mitigated
12,082
8,016
Healing
8,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bad-Aim_me
Artemis
5,163
2,597
0
2,147
5,342
1,619
0
2,087
3,255
0
24,663
W
3,287
2,599
0
1,905
5,917
1,461
0
0
5,917
0
29,013
W
Bellona
DogaDaysaje
Bellona
4,224
1,591
0
585
4,579
2,636
0
575
3,953
0
44,281
L
Vamana
FranVulcan
Vamana
2,549
486
0
2,726
7,588
3,201
0
0
7,588
0
31,536
W
4,286
610
0
2,060
5,725
1,846
605
0
5,725
0
34,563
L
Fenrir
MrFoX009
Fenrir
2,525
1,188
243
1,726
5,826
1,610
0
1,591
4,235
0
9,625
L
1,196
271
0
499
2,565
763
0
1,540
901
30,139
0
W
Sylvanus
Zander
Sylvanus
3,678
1,256
1,126
2,288
5,605
5,126
22
388
5,177
7,788
0
W
1,892
159
0
891
3,047
1,013
912
114
2,905
29,172
0
L
1,048
429
0
675
6,088
1,485
0
214
5,860
0
33,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,586
Gold Earned
29,041
284
Minions Killed
327
0
Camps Cleared
0
916,128
Distance Traveled
967,967
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,044
504
41
4
0
159,296
3
W
Rama
5,194
519
65
7
0
176,167
0
W
Bellona
6,898
690
104
10
0
242,450
3
L
Vamana
5,442
544
75
8
0
197,894
2
W
Loki
6,170
617
73
7
0
205,543
0
L
Fenrir
4,270
427
20
2
0
158,194
3
L
Scylla
5,520
552
66
7
0
187,077
4
W
Sylvanus
4,612
461
9
1
0
169,583
4
W
Nox
6,167
617
76
8
0
174,224
5
L
Ne Zha
5,310
531
82
8
0
213,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role