Player Matchup

Artemis
Artemis
Gold V
LordHerny
Artemis
Gold V
Level 127
God Stats
11W - 13L
1,625 SR
Queue Stats
16W - 22L
1,514 MMR
Solo
Cthulhu
Cthulhu
Silver III
Oretania
Cthulhu
Silver III
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 61L
1,375 MMR
Solo
Mercury
Mercury
Gold III
TrenAce1g
Mercury
Gold III
Level 68
God Stats
70W - 57L
1,649 SR
Queue Stats
572W - 577L
1,498 MMR
Solo
Vamana
Vamana
Bronze III
WeTheGamers1831
Vamana
Bronze III
Level 86
God Stats
0W - 2L
1,632 SR
Queue Stats
2W - 10L
1,413 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
killerkink0770
Baron Samedi
Bronze III
Level 91
God Stats
0W - 1L
1,600 SR
Queue Stats
0W - 2L
1,412 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,601 SR
1,442 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,630 SR
1,475 MMR
Athena
Athena
Gold III
BerZherk
Athena
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold II
R3vliSxD
Rama
Gold II
Level 147
God Stats
7W - 8L
1,667 SR
Queue Stats
349W - 344L
1,565 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
dstraht
Erlang Shen
Bronze III
Level 106
God Stats
1W - 0L
1,786 SR
Queue Stats
2W - 2L
1,413 MMR
Solo
Nemesis
Nemesis
Gold III
lordaeron23
Nemesis
Gold III
Level 46
God Stats
16W - 8L
1,639 SR
Queue Stats
48W - 50L
1,513 MMR
Solo
The Morrigan
The Morrigan
Gold IV
xllGerarllx
The Morrigan
Gold IV
Level 157
God Stats
79W - 83L
1,559 SR
Queue Stats
521W - 503L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LordHerny
Artemis
10
2 / 3 / 4
6,276
483
5,177
6,652
1,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Oretania
Cthulhu
10
4 / 3 / 3
6,960
535
5,176
13,132
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
TrenAce1g
Mercury
7
1 / 3 / 3
5,341
411
2,031
6,732
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 0
5,949
458
2,418
10,296
5,403
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
killerkink0770
Baron Samedi
10
1 / 6 / 0
6,176
475
3,584
8,180
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TsukuyomiSetDanzaburouApolloScylla

VS

Bans
TiamatSobekGuan YuKhepriAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BerZherk
Athena
11
4 / 4 / 2
7,300
562
4,254
10,714
5,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
12
2 / 4 / 2
7,645
588
5,953
10,585
3,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
dstraht
Erlang Shen
14
5 / 0 / 1
8,367
644
8,065
6,685
4,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
lordaeron23
Nemesis
13
3 / 0 / 5
7,859
605
5,748
7,623
3,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
xllGerarllx
The Morrigan
14
5 / 0 / 4
8,873
683
5,788
4,405
1,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
19
20
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
BerZherk
Athena
4
4
2
1.25
L
Artemis
LordHerny
Artemis
2
3
4
1.33
L
Cthulhu
Oretania
Cthulhu
4
3
3
1.83
W
Rama
2
4
2
0.75
L
Mercury
TrenAce1g
Mercury
1
3
3
0.83
L
0
5
0
0
W
Erlang Shen
dstraht
Erlang Shen
5
0
1
5.5
L
Baron Samedi
killerkink0770
Baron Samedi
1
6
0
0.17
W
Nemesis
lordaeron23
Nemesis
3
0
5
5.5
W
The Morrigan
xllGerarllx
The Morrigan
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,386
Damage
29,808
44,992
Taken
40,012
17,944
Mitigated
18,270
10,845
Healing
11,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BerZherk
Athena
4,254
1,537
0
3,165
10,714
5,344
0
2,880
7,748
24,475
0
L
Artemis
LordHerny
Artemis
5,177
1,695
0
2,054
6,652
1,856
0
1,100
5,552
0
28,478
L
Cthulhu
Oretania
Cthulhu
5,176
604
0
3,769
13,132
6,030
0
4,217
8,915
18,468
0
W
Rama
5,953
4,603
0
4,008
10,585
3,240
0
2,227
8,358
0
51,874
L
Mercury
TrenAce1g
Mercury
2,031
990
0
1,543
6,732
1,687
0
71
6,661
0
18,767
L
2,418
1,405
0
1,798
10,296
5,403
0
312
9,984
0
29,192
W
Erlang Shen
dstraht
Erlang Shen
8,065
4,362
0
2,558
6,685
4,559
994
275
6,410
0
48,526
L
Baron Samedi
killerkink0770
Baron Samedi
3,584
313
137
1,544
8,180
2,968
0
3,292
4,888
26,523
0
W
Nemesis
lordaeron23
Nemesis
5,748
2,722
0
623
7,623
3,336
0
2,089
5,406
0
56,565
W
The Morrigan
xllGerarllx
The Morrigan
5,788
811
0
768
4,405
1,791
1,069
903
3,330
56,770
1,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,702
Gold Earned
40,044
247
Minions Killed
453
0
Camps Cleared
0
1,125,074
Distance Traveled
1,334,121
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,300
562
31
2
0
269,548
0
L
Artemis
6,276
483
46
4
0
239,021
2
L
Cthulhu
6,960
535
36
3
0
253,034
3
W
Rama
7,645
588
102
8
0
211,039
2
L
Mercury
5,341
411
37
3
0
220,284
3
L
Vamana
5,949
458
62
5
0
207,454
0
W
Erlang Shen
8,367
644
97
7
0
270,682
1
L
Baron Samedi
6,176
475
66
5
0
205,281
2
W
Nemesis
7,859
605
104
8
0
318,825
2
W
The Morrigan
8,873
683
119
9
0
264,027
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role