Player Matchup

Chaac
Chaac
Bronze V
Freamz
Chaac
Bronze V
Level 49
God Stats
0W - 1L
1,634 SR
Queue Stats
1W - 20L
808 MMR
Party 1
Scylla
Scylla
Bronze V
GrimmZyFTW
Scylla
Bronze V
Level 48
God Stats
0W - 1L
1,754 SR
Queue Stats
0W - 17L
869 MMR
Party 1
Bacchus
Bacchus
Silver I
WarOfThunderer
Bacchus
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 62
1,629 SR
1,059 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,534 SR
1,183 MMR
Agni
Agni
Silver IV
LufaWKrzakach
Agni
Silver IV
Level 102
God Stats
1W - 4L
1,601 SR
Queue Stats
108W - 143L
717 MMR
Solo
Jormungandr
Jormungandr
Silver I
Tautkus
Jormungandr
Silver I
Level 119
God Stats
8W - 8L
1,500 SR
Queue Stats
153W - 171L
1,331 MMR
Solo
Heimdallr
Heimdallr
Bronze II
YeeNaaldlooshii
Heimdallr
Bronze II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Freamz
Chaac
10
0 / 2 / 3
7,657
589
2,486
5,585
4,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
GrimmZyFTW
Scylla
11
1 / 5 / 3
8,070
621
7,424
7,070
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 1
9,208
708
4,681
10,714
9,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AphroditeCthulhuAnubisThothDiscordia

VS

Bans
PersephoneHou YiAnhurDanzaburouAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 3
9,191
707
6,068
5,867
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Tautkus
Jormungandr
11
0 / 1 / 8
8,217
632
3,953
9,646
6,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
YeeNaaldlooshii
Heimdallr
12
3 / 1 / 2
8,719
671
4,947
6,669
2,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
8
8
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
Freamz
Chaac
0
2
3
0.75
L
Scylla
GrimmZyFTW
Scylla
1
5
3
0.5
W
5
3
3
2.17
W
Jormungandr
Tautkus
Jormungandr
0
1
8
4
L
4
1
1
4.5
W
Heimdallr
YeeNaaldlooshii
Heimdallr
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,591
Damage
14,968
23,369
Taken
22,182
15,905
Mitigated
11,102
4,167
Healing
2,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Freamz
Chaac
2,486
81
0
1,016
5,585
4,031
0
2,000
3,322
0
17,653
L
Scylla
GrimmZyFTW
Scylla
7,424
540
0
850
7,070
2,359
0
3,676
3,075
24,255
0
W
6,068
144
0
305
5,867
1,962
875
3,507
2,086
27,519
0
W
Jormungandr
Tautkus
Jormungandr
3,953
988
0
1,008
9,646
6,699
572
5,103
4,140
21,171
0
L
4,681
307
0
2,301
10,714
9,515
0
3,624
6,761
20,239
0
W
Heimdallr
YeeNaaldlooshii
Heimdallr
4,947
1,603
0
919
6,669
2,441
1,296
2,803
3,501
0
34,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,935
Gold Earned
26,127
89
Minions Killed
131
0
Camps Cleared
0
633,368
Distance Traveled
676,520
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,657
589
25
2
0
184,178
1
L
Scylla
8,070
621
39
3
0
223,524
3
W
Agni
9,191
707
34
3
0
239,145
3
W
Jormungandr
8,217
632
36
3
0
206,824
5
L
Bacchus
9,208
708
25
2
0
225,666
4
W
Heimdallr
8,719
671
61
5
0
230,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role