Player Matchup

Ra
Ra
ADL2001
Ra
Level 144
God Stats
7W - 8L
1,808 SR
Queue Stats
534W - 462L
1,621 Elo+
Party 1
Thanatos
Thanatos
Death_Intact
Thanatos
Level 22
God Stats
0W - 4L
1,098 SR
Queue Stats
0W - 4L
1,025 Elo+
Party 1
Cthulhu
Cthulhu
gubrel
Cthulhu
Level 35
God Stats
0W - 4L
1,098 SR
Queue Stats
0W - 4L
1,025 Elo+
Party 1
Team Averages
Level 67
1,335 SR
1,223 Elo+

VS

Team Averages
Level 78
1,573 SR
1,493 Elo+
Osiris
Osiris
Blancas9295
Osiris
Level 102
God Stats
4W - 6L
1,621 SR
Queue Stats
71W - 64L
1,542 Elo+
Party 2
Ymir
Ymir
Jersko77
Ymir
Level 43
God Stats
6W - 6L
1,570 SR
Queue Stats
67W - 81L
1,428 Elo+
Solo
Ra
Ra
suriminori
Ra
Level 89
God Stats
34W - 39L
1,527 SR
Queue Stats
103W - 109L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,832
602
9,835
6,010
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Death_Intact
Thanatos
10
1 / 5 / 0
7,786
599
2,874
8,673
2,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
gubrel
Cthulhu
10
0 / 4 / 1
7,365
567
4,755
13,407
7,861
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
6 / 0 / 3
9,478
729
10,321
10,176
6,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
12
2 / 0 / 8
9,585
737
4,572
10,325
9,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 6
8,851
681
7,339
4,193
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
10
10
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Osiris
6
0
3
7.5
L
Thanatos
Death_Intact
Thanatos
1
5
0
0.2
W
Ymir
2
0
8
6
L
Cthulhu
gubrel
Cthulhu
0
4
1
0.13
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,464
Damage
22,232
28,090
Taken
24,694
12,065
Mitigated
18,343
6,987
Healing
9,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,835
303
1,743
2,418
6,010
1,824
0
2,311
3,482
51,759
0
W
Osiris
10,321
2,592
0
1,300
10,176
6,874
682
5,862
3,954
0
28,852
L
Thanatos
Death_Intact
Thanatos
2,874
571
0
2,826
8,673
2,380
0
3,603
4,697
0
12,995
W
Ymir
4,572
560
1,057
1,875
10,325
9,993
378
5,778
4,188
26,331
0
L
Cthulhu
gubrel
Cthulhu
4,755
272
0
0
13,407
7,861
0
5,353
7,417
12,293
0
W
7,339
103
4,015
963
4,193
1,476
209
2,166
1,915
44,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,983
Gold Earned
27,914
128
Minions Killed
169
0
Camps Cleared
0
713,804
Distance Traveled
776,239
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,832
602
89
7
0
247,248
0
W
Osiris
9,478
729
39
3
0
268,409
2
L
Thanatos
7,786
599
25
2
0
231,497
1
W
Ymir
9,585
737
53
4
0
250,774
1
L
Cthulhu
7,365
567
14
1
0
235,059
0
W
Ra
8,851
681
77
6
0
257,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role