Player Matchup

Hades
Hades
B-ALEJANDRO-B
Hades
Level 108
God Stats
11W - 11L
1,592 SR
Queue Stats
670W - 689L
1,492 Elo+
Solo
Heimdallr
Heimdallr
Big Daddy Slump
Heimdallr
Level 127
God Stats
0W - 5L
1,500 SR
Queue Stats
107W - 95L
1,532 Elo+
Solo
Aphrodite
Aphrodite
MysT Baller
Aphrodite
Level 67
God Stats
7W - 8L
1,302 SR
Queue Stats
573W - 584L
1,425 Elo+
Solo
Cthulhu
Cthulhu
SomeNerd101
Cthulhu
Level 68
God Stats
17W - 18L
1,539 SR
Queue Stats
303W - 269L
1,552 Elo+
Solo
Amaterasu
Amaterasu
SuperPep
Amaterasu
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 160L
1,584 Elo+
Solo
Team Averages
Level 95
1,487 SR
1,517 Elo+

VS

Team Averages
Level 112
1,545 SR
1,572 Elo+
Athena
Athena
Clever321
Athena
Level 129
God Stats
11W - 6L
1,521 SR
Queue Stats
50W - 43L
1,810 Elo+
Party 2
Fenrir
Fenrir
Viablevelea
Fenrir
Level 156
God Stats
90W - 74L
1,650 SR
Queue Stats
137W - 135L
1,482 Elo+
Solo
Ymir
Ymir
mendin99
Ymir
Level 64
God Stats
7W - 6L
1,659 SR
Queue Stats
90W - 97L
1,528 Elo+
Party 1
Neith
Neith
sergioml2001
Neith
Level 60
God Stats
5W - 8L
1,423 SR
Queue Stats
7W - 9L
1,426 Elo+
Party 1
Janus
Janus
ukog18
Janus
Level 149
God Stats
6W - 3L
1,471 SR
Queue Stats
152W - 151L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 0
11,133
586
13,067
15,893
9,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Big Daddy Slump
Heimdallr
15
3 / 6 / 5
9,917
522
11,628
14,504
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
MysT Baller
Aphrodite
15
3 / 5 / 1
9,456
498
6,848
12,214
5,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
SomeNerd101
Cthulhu
14
2 / 4 / 3
9,138
481
8,319
16,385
7,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
SuperPep
Amaterasu
14
5 / 7 / 7
10,145
534
9,800
23,212
23,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Clever321
Athena
15
2 / 2 / 2
9,355
492
7,962
13,834
8,052
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
18
10 / 2 / 4
11,111
585
11,233
16,160
7,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
16
6 / 7 / 13
10,728
565
12,468
21,019
19,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 5 / 9
10,162
535
10,198
14,580
5,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
ukog18
Janus
16
2 / 1 / 9
10,213
538
12,916
8,503
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
16
Kills
25
25
Deaths
17
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
Heimdallr
Big Daddy Slump
Heimdallr
3
6
5
0.92
W
Athena
Clever321
Athena
2
2
2
1.5
L
Aphrodite
MysT Baller
Aphrodite
3
5
1
0.7
L
Cthulhu
SomeNerd101
Cthulhu
2
4
3
0.88
L
Amaterasu
SuperPep
Amaterasu
5
7
7
1.21
W
Fenrir
10
2
4
6
W
Ymir
6
7
13
1.79
W
5
5
9
1.9
W
Janus
ukog18
Janus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,662
Damage
54,777
82,208
Taken
74,096
50,663
Mitigated
44,068
30,281
Healing
21,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,067
57
123
8,737
15,893
9,076
376
9,262
6,575
80,428
0
L
Heimdallr
Big Daddy Slump
Heimdallr
11,628
5,234
0
5,063
14,504
5,513
595
5,602
8,754
0
65,141
W
Athena
Clever321
Athena
7,962
1,306
0
1,511
13,834
8,052
0
10,210
3,582
48,578
0
L
Aphrodite
MysT Baller
Aphrodite
6,848
926
1,151
5,080
12,214
5,400
31
4,593
7,447
44,053
0
L
Cthulhu
SomeNerd101
Cthulhu
8,319
769
80
5,333
16,385
7,127
0
4,702
11,538
62,313
0
L
Amaterasu
SuperPep
Amaterasu
9,800
3,496
0
4,714
23,212
23,547
0
8,496
14,548
0
24,821
W
Fenrir
11,233
2,558
0
7,581
16,160
7,416
6
5,432
10,628
0
84,215
W
Ymir
12,468
3,292
1,134
3,905
21,019
19,903
123
6,193
14,710
35,417
0
W
10,198
4,220
99
5,429
14,580
5,515
2,960
2,249
12,247
0
68,986
W
Janus
ukog18
Janus
12,916
713
0
1,818
8,503
3,182
0
3,766
4,695
71,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,789
Gold Earned
51,569
505
Minions Killed
510
0
Camps Cleared
0
1,755,466
Distance Traveled
1,888,937
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,133
586
185
10
0
314,480
3
L
Heimdallr
9,917
522
105
6
0
327,684
4
W
Athena
9,355
492
84
4
0
411,518
0
L
Aphrodite
9,456
498
104
5
0
344,274
3
L
Cthulhu
9,138
481
90
5
0
393,244
5
L
Amaterasu
10,145
534
21
1
0
375,784
3
W
Fenrir
11,111
585
116
6
0
439,417
0
W
Ymir
10,728
565
51
3
0
314,116
2
W
Neith
10,162
535
120
6
0
335,393
0
W
Janus
10,213
538
139
7
0
388,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role