Player Matchup

Hun Batz
Hun Batz
DavesFury
Hun Batz
Level 82
God Stats
4W - 6L
1,545 SR
Queue Stats
454W - 488L
1,510 Elo+
Solo
Cerberus
Cerberus
Hinoman
Cerberus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LeeSenra
Janus
Level 146
God Stats
2W - 5L
1,285 SR
Queue Stats
382W - 378L
1,475 Elo+
Solo
Hou Yi
Hou Yi
RubensMunhoz
Hou Yi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 85L
1,421 Elo+
Solo
Bakasura
Bakasura
XDRKDragonX
Bakasura
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,166 Elo+
Solo
Team Averages
Level 107
1,466 SR
1,414 Elo+

VS

Team Averages
Level 137
1,544 SR
1,496 Elo+
Medusa
Medusa
ChiefMonkey18
Medusa
Level 121
God Stats
1W - 1L
1,281 SR
Queue Stats
15W - 22L
1,484 Elo+
Solo
Da Ji
Da Ji
ItsYaBoiSachi
Da Ji
Level 140
God Stats
1W - 1L
1,736 SR
Queue Stats
87W - 62L
1,519 Elo+
Party 1
Anhur
Anhur
PaladinTeddy
Anhur
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 168L
1,439 Elo+
Solo
Fafnir
Fafnir
PurelyToucan3210
Fafnir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 122L
1,555 Elo+
Solo
Hera
Hera
RaptorWarKing
Hera
Level 143
God Stats
1W - 2L
1,705 SR
Queue Stats
133W - 121L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DavesFury
Hun Batz
13
3 / 8 / 7
9,258
772
7,773
10,826
3,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Hinoman
Cerberus
16
3 / 5 / 10
10,155
846
6,450
14,830
15,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
LeeSenra
Janus
16
2 / 5 / 6
9,532
794
8,154
9,101
3,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
17
5 / 5 / 6
9,919
827
10,334
12,455
5,469
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
XDRKDragonX
Bakasura
16
4 / 5 / 9
9,889
824
6,142
10,667
4,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 11
10,888
907
14,699
12,189
5,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

16
9 / 3 / 16
10,214
851
12,062
10,278
5,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 23
9,680
807
7,392
9,852
4,456
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 4 / 17
9,798
817
7,047
15,175
16,532
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 3 / 16
10,218
852
9,009
9,903
4,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
111
17
Kills
28
28
Deaths
19
38
Assists
83
Player
Kills
Deaths
Assists
KDA
W
8
6
11
2.25
L
Hun Batz
DavesFury
Hun Batz
3
8
7
0.81
L
Cerberus
Hinoman
Cerberus
3
5
10
1.6
W
9
3
16
5.67
L
Janus
LeeSenra
Janus
2
5
6
1
W
1
3
23
4.17
W
4
4
17
3.13
W
6
3
16
4.67
L
Hou Yi
5
5
6
1.6
L
Bakasura
XDRKDragonX
Bakasura
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,853
Damage
50,209
57,879
Taken
57,397
32,600
Mitigated
36,549
14,921
Healing
17,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,699
8,256
1,267
2,142
12,189
5,644
1,568
2,561
9,418
0
32,626
L
Hun Batz
DavesFury
Hun Batz
7,773
1,205
1,087
878
10,826
3,992
858
2,222
8,604
0
12,226
L
Cerberus
Hinoman
Cerberus
6,450
37
496
3,703
14,830
15,250
418
5,660
9,170
12,008
0
W
12,062
3,830
1,867
2,196
10,278
5,277
414
3,305
6,161
0
13,905
L
Janus
LeeSenra
Janus
8,154
391
1,125
374
9,101
3,507
802
1,512
7,589
31,311
0
W
7,392
2,517
1,730
1,030
9,852
4,456
1,855
3,588
6,194
0
23,801
W
7,047
1,602
1,777
2,268
15,175
16,532
261
2,864
12,091
16,547
0
W
9,009
2,802
831
2,039
9,903
4,640
345
2,286
7,617
24,530
0
L
Hou Yi
10,334
3,593
1,785
2,678
12,455
5,469
642
2,195
10,260
0
22,713
L
Bakasura
XDRKDragonX
Bakasura
6,142
4,551
951
1,844
10,667
4,382
1,028
4,467
6,200
0
9,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,753
Gold Earned
50,798
116
Minions Killed
119
0
Camps Cleared
0
959,094
Distance Traveled
1,043,446
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,888
907
27
2
0
212,994
3
L
Hun Batz
9,258
772
11
1
0
176,658
0
L
Cerberus
10,155
846
16
1
0
215,593
0
W
Da Ji
10,214
851
8
1
0
217,171
1
L
Janus
9,532
794
31
3
0
180,036
0
W
Anhur
9,680
807
40
3
0
202,968
2
W
Fafnir
9,798
817
16
1
0
209,695
0
W
Hera
10,218
852
28
2
0
200,618
0
L
Hou Yi
9,919
827
43
4
0
164,624
0
L
Bakasura
9,889
824
15
1
0
222,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role