Player Matchup

Danzaburou
Danzaburou
Easviel
Danzaburou
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Faknner
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
NeoAbyss
The Morrigan
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Party 2
Scylla
Scylla
iMdArCkNeSs
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
lxGBxl
Chaac
Level 127
God Stats
0W - 4L
1,116 SR
Queue Stats
11W - 9L
1,470 Elo+
Solo
Team Averages
Level 134
1,423 SR
1,494 Elo+

VS

Team Averages
Level 108
1,452 SR
1,501 Elo+
Zeus
Zeus
 
Zeus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Desventier
Bakasura
Level 63
God Stats
3W - 5L
1,132 SR
Queue Stats
174W - 246L
1,438 Elo+
Party 1
Sol
Sol
Guimpereira
Sol
Level 155
God Stats
5W - 9L
1,400 SR
Queue Stats
428W - 383L
1,543 Elo+
Solo
Chang'e
Chang'e
LeoXplay
Chang'e
Level 140
God Stats
125W - 102L
1,465 SR
Queue Stats
482W - 500L
1,507 Elo+
Party 1
Horus
Horus
MauriNovoa
Horus
Level 66
God Stats
2W - 7L
1,762 SR
Queue Stats
222W - 247L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Easviel
Danzaburou
4
0 / 2 / 0
3,977
398
1,813
2,662
489
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Ne Zha
Faknner
Ne Zha
7
1 / 2 / 2
5,098
510
1,673
4,848
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

The Morrigan
NeoAbyss
The Morrigan
9
0 / 1 / 0
4,892
489
2,087
4,303
976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
11
1 / 0 / 1
5,708
571
2,609
3,470
992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
lxGBxl
Chaac
9
2 / 3 / 0
5,230
523
3,316
6,385
5,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 1 / 1
6,852
685
2,558
2,797
790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Desventier
Bakasura
10
1 / 1 / 1
5,850
585
663
5,825
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 0
6,766
677
2,439
6,289
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
LeoXplay
Chang'e
11
2 / 2 / 2
6,721
672
3,354
5,611
2,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
9
1 / 0 / 3
5,595
560
1,755
5,259
1,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
7
8
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
1
1
0.5
W
Bakasura
Desventier
Bakasura
1
1
1
1.5
L
Danzaburou
Easviel
Danzaburou
0
2
0
0
L
Ne Zha
Faknner
Ne Zha
1
2
2
1
W
3
0
0
3
W
Chang'e
LeoXplay
Chang'e
2
2
2
1.5
W
Horus
1
0
3
2.5
L
The Morrigan
NeoAbyss
The Morrigan
0
1
0
0
L
Scylla
1
0
1
1.5
L
Chaac
lxGBxl
Chaac
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,498
Damage
10,769
21,668
Taken
25,781
9,422
Mitigated
7,754
7,929
Healing
13,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,558
396
0
1,522
2,797
790
0
1,291
1,506
42,962
0
W
Bakasura
Desventier
Bakasura
663
522
0
2,800
5,825
1,689
0
1,043
4,757
0
19,236
L
Danzaburou
Easviel
Danzaburou
1,813
599
0
972
2,662
489
0
907
1,755
0
9,719
L
Ne Zha
Faknner
Ne Zha
1,673
556
0
2,303
4,848
1,330
0
674
4,078
0
19,376
W
2,439
729
0
4,414
6,289
1,550
1,266
1,573
4,716
46,494
0
W
Chang'e
LeoXplay
Chang'e
3,354
1,166
664
2,302
5,611
2,034
516
0
5,336
30,377
3,534
W
Horus
1,755
759
577
1,413
5,259
1,691
426
789
4,445
0
12,885
L
The Morrigan
NeoAbyss
The Morrigan
2,087
436
126
1,345
4,303
976
0
1,418
2,885
22,860
0
L
Scylla
2,609
227
0
857
3,470
992
0
1,862
1,498
31,848
0
L
Chaac
lxGBxl
Chaac
3,316
485
0
2,326
6,385
5,635
96
2,928
3,457
0
23,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,905
Gold Earned
31,784
236
Minions Killed
320
0
Camps Cleared
0
748,289
Distance Traveled
985,738
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,852
685
97
10
0
186,272
5
W
Bakasura
5,850
585
52
5
0
235,905
4
L
Danzaburou
3,977
398
27
3
0
88,913
1
L
Ne Zha
5,098
510
51
5
0
149,040
1
W
Sol
6,766
677
90
9
0
187,354
3
W
Chang'e
6,721
672
64
6
0
175,289
2
W
Horus
5,595
560
17
2
0
200,918
3
L
The Morrigan
4,892
489
40
4
0
162,424
3
L
Scylla
5,708
571
79
8
0
188,536
4
L
Chaac
5,230
523
39
4
0
159,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role