Player Matchup

Fenrir
Fenrir
Devilx81
Fenrir
Level 29
God Stats
4W - 9L
1,412 SR
Queue Stats
71W - 90L
1,303 Elo+
Solo
Hachiman
Hachiman
Malandrosh
Hachiman
Level 25
God Stats
2W - 1L
1,664 SR
Queue Stats
83W - 69L
1,443 Elo+
Solo
Anubis
Anubis
Syphnétic
Anubis
Level 18
God Stats
7W - 6L
1,207 SR
Queue Stats
26W - 52L
1,153 Elo+
Solo
Ymir
Ymir
margarina
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
sebastian20k
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Team Averages
Level 18
1,457 SR
1,380 Elo+

VS

Team Averages
Level 28
1,402 SR
1,509 Elo+
Izanami
Izanami
Berse1109
Izanami
Level 102
God Stats
1W - 2L
1,197 SR
Queue Stats
291W - 306L
1,506 Elo+
Party 1
Guan Yu
Guan Yu
Electriks
Guan Yu
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 21L
1,500 Elo+
Party 2
Awilix
Awilix
LUBBOX99
Awilix
Level 14
God Stats
1W - 1L
1,262 SR
Queue Stats
43W - 35L
1,557 Elo+
Party 1
Scylla
Scylla
apostolyeet
Scylla
Level 19
God Stats
9W - 5L
1,552 SR
Queue Stats
316W - 363L
1,482 Elo+
Party 1
Cerberus
Cerberus
thebetterjesus
Cerberus
Level 3
God Stats
31W - 30L
1,500 SR
Queue Stats
84W - 112L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Devilx81
Fenrir
15
9 / 4 / 3
11,104
463
5,970
13,615
5,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
Malandrosh
Hachiman
16
3 / 9 / 7
10,219
426
10,211
20,441
5,822
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Syphnétic
Anubis
18
10 / 10 / 7
12,357
515
24,738
20,311
8,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
13
2 / 8 / 7
8,859
369
4,968
19,979
17,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
sebastian20k
Kukulkan
11
1 / 13 / 8
8,304
346
5,245
14,061
4,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Berse1109
Izanami
20
9 / 4 / 8
15,211
634
20,477
24,574
10,587
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Guan Yu
Electriks
Guan Yu
16
2 / 6 / 7
10,697
446
3,217
11,457
8,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
LUBBOX99
Awilix
20
23 / 1 / 3
16,829
701
23,769
20,363
9,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
18
6 / 5 / 10
12,765
532
14,700
10,790
3,331
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
16
4 / 9 / 7
12,006
500
8,367
22,179
19,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
79
25
Kills
44
44
Deaths
25
32
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
Berse1109
Izanami
9
4
8
3.25
L
Fenrir
Devilx81
Fenrir
9
4
3
2.63
W
Guan Yu
Electriks
Guan Yu
2
6
7
0.92
W
Awilix
LUBBOX99
Awilix
23
1
3
24.5
L
Hachiman
Malandrosh
Hachiman
3
9
7
0.72
L
Anubis
Syphnétic
Anubis
10
10
7
1.35
W
Scylla
6
5
10
2.2
L
Ymir
2
8
7
0.69
L
Kukulkan
sebastian20k
Kukulkan
1
13
8
0.38
W
Cerberus
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,132
Damage
70,530
88,407
Taken
89,363
40,740
Mitigated
51,224
10,422
Healing
30,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Berse1109
Izanami
20,477
13,844
0
15,888
24,574
10,587
9,502
3,947
20,627
0
157,394
L
Fenrir
Devilx81
Fenrir
5,970
1,331
0
347
13,615
5,035
0
1,853
11,737
0
47,769
W
Guan Yu
Electriks
Guan Yu
3,217
1,592
361
732
11,457
8,745
710
5,824
5,487
0
27,407
W
Awilix
LUBBOX99
Awilix
23,769
10,065
0
9,269
20,363
9,322
466
4,715
15,648
0
134,738
L
Hachiman
Malandrosh
Hachiman
10,211
6,524
0
3,291
20,441
5,822
133
1,961
18,480
0
66,241
L
Anubis
Syphnétic
Anubis
24,738
2,201
0
5,868
20,311
8,398
635
7,829
12,482
70,760
0
W
Scylla
14,700
1,082
258
1,018
10,790
3,331
27
8,803
1,865
52,366
0
L
Ymir
4,968
1,038
0
682
19,979
17,205
259
5,343
14,540
22,839
0
L
Kukulkan
sebastian20k
Kukulkan
5,245
1,626
0
234
14,061
4,280
667
6,081
7,855
16,319
0
W
Cerberus
8,367
843
0
3,106
22,179
19,239
726
11,345
10,480
61,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,843
Gold Earned
67,508
358
Minions Killed
659
0
Camps Cleared
0
1,782,793
Distance Traveled
2,243,797
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,211
634
207
9
0
409,084
3
L
Fenrir
11,104
463
86
4
0
437,912
0
W
Guan Yu
10,697
446
57
2
0
436,363
0
W
Awilix
16,829
701
197
8
0
546,500
4
L
Hachiman
10,219
426
93
4
0
386,953
1
L
Anubis
12,357
515
133
6
0
303,788
1
W
Scylla
12,765
532
87
4
0
425,358
2
L
Ymir
8,859
369
27
1
0
353,279
1
L
Kukulkan
8,304
346
19
1
0
300,861
1
W
Cerberus
12,006
500
111
5
0
426,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role