Player Matchup

Hel
Hel
FrozenYokai
Hel
Level 126
God Stats
4W - 8L
1,620 SR
Queue Stats
387W - 423L
1,418 Elo+
Party 2
Fafnir
Fafnir
Ragnarback
Fafnir
Level 124
God Stats
0W - 3L
1,311 SR
Queue Stats
694W - 714L
1,515 Elo+
Solo
Ganesha
Ganesha
TacticalDillie
Ganesha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 217L
1,380 Elo+
Party 2
Medusa
Medusa
TheFatR4t
Medusa
Level 121
God Stats
91W - 61L
1,963 SR
Queue Stats
472W - 499L
1,554 Elo+
Solo
Arachne
Arachne
WickedWebbb
Arachne
Level 88
God Stats
17W - 23L
1,371 SR
Queue Stats
266W - 332L
1,373 Elo+
Party 2
Team Averages
Level 106
1,553 SR
1,448 Elo+

VS

Team Averages
Level 110
1,470 SR
1,508 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
JohnnyLarusso
Danzaburou
Level 81
God Stats
3W - 2L
1,487 SR
Queue Stats
182W - 182L
1,455 Elo+
Party 3
Bellona
Bellona
PredatorKing29
Bellona
Level 101
God Stats
7W - 5L
1,622 SR
Queue Stats
354W - 351L
1,609 Elo+
Party 1
Kukulkan
Kukulkan
SaucyBumBandit
Kukulkan
Level 83
God Stats
1W - 0L
1,194 SR
Queue Stats
42W - 43L
1,408 Elo+
Party 3
Erlang Shen
Erlang Shen
TheKitsune676
Erlang Shen
Level 129
God Stats
3W - 8L
1,548 SR
Queue Stats
155W - 159L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 1
10,476
551
10,040
10,080
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Ragnarback
Fafnir
12
0 / 6 / 1
8,091
426
6,000
18,452
14,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 6
8,271
435
7,688
18,378
15,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
TheFatR4t
Medusa
15
5 / 5 / 3
9,444
497
11,721
13,383
4,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
WickedWebbb
Arachne
13
0 / 5 / 0
8,013
422
2,810
16,586
5,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 2 / 11
9,581
504
15,851
19,679
13,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
JohnnyLarusso
Danzaburou
15
4 / 4 / 3
10,651
561
10,379
10,138
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 0 / 2
11,652
613
13,873
10,543
8,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
16
2 / 4 / 2
9,609
506
4,215
8,273
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
TheKitsune676
Erlang Shen
19
7 / 1 / 1
11,429
602
7,997
15,969
9,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
11
Kills
24
24
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
11
4.75
L
6
3
1
2.17
W
Danzaburou
JohnnyLarusso
Danzaburou
4
4
3
1.38
W
7
0
2
8
L
Fafnir
Ragnarback
Fafnir
0
6
1
0.08
W
Kukulkan
2
4
2
0.75
L
0
5
6
0.6
L
Medusa
TheFatR4t
Medusa
5
5
3
1.3
W
Erlang Shen
TheKitsune676
Erlang Shen
7
1
1
7.5
L
Arachne
WickedWebbb
Arachne
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,259
Damage
52,315
76,879
Taken
64,602
44,340
Mitigated
37,826
26,678
Healing
20,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
15,851
1,921
307
8,575
19,679
13,800
30
6,109
13,512
41,072
0
L
10,040
905
2,524
4,464
10,080
4,641
40
3,757
6,160
61,932
0
W
Danzaburou
JohnnyLarusso
Danzaburou
10,379
5,029
0
3,305
10,138
3,318
1,565
3,196
6,894
0
51,069
W
13,873
4,974
0
4,042
10,543
8,503
2,676
5,398
5,039
0
81,975
L
Fafnir
Ragnarback
Fafnir
6,000
1,636
0
7,742
18,452
14,026
72
1,089
17,313
45,389
0
W
Kukulkan
4,215
180
0
1,204
8,273
2,989
325
4,900
3,137
59,448
0
L
7,688
1,084
0
1,700
18,378
15,073
225
6,537
11,426
26,880
0
L
Medusa
TheFatR4t
Medusa
11,721
7,467
0
3,383
13,383
4,625
775
6,505
6,434
0
55,813
W
Erlang Shen
TheKitsune676
Erlang Shen
7,997
4,884
0
3,484
15,969
9,216
866
3,614
12,292
0
113,867
L
Arachne
WickedWebbb
Arachne
2,810
2,002
0
6,865
16,586
5,975
0
972
15,451
0
59,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,295
Gold Earned
52,922
443
Minions Killed
621
0
Camps Cleared
0
1,704,945
Distance Traveled
1,888,567
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,581
504
41
2
0
397,187
5
L
Hel
10,476
551
137
7
0
341,090
9
W
Danzaburou
10,651
561
105
6
0
337,902
2
W
Bellona
11,652
613
166
9
0
399,061
4
L
Fafnir
8,091
426
78
4
0
262,750
0
W
Kukulkan
9,609
506
136
7
0
330,885
3
L
Ganesha
8,271
435
16
1
0
346,024
4
L
Medusa
9,444
497
114
6
0
362,256
2
W
Erlang Shen
11,429
602
173
9
0
423,532
1
L
Arachne
8,013
422
98
5
0
392,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role