Player Matchup

Nox
Nox
PERRRRRRODELMAL
Nox
Level 15
God Stats
1W - 4L
1,755 SR
Queue Stats
33W - 31L
1,593 Elo+
Solo
Mercury
Mercury
Ructarv1
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,329 Elo+
Solo
Ares
Ares
Shikardo
Ares
Level 17
God Stats
1W - 1L
1,718 SR
Queue Stats
34W - 35L
1,610 Elo+
Solo
King Arthur
King Arthur
itsNdub
King Arthur
Level 26
God Stats
22W - 20L
1,597 SR
Queue Stats
165W - 141L
1,605 Elo+
Solo
Artemis
Artemis
seispin
Artemis
Level 12
God Stats
2W - 1L
1,548 SR
Queue Stats
62W - 79L
1,305 Elo+
Solo
Team Averages
Level 20
1,624 SR
1,488 Elo+

VS

Team Averages
Level 18
1,518 SR
1,561 Elo+
Sun Wukong
Sun Wukong
MehTuesli
Sun Wukong
Level 20
God Stats
2W - 1L
1,503 SR
Queue Stats
50W - 40L
1,507 Elo+
Party 1
Janus
Janus
PossiblyDraiden
Janus
Level 29
God Stats
14W - 3L
1,914 SR
Queue Stats
128W - 43L
1,883 Elo+
Solo
Ares
Ares
Ryuk332
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
panekoed
Izanami
Level 29
God Stats
92W - 73L
1,593 SR
Queue Stats
166W - 149L
1,581 Elo+
Party 1
Jormungandr
Jormungandr
车仔今年出毛了吗
Jormungandr
Level 12
God Stats
1W - 7L
1,079 SR
Queue Stats
8W - 12L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,517
394
2,401
5,442
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Ructarv1
Mercury
9
1 / 6 / 0
6,050
432
4,119
9,375
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
7
0 / 7 / 1
5,505
393
2,687
13,383
7,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
itsNdub
King Arthur
12
1 / 6 / 0
7,001
500
9,279
16,813
10,787
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
seispin
Artemis
9
0 / 9 / 1
5,759
411
1,997
8,980
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MehTuesli
Sun Wukong
14
2 / 0 / 5
8,123
580
6,803
11,804
8,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 0 / 1
10,340
739
7,675
5,476
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
Ryuk332
Ares
12
8 / 1 / 9
8,691
621
7,226
8,292
7,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
panekoed
Izanami
15
10 / 0 / 4
9,715
694
11,783
7,274
2,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 11
7,582
542
5,981
8,525
7,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
2
Kills
30
30
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
MehTuesli
Sun Wukong
2
0
5
4.5
L
0
2
0
0
W
8
0
1
8.5
L
Mercury
Ructarv1
Mercury
1
6
0
0.17
W
Ares
Ryuk332
Ares
8
1
9
12.5
L
Ares
0
7
1
0.07
L
King Arthur
itsNdub
King Arthur
1
6
0
0.17
W
Izanami
panekoed
Izanami
10
0
4
12
L
Artemis
seispin
Artemis
0
9
1
0.06
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,483
Damage
39,468
53,993
Taken
41,371
27,178
Mitigated
27,827
5,660
Healing
15,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
MehTuesli
Sun Wukong
6,803
1,472
0
3,329
11,804
8,539
1,316
0
11,804
0
39,092
L
2,401
261
0
1,140
5,442
1,752
0
1,623
3,819
22,352
0
W
7,675
656
162
1,389
5,476
2,082
135
558
4,814
91,342
0
L
Mercury
Ructarv1
Mercury
4,119
1,663
0
375
9,375
3,721
0
5,403
3,972
0
30,549
W
Ares
Ryuk332
Ares
7,226
965
0
2,815
8,292
7,067
601
1,208
7,084
16,068
0
L
Ares
2,687
189
0
1,084
13,383
7,745
0
5,644
7,739
18,066
0
L
King Arthur
itsNdub
King Arthur
9,279
2,020
0
2,926
16,813
10,787
0
3,579
13,234
0
46,023
W
Izanami
panekoed
Izanami
11,783
8,826
0
3,581
7,274
2,924
6,284
2,137
5,031
0
67,790
L
Artemis
seispin
Artemis
1,997
841
0
135
8,980
3,173
124
4,633
4,347
0
23,939
W
5,981
2,524
670
3,075
8,525
7,215
0
924
7,550
29,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,832
Gold Earned
44,451
285
Minions Killed
467
0
Camps Cleared
0
1,174,466
Distance Traveled
1,334,021
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,123
580
82
6
0
268,579
0
L
Nox
5,517
394
49
4
0
185,891
3
W
Janus
10,340
739
188
13
0
296,948
2
L
Mercury
6,050
432
63
5
0
272,036
4
W
Ares
8,691
621
10
1
0
281,301
3
L
Ares
5,505
393
25
2
0
229,709
3
L
King Arthur
7,001
500
98
7
0
248,449
1
W
Izanami
9,715
694
139
10
0
236,671
3
L
Artemis
5,759
411
50
4
0
238,381
2
W
Jormungandr
7,582
542
48
3
0
250,522
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role