Player Matchup

Apollo
Apollo
Eren Yeager8183
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 9L
1,714 Elo+
Party 1
Nemesis
Nemesis
GShane_325
Nemesis
Level 29
God Stats
3W - 0L
1,729 SR
Queue Stats
75W - 63L
1,553 Elo+
Solo
Cupid
Cupid
HatedBySheep
Cupid
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
973W - 862L
1,576 Elo+
Solo
Chang'e
Chang'e
bryce14058421
Chang'e
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 69L
1,532 Elo+
Solo
Guan Yu
Guan Yu
xExoTicPaiinZ
Guan Yu
Level 79
God Stats
1W - 0L
1,806 SR
Queue Stats
131W - 131L
1,447 Elo+
Party 1
Team Averages
Level 31
1,607 SR
1,565 Elo+

VS

Team Averages
Level 20
1,608 SR
1,519 Elo+
Neith
Neith
Ducknesz
Neith
Level 29
God Stats
7W - 10L
1,577 SR
Queue Stats
144W - 159L
1,482 Elo+
Party 2
Ratatoskr
Ratatoskr
FireMadboy
Ratatoskr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,627 Elo+
Solo
Nemesis
Nemesis
Mezzay88
Nemesis
Level 28
God Stats
11W - 11L
1,604 SR
Queue Stats
146W - 175L
1,501 Elo+
Party 2
Sol
Sol
Roxassora2
Sol
Level 23
God Stats
1W - 5L
1,859 SR
Queue Stats
129W - 176L
1,576 Elo+
Solo
Cthulhu
Cthulhu
fancyderp101
Cthulhu
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 96L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 0
8,258
635
7,251
9,174
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
GShane_325
Nemesis
11
7 / 1 / 1
7,243
557
5,166
7,210
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 3
7,775
598
7,349
9,370
3,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
11
2 / 4 / 0
6,569
505
4,553
7,343
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
11
1 / 0 / 4
6,654
512
3,366
8,710
6,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ducknesz
Neith
12
2 / 3 / 3
7,164
551
5,870
8,311
3,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
FireMadboy
Ratatoskr
8
0 / 10 / 1
4,987
384
608
8,157
2,208
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Nemesis
Mezzay88
Nemesis
11
2 / 0 / 2
6,703
516
4,312
8,397
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 3 / 0
7,360
566
7,363
7,304
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
fancyderp101
Cthulhu
8
1 / 6 / 1
5,463
420
4,170
9,844
8,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
20
Kills
9
9
Deaths
22
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Ducknesz
Neith
2
3
3
1.17
W
6
3
0
2
L
Ratatoskr
FireMadboy
Ratatoskr
0
10
1
0.05
W
Nemesis
GShane_325
Nemesis
7
1
1
7.5
W
4
1
3
5.5
L
Nemesis
Mezzay88
Nemesis
2
0
2
3
L
4
3
0
1.33
W
Chang'e
2
4
0
0.5
L
Cthulhu
fancyderp101
Cthulhu
1
6
1
0.25
W
Guan Yu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,685
Damage
22,323
41,807
Taken
42,013
19,631
Mitigated
18,716
16,997
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ducknesz
Neith
5,870
1,886
0
3,456
8,311
3,561
0
0
8,311
0
32,843
W
7,251
3,616
0
2,436
9,174
4,853
1,998
0
8,874
0
47,719
L
Ratatoskr
FireMadboy
Ratatoskr
608
82
0
0
8,157
2,208
0
1,275
6,846
0
8,184
W
Nemesis
GShane_325
Nemesis
5,166
2,614
258
2,382
7,210
2,621
705
3,641
3,269
0
25,759
W
7,349
4,983
657
5,603
9,370
3,138
472
3,394
5,701
0
55,111
L
Nemesis
Mezzay88
Nemesis
4,312
1,259
0
809
8,397
2,495
0
1,794
6,437
0
34,324
L
7,363
2,734
0
1,684
7,304
2,323
1,418
1,106
6,022
36,666
2,521
W
Chang'e
4,553
650
0
1,944
7,343
2,256
410
1,510
5,783
30,815
0
L
Cthulhu
fancyderp101
Cthulhu
4,170
854
0
452
9,844
8,129
0
0
9,844
18,368
0
W
Guan Yu
3,366
191
100
3,617
8,710
6,763
330
2,112
6,423
0
29,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,499
Gold Earned
31,677
358
Minions Killed
255
0
Camps Cleared
0
1,120,447
Distance Traveled
1,163,793
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,164
551
59
5
0
195,926
0
W
Apollo
8,258
635
102
8
0
206,538
1
L
Ratatoskr
4,987
384
12
1
0
231,074
0
W
Nemesis
7,243
557
52
4
0
245,008
3
W
Cupid
7,775
598
85
7
0
206,078
4
L
Nemesis
6,703
516
66
5
0
291,776
1
L
Sol
7,360
566
91
7
0
224,428
0
W
Chang'e
6,569
505
58
4
0
195,528
1
L
Cthulhu
5,463
420
27
2
0
220,589
0
W
Guan Yu
6,654
512
61
5
0
267,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role