Player Matchup

Zhong Kui
Zhong Kui
EpicMiyagi
Zhong Kui
Level 99
God Stats
10W - 6L
1,500 SR
Queue Stats
625W - 472L
1,531 Elo+
Party 1
Pele
Pele
GreeNDoubTnz
Pele
Level 149
God Stats
6W - 6L
1,496 SR
Queue Stats
164W - 182L
1,362 Elo+
Solo
Nu Wa
Nu Wa
SBPyama
Nu Wa
Level 95
God Stats
20W - 16L
1,652 SR
Queue Stats
570W - 441L
1,504 Elo+
Party 1
Cerberus
Cerberus
armes12
Cerberus
Level 109
God Stats
1W - 1L
1,627 SR
Queue Stats
5W - 8L
1,294 Elo+
Solo
Ullr
Ullr
okocchi
Ullr
Level 107
God Stats
14W - 17L
1,136 SR
Queue Stats
698W - 545L
1,518 Elo+
Party 1
Team Averages
Level 112
1,482 SR
1,442 Elo+

VS

Team Averages
Level 113
1,402 SR
1,450 Elo+
Danzaburou
Danzaburou
Chardleys
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
TK_Assassin_89
Bakasura
Level 144
God Stats
1W - 2L
1,445 SR
Queue Stats
46W - 47L
1,377 Elo+
Party 3
Athena
Athena
Tottulanu503
Athena
Level 102
God Stats
2W - 5L
1,500 SR
Queue Stats
274W - 280L
1,482 Elo+
Party 2
Ra
Ra
atoron44444
Ra
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
182W - 170L
1,502 Elo+
Party 2
Neith
Neith
frederickja
Neith
Level 109
God Stats
0W - 4L
1,063 SR
Queue Stats
27W - 30L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EpicMiyagi
Zhong Kui
18
5 / 2 / 3
10,499
583
12,550
13,248
12,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
8 / 4 / 6
9,780
543
10,383
17,862
6,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
SBPyama
Nu Wa
16
5 / 1 / 4
9,571
532
9,967
6,243
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
armes12
Cerberus
13
0 / 4 / 5
8,102
450
4,074
14,389
6,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
okocchi
Ullr
13
2 / 1 / 5
8,241
458
5,467
8,378
2,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chardleys
Danzaburou
15
0 / 4 / 0
9,170
509
8,060
14,641
5,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
14
8 / 6 / 0
9,631
535
8,536
16,766
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
13
1 / 3 / 5
8,205
456
6,389
13,566
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 2 / 3
9,912
551
8,463
8,391
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 5 / 3
7,896
439
5,717
8,951
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
20
Kills
12
12
Deaths
20
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chardleys
Danzaburou
0
4
0
0
W
Zhong Kui
EpicMiyagi
Zhong Kui
5
2
3
3.25
W
8
4
6
2.75
W
Nu Wa
SBPyama
Nu Wa
5
1
4
7
L
Bakasura
8
6
0
1.33
L
Athena
1
3
5
1.17
W
Cerberus
armes12
Cerberus
0
4
5
0.63
L
2
2
3
1.75
L
1
5
3
0.5
W
Ullr
okocchi
Ullr
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,441
Damage
37,165
60,120
Taken
62,315
29,766
Mitigated
21,482
24,399
Healing
19,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chardleys
Danzaburou
8,060
4,314
0
3,486
14,641
5,371
335
10,665
3,820
0
65,257
W
Zhong Kui
EpicMiyagi
Zhong Kui
12,550
1,284
0
8,440
13,248
12,053
332
1,492
11,301
68,442
0
W
10,383
1,815
0
6,158
17,862
6,478
395
3,581
13,283
0
61,510
W
Nu Wa
SBPyama
Nu Wa
9,967
2,466
0
1,773
6,243
1,944
46
2,906
3,108
54,776
0
L
Bakasura
8,536
4,929
0
5,407
16,766
5,604
0
4,576
11,994
0
43,787
L
Athena
6,389
1,239
766
3,729
13,566
4,534
277
4,681
8,759
23,999
0
W
Cerberus
armes12
Cerberus
4,074
362
111
5,687
14,389
6,468
30
2,901
10,564
42,479
0
L
8,463
952
885
2,959
8,391
3,198
1,383
3,933
4,196
74,710
0
L
5,717
1,231
0
2,157
8,951
2,775
721
1,843
6,955
0
39,493
W
Ullr
okocchi
Ullr
5,467
1,407
0
2,230
8,378
2,823
813
2,805
5,028
0
55,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,193
Gold Earned
44,814
548
Minions Killed
482
0
Camps Cleared
0
1,676,650
Distance Traveled
1,610,263
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,170
509
126
7
0
254,525
2
W
Zhong Kui
10,499
583
138
8
0
298,874
3
W
Pele
9,780
543
95
5
0
355,370
5
W
Nu Wa
9,571
532
108
6
0
342,907
7
L
Bakasura
9,631
535
97
5
0
346,240
2
L
Athena
8,205
456
45
3
0
344,619
7
W
Cerberus
8,102
450
112
6
0
353,205
0
L
Ra
9,912
551
148
8
0
362,925
4
L
Neith
7,896
439
66
4
0
301,954
5
W
Ullr
8,241
458
95
5
0
326,294
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role