Player Matchup

Tyr
Tyr
EternalToad
Tyr
Level 9
God Stats
2W - 5L
1,500 SR
Queue Stats
376W - 383L
1,377 Elo+
Solo
Sol
Sol
LUDSS34
Sol
Level 17
God Stats
21W - 27L
1,650 SR
Queue Stats
34W - 41L
1,500 Elo+
Solo
Cerberus
Cerberus
bearfiregaming
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
helldragon53
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
railyd
The Morrigan
Level 27
God Stats
37W - 24L
1,803 SR
Queue Stats
432W - 309L
1,671 Elo+
Solo
Team Averages
Level 13
1,591 SR
1,510 Elo+

VS

Team Averages
Level 22
1,482 SR
1,460 Elo+
Poseidon
Poseidon
CoolKidsDoDrugs
Poseidon
Level 28
God Stats
7W - 7L
1,531 SR
Queue Stats
84W - 91L
1,456 Elo+
Solo
Loki
Loki
SeñorGuacamole
Loki
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,411 Elo+
Solo
Fafnir
Fafnir
TK_Jester_27
Fafnir
Level 20
God Stats
5W - 12L
1,234 SR
Queue Stats
25W - 35L
1,359 Elo+
Solo
Aphrodite
Aphrodite
lbritocrvg
Aphrodite
Level 31
God Stats
12W - 13L
1,576 SR
Queue Stats
29W - 25L
1,555 Elo+
Solo
Neith
Neith
青春回来了
Neith
Level 18
God Stats
5W - 3L
1,570 SR
Queue Stats
42W - 30L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
6,900
431
3,385
11,048
7,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
9
0 / 6 / 1
6,149
384
3,960
9,116
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
11
0 / 6 / 1
5,974
373
2,124
12,263
4,245
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 11 / 2
5,671
354
2,873
11,333
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
railyd
The Morrigan
15
11 / 3 / 1
9,369
586
15,743
8,785
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
2 / 6 / 2
8,148
509
5,308
9,002
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 1 / 3
10,131
633
8,058
8,778
4,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
11
1 / 1 / 8
8,101
506
4,766
8,770
7,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
lbritocrvg
Aphrodite
18
12 / 1 / 3
10,926
683
12,765
7,726
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 4 / 4
9,319
582
7,738
11,978
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
13
Kills
30
30
Deaths
13
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
2
6
2
0.5
L
2
4
3
0.88
L
Sol
0
6
1
0.08
W
8
1
3
9.5
W
Fafnir
1
1
8
5
L
Cerberus
0
6
1
0.08
L
0
11
2
0.09
W
Aphrodite
lbritocrvg
Aphrodite
12
1
3
13.5
L
The Morrigan
railyd
The Morrigan
11
3
1
3.83
W
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,085
Damage
38,635
52,545
Taken
46,254
21,558
Mitigated
22,364
8,605
Healing
16,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
5,308
619
0
1,106
9,002
3,192
686
5,762
2,944
39,828
0
L
3,385
996
0
2,180
11,048
7,267
0
4,581
6,366
0
19,023
L
Sol
3,960
1,183
0
1,787
9,116
3,270
887
1,537
7,411
24,246
2,714
W
8,058
2,979
0
977
8,778
4,005
0
2,561
6,111
0
73,451
W
Fafnir
4,766
1,884
0
1,962
8,770
7,776
205
3,231
5,433
12,040
0
L
Cerberus
2,124
240
0
2,670
12,263
4,245
0
8,095
3,794
16,803
0
L
2,873
760
0
577
11,333
3,562
0
5,329
5,810
0
17,276
W
Aphrodite
lbritocrvg
Aphrodite
12,765
1,864
1,228
6,057
7,726
3,287
1,833
3,475
4,183
73,518
0
L
The Morrigan
railyd
The Morrigan
15,743
2,103
0
1,391
8,785
3,214
0
2,336
5,963
58,134
602
W
7,738
4,881
0
5,048
11,978
4,104
2,767
5,284
6,496
0
63,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,063
Gold Earned
46,625
229
Minions Killed
488
0
Camps Cleared
0
1,365,415
Distance Traveled
1,412,745
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,148
509
91
6
0
262,254
3
L
Tyr
6,900
431
33
2
0
323,314
0
L
Sol
6,149
384
38
2
0
239,837
0
W
Loki
10,131
633
124
8
0
355,289
4
W
Fafnir
8,101
506
11
1
0
296,629
0
L
Cerberus
5,974
373
26
2
0
247,846
3
L
Thor
5,671
354
25
2
0
257,582
1
W
Aphrodite
10,926
683
153
10
0
273,580
5
L
The Morrigan
9,369
586
107
7
0
296,836
1
W
Neith
9,319
582
109
7
0
224,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role