Player Matchup

Ratatoskr
Ratatoskr
AQUAMOOOSE
Ratatoskr
Level 67
God Stats
25W - 29L
1,528 SR
Queue Stats
293W - 281L
1,408 Elo+
Solo
Izanami
Izanami
TinMhar
Izanami
Level 52
God Stats
27W - 19L
1,318 SR
Queue Stats
256W - 347L
1,282 Elo+
Party 2
Chernobog
Chernobog
dydy_420
Chernobog
Level 31
God Stats
13W - 7L
1,412 SR
Queue Stats
43W - 35L
1,269 Elo+
Solo
Scylla
Scylla
oMOUSTACHEo
Scylla
Level 58
God Stats
50W - 45L
1,510 SR
Queue Stats
333W - 414L
1,309 Elo+
Party 2
Ymir
Ymir
zaid_max33
Ymir
Level 44
God Stats
16W - 17L
1,464 SR
Queue Stats
179W - 213L
1,418 Elo+
Solo
Team Averages
Level 50
1,446 SR
1,337 Elo+

VS

Team Averages
Level 66
1,452 SR
1,496 Elo+
Neith
Neith
AlyBaton_
Neith
Level 107
God Stats
28W - 31L
1,513 SR
Queue Stats
93W - 117L
1,714 Elo+
Party 1
Cerberus
Cerberus
Daxx-San
Cerberus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
HikariNoBushi
Fenrir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,609 Elo+
Party 1
Tiamat
Tiamat
Kingcossss
Tiamat
Level 57
God Stats
11W - 6L
1,610 SR
Queue Stats
111W - 119L
1,362 Elo+
Solo
Hercules
Hercules
nonete11
Hercules
Level 54
God Stats
0W - 1L
1,138 SR
Queue Stats
17W - 37L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AQUAMOOOSE
Ratatoskr
15
4 / 2 / 6
8,746
625
4,385
8,623
3,884
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
TinMhar
Izanami
14
8 / 0 / 2
8,963
640
10,914
7,408
2,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
dydy_420
Chernobog
13
2 / 2 / 8
7,700
550
5,390
6,836
2,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
7 / 0 / 2
8,131
581
7,109
6,021
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 3 / 3
7,735
553
2,928
9,513
6,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlyBaton_
Neith
9
0 / 4 / 1
5,727
409
5,179
9,884
2,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Daxx-San
Cerberus
10
0 / 6 / 1
5,889
421
1,678
7,971
2,763
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 6 / 3
6,423
459
4,448
11,476
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Kingcossss
Tiamat
12
2 / 3 / 0
6,832
488
4,409
7,800
4,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
nonete11
Hercules
11
2 / 4 / 2
6,681
477
4,959
9,064
5,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
23
Kills
6
7
Deaths
23
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AQUAMOOOSE
Ratatoskr
4
2
6
3.5
L
Neith
AlyBaton_
Neith
0
4
1
0.13
L
Cerberus
Daxx-San
Cerberus
0
6
1
0.08
L
2
6
3
0.58
L
Tiamat
Kingcossss
Tiamat
2
3
0
0.67
W
Izanami
TinMhar
Izanami
8
0
2
9
W
Chernobog
dydy_420
Chernobog
2
2
8
3
L
Hercules
nonete11
Hercules
2
4
2
0.75
W
Scylla
7
0
2
8
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,726
Damage
20,673
38,401
Taken
46,195
17,719
Mitigated
19,802
9,983
Healing
11,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AQUAMOOOSE
Ratatoskr
4,385
1,559
0
2,402
8,623
3,884
476
2,005
6,593
0
55,440
L
Neith
AlyBaton_
Neith
5,179
1,288
0
4,542
9,884
2,603
718
276
9,606
0
35,250
L
Cerberus
Daxx-San
Cerberus
1,678
197
0
595
7,971
2,763
258
786
7,171
21,705
0
L
4,448
850
258
3,039
11,476
4,254
0
3,210
8,058
0
25,288
L
Tiamat
Kingcossss
Tiamat
4,409
776
0
1,775
7,800
4,656
53
3,141
4,451
35,370
0
W
Izanami
TinMhar
Izanami
10,914
6,456
0
2,400
7,408
2,627
3,648
1,073
6,335
0
52,229
W
Chernobog
dydy_420
Chernobog
5,390
2,725
718
978
6,836
2,328
704
609
6,135
0
33,451
L
Hercules
nonete11
Hercules
4,959
1,028
0
1,260
9,064
5,526
0
2,017
6,872
0
29,188
W
Scylla
7,109
206
0
1,330
6,021
1,928
472
2,258
3,763
34,584
0
W
2,928
277
0
2,155
9,513
6,952
710
142
9,146
33,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,275
Gold Earned
31,552
418
Minions Killed
281
0
Camps Cleared
0
1,383,752
Distance Traveled
1,226,598
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,746
625
108
8
0
294,990
2
L
Neith
5,727
409
55
4
0
242,934
5
L
Cerberus
5,889
421
48
3
0
260,343
3
L
Fenrir
6,423
459
53
4
0
253,887
0
L
Tiamat
6,832
488
73
5
0
231,280
1
W
Izanami
8,963
640
105
8
0
262,787
1
W
Chernobog
7,700
550
63
5
0
286,474
1
L
Hercules
6,681
477
52
4
0
238,154
1
W
Scylla
8,131
581
68
5
0
297,868
1
W
Ymir
7,735
553
74
5
0
241,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role