Player Matchup

Fafnir
Fafnir
Cu_Chuulainn
Fafnir
Level 34
God Stats
22W - 25L
1,545 SR
Queue Stats
141W - 161L
1,433 Elo+
Party 1
Hades
Hades
Drago58260
Hades
Level 12
God Stats
5W - 3L
1,516 SR
Queue Stats
9W - 7L
1,490 Elo+
Solo
Anubis
Anubis
ahmed_11_22_11
Anubis
Level 26
God Stats
48W - 40L
1,386 SR
Queue Stats
90W - 96L
1,407 Elo+
Party 1
Erlang Shen
Erlang Shen
damianburic1986
Erlang Shen
Level 26
God Stats
4W - 3L
1,660 SR
Queue Stats
246W - 220L
1,576 Elo+
Solo
Awilix
Awilix
teqres
Awilix
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 25L
1,685 Elo+
Solo
Team Averages
Level 23
1,521 SR
1,518 Elo+

VS

Team Averages
Level 28
1,472 SR
1,465 Elo+
Odin
Odin
 
Odin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Account51314
King Arthur
Level 28
God Stats
45W - 64L
1,502 SR
Queue Stats
144W - 152L
1,547 Elo+
Solo
Arachne
Arachne
DreadedDoughnut
Arachne
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 215L
1,426 Elo+
Solo
Nu Wa
Nu Wa
LukeJCB
Nu Wa
Level 29
God Stats
53W - 55L
1,515 SR
Queue Stats
486W - 428L
1,538 Elo+
Solo
Zeus
Zeus
zMerl1n-
Zeus
Level 27
God Stats
5W - 7L
1,342 SR
Queue Stats
99W - 143L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
0 / 0 / 8
6,794
485
4,144
7,024
5,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
14
6 / 3 / 4
8,211
587
5,657
9,743
3,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 2 / 1
8,142
582
5,239
7,872
3,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
damianburic1986
Erlang Shen
13
2 / 3 / 4
7,836
560
5,928
9,374
5,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
teqres
Awilix
14
8 / 3 / 3
8,367
598
9,265
9,110
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 3 / 3
6,953
497
2,105
7,384
4,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
Account51314
King Arthur
9
1 / 2 / 2
6,235
445
2,062
10,524
4,159
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
4 / 4 / 2
7,473
534
6,224
9,422
3,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
LukeJCB
Nu Wa
12
2 / 7 / 3
7,658
547
10,583
10,590
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
11
1 / 5 / 0
6,411
458
4,200
7,501
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
21
Kills
10
11
Deaths
21
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
3
3
1.17
L
King Arthur
Account51314
King Arthur
1
2
2
1
W
Fafnir
0
0
8
4
W
Hades
6
3
4
2.67
L
4
4
2
1.25
L
Nu Wa
LukeJCB
Nu Wa
2
7
3
0.5
W
5
2
1
2.75
W
Erlang Shen
damianburic1986
Erlang Shen
2
3
4
1.33
W
Awilix
teqres
Awilix
8
3
3
3.17
L
Zeus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,233
Damage
25,174
43,123
Taken
45,421
21,689
Mitigated
16,906
13,935
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,105
998
0
1,180
7,384
4,402
449
687
6,697
0
26,963
L
King Arthur
Account51314
King Arthur
2,062
274
0
1,719
10,524
4,159
248
1,736
8,788
0
23,674
W
Fafnir
4,144
488
0
1,598
7,024
5,835
498
2,909
4,029
23,579
0
W
Hades
5,657
212
585
4,248
9,743
3,884
0
5,423
4,040
37,629
0
L
6,224
4,283
0
2,758
9,422
3,337
620
3,559
5,863
0
33,356
L
Nu Wa
LukeJCB
Nu Wa
10,583
2,313
0
1,942
10,590
3,245
176
5,837
4,753
46,291
0
W
5,239
243
0
2,576
7,872
3,157
2,470
2,653
5,014
39,049
0
W
Erlang Shen
damianburic1986
Erlang Shen
5,928
3,119
0
2,320
9,374
5,511
198
2,194
6,985
0
40,506
W
Awilix
teqres
Awilix
9,265
4,058
0
2,608
9,110
3,302
16
918
8,024
0
46,113
L
Zeus
4,200
1,162
530
819
7,501
1,763
124
3,221
4,280
28,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,350
Gold Earned
34,730
342
Minions Killed
299
0
Camps Cleared
0
1,255,730
Distance Traveled
1,132,091
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,953
497
57
4
0
240,343
2
L
King Arthur
6,235
445
39
3
0
187,409
2
W
Fafnir
6,794
485
25
2
0
260,104
5
W
Hades
8,211
587
78
6
0
249,922
3
L
Arachne
7,473
534
68
5
0
278,079
0
L
Nu Wa
7,658
547
71
5
0
194,481
1
W
Anubis
8,142
582
79
6
0
192,100
2
W
Erlang Shen
7,836
560
82
6
0
272,910
2
W
Awilix
8,367
598
78
6
0
280,694
6
L
Zeus
6,411
458
64
5
0
231,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role