Player Matchup

Fenrir
Fenrir
Barrn2
Fenrir
Level 25
God Stats
3W - 6L
1,599 SR
Queue Stats
110W - 113L
1,588 Elo+
Party 1
Ymir
Ymir
SaftsackSenpai
Ymir
Level 29
God Stats
26W - 21L
1,647 SR
Queue Stats
116W - 111L
1,550 Elo+
Party 2
Kuzenbo
Kuzenbo
StayAtPhoenix
Kuzenbo
Level 12
God Stats
68W - 65L
1,659 SR
Queue Stats
69W - 66L
1,654 Elo+
Solo
Jing Wei
Jing Wei
ZysN
Jing Wei
Level 28
God Stats
4W - 1L
1,680 SR
Queue Stats
92W - 89L
1,521 Elo+
Party 2
Nox
Nox
xXKakxX
Nox
Level 17
God Stats
9W - 2L
1,500 SR
Queue Stats
106W - 99L
1,612 Elo+
Party 1
Team Averages
Level 22
1,617 SR
1,585 Elo+

VS

Team Averages
Level 10
1,566 SR
1,559 Elo+
Ratatoskr
Ratatoskr
BlueBanana7
Ratatoskr
Level 8
God Stats
0W - 1L
1,315 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 3
Khepri
Khepri
ItsMeKasper
Khepri
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,429 Elo+
Party 3
Bakasura
Bakasura
TeleCone
Bakasura
Level 11
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 2L
1,429 Elo+
Party 3
Heimdallr
Heimdallr
dxdhero841
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 3
Cthulhu
Cthulhu
pinkey007
Cthulhu
Level 3
God Stats
1W - 1L
1,822 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Barrn2
Fenrir
15
8 / 0 / 4
8,945
596
6,704
7,554
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 1 / 12
7,696
513
9,335
10,675
8,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
12
1 / 2 / 4
7,654
510
5,645
11,896
8,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
ZysN
Jing Wei
13
2 / 4 / 9
7,238
483
5,001
7,141
2,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
15
14 / 0 / 4
9,228
615
9,734
3,554
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BlueBanana7
Ratatoskr
11
1 / 4 / 1
6,002
400
6,144
9,544
4,510
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Khepri
8
0 / 5 / 3
5,643
376
3,352
7,986
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
TeleCone
Bakasura
9
1 / 6 / 0
6,154
410
2,317
10,332
2,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
dxdhero841
Heimdallr
8
2 / 7 / 1
5,598
373
4,109
7,826
2,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
pinkey007
Cthulhu
10
2 / 7 / 0
6,277
418
4,875
10,432
6,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
29
Kills
6
7
Deaths
29
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Barrn2
Fenrir
8
0
4
10
L
Ratatoskr
BlueBanana7
Ratatoskr
1
4
1
0.38
L
Khepri
0
5
3
0.3
W
4
1
12
10
W
Kuzenbo
1
2
4
1.5
L
Bakasura
TeleCone
Bakasura
1
6
0
0.17
W
Jing Wei
ZysN
Jing Wei
2
4
9
1.63
L
Heimdallr
dxdhero841
Heimdallr
2
7
1
0.36
L
Cthulhu
pinkey007
Cthulhu
2
7
0
0.29
W
Nox
14
0
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,419
Damage
20,797
40,820
Taken
46,120
26,130
Mitigated
21,011
8,579
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Barrn2
Fenrir
6,704
707
0
3,324
7,554
4,519
0
467
6,738
0
54,186
L
Ratatoskr
BlueBanana7
Ratatoskr
6,144
2,054
0
2,707
9,544
4,510
0
4,512
5,032
0
20,662
L
Khepri
3,352
610
0
408
7,986
4,864
70
5,815
2,171
8,767
0
W
9,335
2,617
0
1,542
10,675
8,601
432
3,068
7,342
30,528
0
W
Kuzenbo
5,645
1,900
0
1,438
11,896
8,845
28
917
10,348
38,025
0
L
Bakasura
TeleCone
Bakasura
2,317
1,755
0
2,589
10,332
2,998
0
3,917
6,415
0
18,809
W
Jing Wei
ZysN
Jing Wei
5,001
3,890
0
1,630
7,141
2,607
1,256
2,796
4,227
0
35,393
L
Heimdallr
dxdhero841
Heimdallr
4,109
3,048
381
894
7,826
2,501
290
4,137
3,689
0
16,627
L
Cthulhu
pinkey007
Cthulhu
4,875
832
0
297
10,432
6,138
0
6,333
4,099
21,284
0
W
Nox
9,734
560
0
645
3,554
1,558
292
565
2,961
54,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,761
Gold Earned
29,674
367
Minions Killed
167
0
Camps Cleared
0
1,479,636
Distance Traveled
1,278,515
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,945
596
98
7
0
294,335
0
L
Ratatoskr
6,002
400
31
2
0
284,990
3
L
Khepri
5,643
376
5
0
0
256,635
1
W
Ymir
7,696
513
39
3
0
327,012
3
W
Kuzenbo
7,654
510
61
4
0
291,940
0
L
Bakasura
6,154
410
54
4
0
259,545
4
W
Jing Wei
7,238
483
52
3
0
270,842
0
L
Heimdallr
5,598
373
33
2
0
220,181
0
L
Cthulhu
6,277
418
44
3
0
257,164
2
W
Nox
9,228
615
117
8
0
295,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role