Player Matchup

Hera
Hera
Bleez-A-Pheronn
Hera
Level 160
God Stats
2W - 1L
1,380 SR
Queue Stats
156W - 151L
1,595 Elo+
Party 2
Bacchus
Bacchus
Matope7
Bacchus
Level 23
God Stats
7W - 1L
1,777 SR
Queue Stats
93W - 94L
1,490 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OG GRIM
Ah Muzen Cab
Level 32
God Stats
15W - 7L
1,620 SR
Queue Stats
96W - 85L
1,481 Elo+
Party 1
Jormungandr
Jormungandr
SnprMonkey
Jormungandr
Level 113
God Stats
12W - 15L
1,669 SR
Queue Stats
894W - 782L
1,528 Elo+
Party 1
Nemesis
Nemesis
sahil8642
Nemesis
Level 104
God Stats
0W - 4L
1,571 SR
Queue Stats
178W - 158L
1,588 Elo+
Party 2
Team Averages
Level 86
1,603 SR
1,536 Elo+

VS

Team Averages
Level 81
1,472 SR
1,494 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
 
Chang'e
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
BigPeemitch
Ao Kuang
Level 109
God Stats
4W - 4L
1,385 SR
Queue Stats
374W - 312L
1,571 Elo+
Party 3
Ymir
Ymir
Sweet_Disguise_
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,404 Elo+
Party 3
Bellona
Bellona
zzangrypanda
Bellona
Level 66
God Stats
4W - 1L
1,473 SR
Queue Stats
219W - 240L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 2
12,796
441
13,033
15,602
6,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Matope7
Bacchus
17
0 / 4 / 5
11,164
385
8,290
24,248
30,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
OG GRIM
Ah Muzen Cab
20
5 / 5 / 4
14,591
503
13,222
18,543
6,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
SnprMonkey
Jormungandr
20
5 / 5 / 5
14,542
501
28,658
28,894
29,276
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
sahil8642
Nemesis
20
6 / 8 / 3
14,720
508
21,875
28,929
17,179
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
9 / 5 / 7
17,218
594
19,130
23,952
10,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
 
Chang'e
20
8 / 3 / 7
15,194
524
18,437
26,558
10,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
BigPeemitch
Ao Kuang
20
12 / 2 / 6
17,998
621
32,597
48,107
21,199
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 3 / 8
13,651
471
3,238
18,507
10,391
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
zzangrypanda
Bellona
20
1 / 7 / 7
15,620
539
13,039
31,329
34,446
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
65
20
Kills
30
30
Deaths
20
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
5
7
2.5
W
Chang'e
 
Chang'e
8
3
7
3.83
W
Ao Kuang
BigPeemitch
Ao Kuang
12
2
6
7.5
L
4
8
2
0.63
L
Bacchus
Matope7
Bacchus
0
4
5
0.63
L
Ah Muzen Cab
OG GRIM
Ah Muzen Cab
5
5
4
1.4
L
Jormungandr
SnprMonkey
Jormungandr
5
5
5
1.5
W
0
3
8
1.33
L
Nemesis
sahil8642
Nemesis
6
8
3
0.94
W
Bellona
zzangrypanda
Bellona
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,078
Damage
86,441
116,216
Taken
148,453
90,134
Mitigated
87,560
22,788
Healing
72,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,130
10,041
0
9,868
23,952
10,849
4,253
4,895
19,057
0
157,400
W
Chang'e
 
Chang'e
18,437
844
4,222
12,127
26,558
10,675
670
12,815
13,693
82,301
0
W
Ao Kuang
BigPeemitch
Ao Kuang
32,597
11,510
0
33,997
48,107
21,199
1,461
12,976
34,492
192,903
0
L
13,033
4,001
0
1,828
15,602
6,116
58
9,438
5,791
80,833
0
L
Bacchus
Matope7
Bacchus
8,290
1,064
0
2,230
24,248
30,903
0
12,512
11,463
40,788
0
L
Ah Muzen Cab
OG GRIM
Ah Muzen Cab
13,222
8,540
0
5,180
18,543
6,660
2,784
1,880
16,557
0
95,016
L
Jormungandr
SnprMonkey
Jormungandr
28,658
5,324
0
5,304
28,894
29,276
0
14,971
13,849
105,667
0
W
3,238
741
515
5,246
18,507
10,391
1,212
9,223
9,259
43,850
0
L
Nemesis
sahil8642
Nemesis
21,875
11,654
0
8,246
28,929
17,179
0
14,984
13,671
0
111,605
W
Bellona
zzangrypanda
Bellona
13,039
3,663
0
6,616
31,329
34,446
1,712
15,849
14,043
262
102,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,813
Gold Earned
79,681
674
Minions Killed
801
0
Camps Cleared
0
2,500,399
Distance Traveled
2,666,300
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,218
594
226
8
0
453,830
13
W
Chang'e
15,194
524
114
4
0
562,713
4
W
Ao Kuang
17,998
621
196
7
0
532,401
3
L
Hera
12,796
441
146
5
0
502,908
4
L
Bacchus
11,164
385
31
1
0
444,536
12
L
Ah Muzen Cab
14,591
503
161
6
0
501,026
0
L
Jormungandr
14,542
501
186
6
0
453,687
1
W
Ymir
13,651
471
82
3
0
560,114
3
L
Nemesis
14,720
508
150
5
0
598,242
5
W
Bellona
15,620
539
183
6
0
557,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role