Player Matchup

Pele
Pele
Abdallah1990
Pele
Level 60
God Stats
9W - 11L
1,505 SR
Queue Stats
186W - 217L
1,469 Elo+
Solo
Nu Wa
Nu Wa
EveGR
Nu Wa
Level 144
God Stats
69W - 48L
1,564 SR
Queue Stats
692W - 591L
1,469 Elo+
Solo
Guan Yu
Guan Yu
Nakium-Dyane
Guan Yu
Level 113
God Stats
0W - 1L
1,288 SR
Queue Stats
81W - 70L
1,513 Elo+
Solo
Cabrakan
Cabrakan
Nimbfull7
Cabrakan
Level 34
God Stats
7W - 8L
1,329 SR
Queue Stats
788W - 745L
1,513 Elo+
Solo
Danzaburou
Danzaburou
RamaHasHIV
Danzaburou
Level 68
God Stats
6W - 6L
1,575 SR
Queue Stats
6W - 13L
1,382 Elo+
Solo
Team Averages
Level 84
1,452 SR
1,469 Elo+

VS

Team Averages
Level 74
1,544 SR
1,458 Elo+
Danzaburou
Danzaburou
CallumJohnston01
Danzaburou
Level 109
God Stats
34W - 23L
1,576 SR
Queue Stats
398W - 423L
1,466 Elo+
Solo
Ra
Ra
Ochakion
Ra
Level 87
God Stats
4W - 2L
1,871 SR
Queue Stats
132W - 146L
1,427 Elo+
Solo
Fafnir
Fafnir
WiseGuyHarrie
Fafnir
Level 81
God Stats
133W - 136L
1,501 SR
Queue Stats
1,093W - 1,129L
1,436 Elo+
Solo
Kumbhakarna
Kumbhakarna
barbacupo
Kumbhakarna
Level 47
God Stats
1W - 0L
1,156 SR
Queue Stats
12W - 16L
1,478 Elo+
Solo
Fenrir
Fenrir
limoneti2
Fenrir
Level 45
God Stats
56W - 42L
1,614 SR
Queue Stats
162W - 172L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,468
431
3,396
13,390
4,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
EveGR
Nu Wa
14
2 / 2 / 0
7,827
522
9,542
6,298
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Nakium-Dyane
Guan Yu
13
0 / 2 / 0
7,732
515
3,407
8,468
4,849
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
Nimbfull7
Cabrakan
11
2 / 5 / 4
7,350
490
4,305
10,533
9,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
RamaHasHIV
Danzaburou
11
3 / 5 / 2
7,093
473
8,871
9,877
3,481
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CallumJohnston01
Danzaburou
15
5 / 1 / 5
9,437
629
8,011
9,283
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 2 / 1
7,616
508
5,040
7,506
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 4
9,761
651
6,136
9,314
7,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
barbacupo
Kumbhakarna
12
2 / 3 / 7
7,704
514
2,523
13,510
8,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
limoneti2
Fenrir
15
8 / 1 / 3
9,016
601
9,002
11,026
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
18
18
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Danzaburou
CallumJohnston01
Danzaburou
5
1
5
7.5
L
Nu Wa
EveGR
Nu Wa
2
2
0
1
L
Guan Yu
Nakium-Dyane
Guan Yu
0
2
0
0
L
Cabrakan
Nimbfull7
Cabrakan
2
5
4
0.8
W
0
2
1
0.25
L
Danzaburou
RamaHasHIV
Danzaburou
3
5
2
0.8
W
3
0
4
5
W
Kumbhakarna
barbacupo
Kumbhakarna
2
3
7
1.83
W
Fenrir
limoneti2
Fenrir
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,521
Damage
30,712
48,566
Taken
50,639
23,725
Mitigated
26,096
12,921
Healing
23,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,396
431
0
5,332
13,390
4,008
0
4,094
9,158
0
33,996
W
Danzaburou
CallumJohnston01
Danzaburou
8,011
2,922
0
6,292
9,283
3,296
1,299
1,481
7,746
0
61,877
L
Nu Wa
EveGR
Nu Wa
9,542
2,681
0
1,216
6,298
1,842
937
2,538
3,596
55,516
0
L
Guan Yu
Nakium-Dyane
Guan Yu
3,407
377
155
1,785
8,468
4,849
667
2,918
5,510
0
50,976
L
Cabrakan
Nimbfull7
Cabrakan
4,305
566
0
1,930
10,533
9,545
102
2,866
7,621
14,120
0
W
5,040
341
899
2,605
7,506
2,510
1,256
3,056
4,182
62,132
0
L
Danzaburou
RamaHasHIV
Danzaburou
8,871
3,899
0
2,503
9,877
3,481
0
895
8,982
0
48,113
W
6,136
2,020
112
5,603
9,314
7,166
0
2,300
6,892
66,147
0
W
Kumbhakarna
barbacupo
Kumbhakarna
2,523
317
0
3,402
13,510
8,464
178
4,084
9,308
18,285
0
W
Fenrir
limoneti2
Fenrir
9,002
1,543
647
3,970
11,026
4,660
0
2,238
8,664
0
54,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,470
Gold Earned
43,534
421
Minions Killed
519
0
Camps Cleared
0
1,310,995
Distance Traveled
1,424,708
29
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,468
431
64
4
0
309,697
3
W
Danzaburou
9,437
629
121
8
0
272,207
3
L
Nu Wa
7,827
522
128
9
0
249,393
10
L
Guan Yu
7,732
515
121
8
0
257,270
10
L
Cabrakan
7,350
490
24
2
0
251,530
3
W
Ra
7,616
508
119
8
0
289,068
3
L
Danzaburou
7,093
473
84
6
0
243,105
3
W
Fafnir
9,761
651
154
10
0
240,808
3
W
Kumbhakarna
7,704
514
22
1
0
299,633
2
W
Fenrir
9,016
601
103
7
0
322,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role