Player Matchup

Kukulkan
Kukulkan
Auxios99
Kukulkan
Level 15
God Stats
10W - 4L
1,800 SR
Queue Stats
21W - 10L
1,625 Elo+
Party 1
Rama
Rama
Vardamir08
Rama
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 31L
1,425 Elo+
Solo
Chaac
Chaac
pläppen
Chaac
Level 49
God Stats
5W - 5L
1,662 SR
Queue Stats
75W - 67L
1,557 Elo+
Party 1
Team Averages
Level 54
1,654 SR
1,536 Elo+

VS

Team Averages
Level 76
1,792 SR
1,560 Elo+
Baron Samedi
Baron Samedi
CherryTheCarry
Baron Samedi
Level 69
God Stats
4W - 1L
1,815 SR
Queue Stats
31W - 33L
1,557 Elo+
Solo
Khepri
Khepri
Politiores
Khepri
Level 106
God Stats
5W - 3L
1,703 SR
Queue Stats
53W - 43L
1,573 Elo+
Party 2
Izanami
Izanami
Viixxy
Izanami
Level 52
God Stats
10W - 3L
1,858 SR
Queue Stats
134W - 125L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Auxios99
Kukulkan
19
3 / 4 / 7
15,246
610
20,399
12,390
4,674
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 5 / 6
15,376
615
20,568
17,514
6,277
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
pläppen
Chaac
19
4 / 3 / 6
15,060
602
24,050
34,865
32,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CherryTheCarry
Baron Samedi
19
3 / 4 / 9
15,123
605
24,924
25,344
20,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Politiores
Khepri
19
3 / 4 / 8
14,779
591
11,142
28,944
34,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Viixxy
Izanami
20
6 / 4 / 2
15,893
636
17,273
20,088
8,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
12
Kills
12
12
Deaths
12
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Auxios99
Kukulkan
3
4
7
1.63
W
Baron Samedi
CherryTheCarry
Baron Samedi
3
4
9
1.88
W
Khepri
Politiores
Khepri
3
4
8
1.75
L
5
5
6
1.6
W
Izanami
Viixxy
Izanami
6
4
2
1.75
L
Chaac
pläppen
Chaac
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,017
Damage
53,339
64,769
Taken
74,376
43,883
Mitigated
63,865
17,563
Healing
24,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Auxios99
Kukulkan
20,399
581
0
549
12,390
4,674
181
8,467
3,923
119,210
0
W
Baron Samedi
CherryTheCarry
Baron Samedi
24,924
866
3,559
10,611
25,344
20,326
451
5,895
19,449
99,607
0
W
Khepri
Politiores
Khepri
11,142
685
881
4,630
28,944
34,547
248
8,862
20,082
41,083
0
L
20,568
13,555
0
5,290
17,514
6,277
3,072
10,169
7,345
0
84,492
W
Izanami
Viixxy
Izanami
17,273
8,926
0
5,126
20,088
8,992
3,097
6,119
13,969
0
121,328
L
Chaac
pläppen
Chaac
24,050
4,848
0
11,724
34,865
32,932
456
17,499
17,366
437
71,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,682
Gold Earned
45,795
320
Minions Killed
320
0
Camps Cleared
0
1,327,270
Distance Traveled
1,311,953
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,246
610
186
7
0
439,271
0
W
Baron Samedi
15,123
605
119
5
0
402,036
4
W
Khepri
14,779
591
52
2
0
495,265
7
L
Rama
15,376
615
78
3
0
418,075
4
W
Izanami
15,893
636
149
6
0
414,652
0
L
Chaac
15,060
602
56
2
0
469,924
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role