Player Matchup

Hades
Hades
AL_le_Glouton
Hades
Level 8
God Stats
3W - 5L
1,297 SR
Queue Stats
40W - 42L
1,060 Elo+
Party 2
Amaterasu
Amaterasu
HickoryRocher8
Amaterasu
Level 28
God Stats
2W - 5L
1,572 SR
Queue Stats
217W - 210L
1,491 Elo+
Party 1
Olorun
Olorun
Laze 9E
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 196L
1,526 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheFmilyH-D_Lulu
Tsukuyomi
Level 4
God Stats
7W - 7L
1,170 SR
Queue Stats
7W - 7L
1,126 Elo+
Party 2
Neith
Neith
VIKRAZ1978
Neith
Level 28
God Stats
10W - 6L
1,382 SR
Queue Stats
58W - 55L
1,424 Elo+
Solo
Team Averages
Level 19
1,384 SR
1,326 Elo+

VS

Team Averages
Level 11
1,407 SR
1,394 Elo+
Chaac
Chaac
Eric THE wiZZ
Chaac
Level 10
God Stats
10W - 21L
1,311 SR
Queue Stats
31W - 52L
1,234 Elo+
Solo
Artemis
Artemis
Heu2s_
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,500 Elo+
Party 3
Cerberus
Cerberus
RayouFirst
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 3
Thanatos
Thanatos
ZeroDivines
Thanatos
Level 27
God Stats
1W - 7L
1,222 SR
Queue Stats
53W - 58L
1,502 Elo+
Solo
Hades
Hades
lakaido135
Hades
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
320W - 353L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 10
11,383
517
6,965
12,540
7,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
HickoryRocher8
Amaterasu
17
8 / 3 / 10
11,964
544
10,971
16,479
13,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
Laze 9E
Olorun
18
6 / 3 / 10
12,015
546
11,603
13,723
5,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
17
8 / 1 / 7
11,692
531
8,599
11,815
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
19
6 / 4 / 9
12,656
575
15,239
21,087
8,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
6,920
315
1,813
8,387
3,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Heu2s_
Artemis
13
0 / 10 / 5
8,456
384
9,399
13,159
5,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
RayouFirst
Cerberus
14
2 / 8 / 3
9,615
437
5,285
16,578
11,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
ZeroDivines
Thanatos
15
6 / 5 / 1
10,655
484
6,973
17,422
7,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
16
3 / 8 / 2
10,146
461
8,374
16,542
9,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
33
Kills
12
13
Deaths
34
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
L
1
3
1
0.5
L
Artemis
Heu2s_
Artemis
0
10
5
0.25
W
Amaterasu
HickoryRocher8
Amaterasu
8
3
10
4.33
W
Olorun
Laze 9E
Olorun
6
3
10
3.67
L
Cerberus
RayouFirst
Cerberus
2
8
3
0.44
W
Tsukuyomi
8
1
7
11.5
W
Neith
6
4
9
2.63
L
Thanatos
ZeroDivines
Thanatos
6
5
1
1.3
L
Hades
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,377
Damage
31,844
75,644
Taken
72,088
40,736
Mitigated
37,589
25,439
Healing
17,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,965
1,312
571
2,482
12,540
7,032
2,560
3,257
9,283
45,119
0
L
1,813
740
0
1,130
8,387
3,161
0
254
8,133
2
11,203
L
Artemis
Heu2s_
Artemis
9,399
3,737
0
35
13,159
5,615
851
3,002
10,157
0
52,423
W
Amaterasu
HickoryRocher8
Amaterasu
10,971
4,204
0
1,765
16,479
13,931
187
4,163
12,316
0
58,695
W
Olorun
Laze 9E
Olorun
11,603
6,075
404
6,379
13,723
5,488
7,127
2,599
11,124
75,158
0
L
Cerberus
RayouFirst
Cerberus
5,285
366
0
3,730
16,578
11,940
0
4,561
12,017
21,905
0
W
Tsukuyomi
8,599
1,913
0
3,232
11,815
6,203
90
1,588
10,227
0
72,021
W
Neith
15,239
8,379
0
10,606
21,087
8,082
4,584
2,054
19,033
0
101,346
L
Thanatos
ZeroDivines
Thanatos
6,973
2,506
0
8,871
17,422
7,233
1,370
4,769
12,653
0
63,078
L
Hades
8,374
350
120
3,326
16,542
9,640
952
5,982
10,560
43,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,710
Gold Earned
45,792
530
Minions Killed
358
0
Camps Cleared
0
1,983,047
Distance Traveled
1,431,563
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,383
517
78
4
0
382,505
1
L
Chaac
6,920
315
23
1
0
129,980
2
L
Artemis
8,456
384
95
4
0
313,311
1
W
Amaterasu
11,964
544
82
4
0
411,193
3
W
Olorun
12,015
546
126
6
0
392,125
4
L
Cerberus
9,615
437
45
2
0
353,369
3
W
Tsukuyomi
11,692
531
109
5
0
465,767
3
W
Neith
12,656
575
135
6
0
331,457
4
L
Thanatos
10,655
484
127
6
0
320,769
0
L
Hades
10,146
461
68
3
0
314,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role