Player Matchup

Ymir
Ymir
BA023044
Ymir
Level 45
God Stats
12W - 19L
1,350 SR
Queue Stats
180W - 245L
1,330 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jtan_4rt3ng0
Tsukuyomi
Level 64
God Stats
7W - 6L
1,613 SR
Queue Stats
43W - 50L
1,413 Elo+
Party 2
Discordia
Discordia
Jtan_Pipo
Discordia
Level 49
God Stats
2W - 1L
1,761 SR
Queue Stats
22W - 23L
1,403 Elo+
Party 2
Chiron
Chiron
Jtan_v3rn3zy17
Chiron
Level 44
God Stats
5W - 7L
1,469 SR
Queue Stats
9W - 10L
1,436 Elo+
Party 2
Sun Wukong
Sun Wukong
XCommanderFlexX
Sun Wukong
Level 65
God Stats
20W - 13L
1,668 SR
Queue Stats
180W - 148L
1,548 Elo+
Solo
Team Averages
Level 53
1,572 SR
1,426 Elo+

VS

Team Averages
Level 69
1,511 SR
1,386 Elo+
Serqet
Serqet
AckermanBCL13
Serqet
Level 105
God Stats
7W - 2L
1,625 SR
Queue Stats
75W - 57L
1,427 Elo+
Solo
Cerberus
Cerberus
Kaneblendor16
Cerberus
Level 84
God Stats
30W - 30L
1,455 SR
Queue Stats
570W - 553L
1,452 Elo+
Solo
King Arthur
King Arthur
Ninja_07_Guapo
King Arthur
Level 58
God Stats
15W - 21L
1,428 SR
Queue Stats
67W - 119L
1,352 Elo+
Party 1
Chang'e
Chang'e
Tibbyjabba
Chang'e
Level 50
God Stats
25W - 16L
1,607 SR
Queue Stats
285W - 384L
1,413 Elo+
Solo
Scylla
Scylla
ninja_oscuro_08
Scylla
Level 46
God Stats
9W - 10L
1,441 SR
Queue Stats
46W - 99L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 12 / 6
8,855
403
4,191
17,558
8,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Jtan_4rt3ng0
Tsukuyomi
17
8 / 11 / 10
11,429
520
17,078
22,082
7,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Jtan_Pipo
Discordia
16
3 / 8 / 8
10,263
467
11,281
13,711
4,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 12 / 1
8,368
380
8,479
17,191
5,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
XCommanderFlexX
Sun Wukong
20
10 / 1 / 1
12,540
570
19,930
15,504
12,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 8
10,170
462
10,754
17,179
9,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Kaneblendor16
Cerberus
18
7 / 3 / 20
12,681
576
12,230
17,493
17,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Ninja_07_Guapo
King Arthur
19
3 / 3 / 5
11,752
534
11,868
24,027
15,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Tibbyjabba
Chang'e
17
15 / 7 / 8
11,890
540
19,344
17,995
6,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
13 / 4 / 7
12,067
549
12,744
14,284
5,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
91
22
Kills
43
44
Deaths
23
26
Assists
48
Player
Kills
Deaths
Assists
KDA
W
5
6
8
1.5
L
Ymir
0
12
6
0.25
L
Tsukuyomi
Jtan_4rt3ng0
Tsukuyomi
8
11
10
1.18
L
Discordia
Jtan_Pipo
Discordia
3
8
8
0.88
L
1
12
1
0.13
W
Cerberus
Kaneblendor16
Cerberus
7
3
20
5.67
W
King Arthur
Ninja_07_Guapo
King Arthur
3
3
5
1.83
W
Chang'e
Tibbyjabba
Chang'e
15
7
8
2.71
L
Sun Wukong
XCommanderFlexX
Sun Wukong
10
1
1
10.5
W
13
4
7
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,959
Damage
66,940
86,046
Taken
90,978
38,039
Mitigated
54,322
18,604
Healing
34,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,754
1,401
0
4,594
17,179
9,035
0
3,944
12,965
110
68,531
L
Ymir
4,191
561
0
554
17,558
8,131
0
13,527
3,450
37,807
0
L
Tsukuyomi
Jtan_4rt3ng0
Tsukuyomi
17,078
4,525
0
4,906
22,082
7,545
0
8,698
12,020
0
61,106
L
Discordia
Jtan_Pipo
Discordia
11,281
642
746
1,855
13,711
4,647
564
8,112
5,259
56,765
0
L
8,479
3,265
289
2,525
17,191
5,607
1,696
10,331
6,038
0
41,793
W
Cerberus
Kaneblendor16
Cerberus
12,230
885
891
5,274
17,493
17,677
490
3,582
13,690
58,227
0
W
King Arthur
Ninja_07_Guapo
King Arthur
11,868
1,711
243
9,844
24,027
15,664
538
1,704
21,598
0
81,314
W
Chang'e
Tibbyjabba
Chang'e
19,344
2,352
2,008
7,418
17,995
6,585
1,272
2,249
15,670
59,726
0
L
Sun Wukong
XCommanderFlexX
Sun Wukong
19,930
4,606
0
7,729
15,504
12,109
0
2,114
13,320
0
84,748
W
12,744
2,291
0
4,568
14,284
5,361
1,075
3,206
10,774
57,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,455
Gold Earned
58,560
480
Minions Killed
516
0
Camps Cleared
0
1,861,830
Distance Traveled
1,973,163
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,170
462
102
5
0
440,660
10
L
Ymir
8,855
403
56
3
0
365,199
5
L
Tsukuyomi
11,429
520
85
4
0
394,802
0
L
Discordia
10,263
467
107
5
0
335,909
3
L
Chiron
8,368
380
66
3
0
377,802
1
W
Cerberus
12,681
576
87
4
0
400,689
2
W
King Arthur
11,752
534
160
7
0
386,784
0
W
Chang'e
11,890
540
71
3
0
351,499
3
L
Sun Wukong
12,540
570
166
8
0
388,118
0
W
Scylla
12,067
549
96
4
0
393,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role