Player Matchup

Skadi
Skadi
Bensbridge
Skadi
Level 12
God Stats
4W - 0L
1,500 SR
Queue Stats
111W - 60L
1,621 Elo+
Solo
Thanatos
Thanatos
Godwears350s
Thanatos
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
83W - 81L
1,307 Elo+
Solo
Sol
Sol
Requiiems
Sol
Level 28
God Stats
4W - 1L
1,175 SR
Queue Stats
14W - 4L
1,680 Elo+
Solo
Tiamat
Tiamat
rainhadoce
Tiamat
Level 7
God Stats
9W - 1L
1,899 SR
Queue Stats
24W - 9L
1,768 Elo+
Solo
Jormungandr
Jormungandr
皇族white五五开
Jormungandr
Level 7
God Stats
1W - 0L
1,555 SR
Queue Stats
5W - 1L
1,592 Elo+
Solo
Team Averages
Level 16
1,526 SR
1,594 Elo+

VS

Team Averages
Level 22
1,614 SR
1,574 Elo+
Neith
Neith
Epikfeil
Neith
Level 27
God Stats
24W - 20L
1,603 SR
Queue Stats
222W - 244L
1,582 Elo+
Solo
Tsukuyomi
Tsukuyomi
XLancelotxX
Tsukuyomi
Level 18
God Stats
9W - 5L
1,735 SR
Queue Stats
58W - 50L
1,522 Elo+
Solo
Achilles
Achilles
itsNdub
Achilles
Level 26
God Stats
3W - 2L
1,245 SR
Queue Stats
165W - 141L
1,628 Elo+
Solo
Nu Wa
Nu Wa
not2goodatsmite
Nu Wa
Level 27
God Stats
108W - 74L
1,660 SR
Queue Stats
261W - 289L
1,470 Elo+
Solo
Ymir
Ymir
unobtainablelD
Ymir
Level 14
God Stats
25W - 11L
1,825 SR
Queue Stats
251W - 231L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
8 / 2 / 0
8,827
631
7,195
7,383
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Godwears350s
Thanatos
12
4 / 4 / 2
7,494
535
4,060
7,872
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
7 / 1 / 3
9,132
652
10,349
7,119
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
rainhadoce
Tiamat
14
2 / 2 / 4
8,327
595
8,843
7,560
10,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 8
6,967
498
2,486
5,072
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Epikfeil
Neith
10
1 / 3 / 2
6,897
493
4,088
6,097
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
XLancelotxX
Tsukuyomi
11
3 / 6 / 2
6,719
480
5,138
13,220
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
itsNdub
Achilles
11
2 / 4 / 1
6,511
465
3,863
12,026
7,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 3 / 1
6,591
471
3,215
5,082
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 5 / 4
6,614
472
5,199
10,652
6,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
21
Kills
9
9
Deaths
21
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
8
2
0
4
L
Neith
Epikfeil
Neith
1
3
2
0.67
W
Thanatos
Godwears350s
Thanatos
4
4
2
1.25
W
7
1
3
8.5
L
Tsukuyomi
XLancelotxX
Tsukuyomi
3
6
2
0.67
L
Achilles
itsNdub
Achilles
2
4
1
0.63
L
1
3
1
0.5
W
Tiamat
rainhadoce
Tiamat
2
2
4
2
L
2
5
4
0.8
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,933
Damage
21,503
35,006
Taken
47,077
22,142
Mitigated
20,961
13,714
Healing
11,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
7,195
2,974
0
2,457
7,383
2,342
3,082
2,438
4,865
0
59,237
L
Neith
Epikfeil
Neith
4,088
2,377
0
1,452
6,097
1,454
264
1,382
4,715
0
29,178
W
Thanatos
Godwears350s
Thanatos
4,060
1,277
0
4,498
7,872
3,294
0
1,401
6,331
0
34,333
W
10,349
2,766
0
2,879
7,119
2,648
566
2,283
4,588
70,846
3,541
L
Tsukuyomi
XLancelotxX
Tsukuyomi
5,138
2,042
0
3,526
13,220
4,156
0
4,749
8,471
123
27,834
L
Achilles
itsNdub
Achilles
3,863
1,054
0
4,362
12,026
7,572
0
7,889
4,137
0
28,637
L
3,215
864
0
1,000
5,082
1,718
1,055
3,452
1,630
33,065
0
W
Tiamat
rainhadoce
Tiamat
8,843
1,251
0
3,162
7,560
10,428
394
311
6,863
51,221
0
L
5,199
796
61
1,093
10,652
6,061
0
3,911
6,741
24,922
0
W
2,486
964
0
718
5,072
3,430
168
1,560
3,432
11,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,747
Gold Earned
33,332
427
Minions Killed
275
0
Camps Cleared
0
1,262,049
Distance Traveled
1,222,728
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,827
631
113
8
0
257,791
2
L
Neith
6,897
493
67
5
0
226,603
3
W
Thanatos
7,494
535
66
5
0
264,061
0
W
Sol
9,132
652
137
10
0
265,673
5
L
Tsukuyomi
6,719
480
53
4
0
259,470
1
L
Achilles
6,511
465
60
4
0
255,829
6
L
Nu Wa
6,591
471
57
4
0
220,047
4
W
Tiamat
8,327
595
93
7
0
235,979
3
L
Ymir
6,614
472
38
3
0
260,779
1
W
Jormungandr
6,967
498
18
1
0
238,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role