Player Matchup

Ne Zha
Ne Zha
Gold III
Icaunais
Ne Zha
Gold III
Level 145
God Stats
4W - 3L
1,490 SR
Queue Stats
187W - 170L
1,521 MMR
Solo
Chronos
Chronos
Gold III
Pumpkìn
Chronos
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
WartotheM
Sun Wukong
Gold III
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
174W - 174L
1,512 MMR
Solo
Thanatos
Thanatos
Gold IV
Yazhogg
Thanatos
Gold IV
Level 85
God Stats
14W - 9L
1,320 SR
Queue Stats
126W - 129L
1,510 MMR
Party 2
Apollo
Apollo
Gold II
Yxx3
Apollo
Gold II
Level 144
God Stats
5W - 5L
1,504 SR
Queue Stats
216W - 210L
1,556 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,463 SR
1,520 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,600 SR
1,525 MMR
Hades
Hades
Bronze III
Czarula
Hades
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Kali
Kali
Gold IV
Lordnr1
Kali
Gold IV
Level 147
God Stats
3W - 2L
1,544 SR
Queue Stats
374W - 367L
1,516 MMR
Solo
Chaac
Chaac
Silver II
Musdohr
Chaac
Silver II
Level 125
God Stats
0W - 1L
1,778 SR
Queue Stats
42W - 43L
1,570 MMR
Party 1
Nox
Nox
Silver II
Rewmaker
Nox
Silver II
Level 122
God Stats
1W - 4L
1,689 SR
Queue Stats
309W - 316L
1,538 MMR
Party 1
Cupid
Cupid
Bronze III
kRygzACHTUNG
Cupid
Bronze III
Level 55
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Icaunais
Ne Zha
19
5 / 2 / 15
13,253
576
8,896
17,067
18,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
Pumpkìn
Chronos
18
5 / 3 / 10
11,994
521
13,540
19,453
7,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
WartotheM
Sun Wukong
20
8 / 2 / 12
13,198
574
15,781
25,402
26,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
Yazhogg
Thanatos
20
6 / 5 / 6
12,589
547
11,164
21,114
9,215
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Apollo
Yxx3
Apollo
20
10 / 1 / 9
13,259
576
19,911
22,629
10,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
AthenaAphroditeThothDiscordiaSet

VS

Bans
TsukuyomiKhepriKumbhakarnaPersephoneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Czarula
Hades
13
4 / 13 / 2
9,689
421
14,790
23,725
13,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
Lordnr1
Kali
16
2 / 5 / 9
10,622
462
14,845
22,588
12,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Musdohr
Chaac
14
1 / 7 / 1
9,734
423
12,142
24,534
25,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 4 / 3
10,941
476
13,873
12,169
5,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 5 / 2
9,663
420
3,058
11,646
3,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
28
34
Kills
11
13
Deaths
34
52
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hades
Czarula
Hades
4
13
2
0.38
W
Ne Zha
Icaunais
Ne Zha
5
2
15
6.25
L
Kali
Lordnr1
Kali
2
5
9
1.3
L
Chaac
Musdohr
Chaac
1
7
1
0.21
W
Chronos
Pumpkìn
Chronos
5
3
10
3.33
L
4
4
3
1.38
W
Sun Wukong
WartotheM
Sun Wukong
8
2
12
7
W
Thanatos
Yazhogg
Thanatos
6
5
6
1.8
W
Apollo
Yxx3
Apollo
10
1
9
14.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,292
Damage
58,708
105,665
Taken
94,662
72,100
Mitigated
59,949
50,618
Healing
22,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Czarula
Hades
14,790
549
504
5,130
23,725
13,642
0
4,008
19,717
37,839
0
W
Ne Zha
Icaunais
Ne Zha
8,896
2,347
0
5,655
17,067
18,227
1,791
4,777
11,829
0
68,015
L
Kali
Lordnr1
Kali
14,845
6,441
0
5,702
22,588
12,341
742
4,059
18,529
0
74,323
L
Chaac
Musdohr
Chaac
12,142
2,723
0
6,946
24,534
25,078
385
3,472
21,062
0
59,807
W
Chronos
Pumpkìn
Chronos
13,540
6,310
0
6,794
19,453
7,625
2,540
10,921
8,142
75,728
0
L
13,873
1,070
0
1,322
12,169
5,319
518
1,870
10,299
71,369
0
W
Sun Wukong
WartotheM
Sun Wukong
15,781
3,337
0
6,132
25,402
26,688
339
4,737
19,941
418
75,064
W
Thanatos
Yazhogg
Thanatos
11,164
5,089
0
19,137
21,114
9,215
0
6,025
14,927
0
106,115
W
Apollo
Yxx3
Apollo
19,911
15,982
0
12,900
22,629
10,345
3,863
4,673
17,651
0
133,142
L
3,058
839
0
2,548
11,646
3,569
1,122
549
11,097
0
68,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,293
Gold Earned
50,649
674
Minions Killed
499
0
Camps Cleared
0
2,246,489
Distance Traveled
1,995,617
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,689
421
67
3
0
349,314
5
W
Ne Zha
13,253
576
92
4
0
446,769
9
L
Kali
10,622
462
95
4
0
436,160
3
L
Chaac
9,734
423
102
4
0
385,321
0
W
Chronos
11,994
521
133
6
0
418,785
4
L
Nox
10,941
476
131
6
0
428,693
6
W
Sun Wukong
13,198
574
132
6
0
483,766
4
W
Thanatos
12,589
547
148
6
0
457,104
3
W
Apollo
13,259
576
169
7
0
440,065
3
L
Cupid
9,663
420
104
5
0
396,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role